Nobody is taking away your original thing though. It still exists, and there are probably more ways to play it with every year that passes. Let's not pretend that's ever going to change.Sima Tuna wrote: ↑Fri Oct 11, 2024 1:34 amSame here. I said in a Mark MSX community post thing that I wonder when it'll be time to repaint the Mona Lisa and sell it as a new piece of art? We should repaint it every 10 years or so and delete all images of the old one, as well as burn the old paintings. Make it impossible for anyone to experience the original art in its original form. Force these zoomers to look only at the NEW ART, dammit.Lethe wrote: ↑Thu Oct 10, 2024 6:46 pm The apparent cruciality of the whole remake culture thing is simultaneously astonishing and rather funny to me. I've not been paying any attention at all to SH2 remake but the impression I get is that it's technically competent mostly-artless commercial work #712563, and somehow this has become worth celebrating because it's less shit than everything else. Exactly the same position as the Resi remake series, which is presumably what they were aiming for.
The brain drain surrounding these immense IP rightsholder companies is so severe at this point that it's impossible to believe they're running on anything beyond fumes and momentum.
We should re-shoot Lawrence of Arabia every ten years too. Fuck David Lean! We can do it better now! New stuff made with new technology is always superior to the old!
But seriously, I don't care about the merits of any remake if it doesn't include the original game inside of it somewhere. If you haven't preserved the original work then you can fuck off.![]()
Good remakes: Tomb Raider remasters, Dragon's Trap, La-Mulana, Strange Journey Redux (only because you can disable all the Redux shit,) Devil Survivor Overclocked etc. The basic dna of the original game is still in there. Either it's the same code in a different wrapper or very similar to the original version.
I'm sure people will disagree, because I've encountered the very opposite opinion frequently: that a remake has no value unless it does "something radically different" from the original work. AKA it needs to be a completely separate game but with the same name, and somehow this is a good thing despite how it dilutes search results and makes preservation of the original game harder (since megacorps simply refuse to port the "old" version of the game when they could port the "new" one.)
And The Electric Underground? His coverage of RE4RE was, well, shit, and unbearably pretentious.The video equivalent of that Icycalm guy' website. Debating it's merits vs the original us one thing, trying to claim it's some 'souless' piece of shit is pure fantasy land.