TransatlanticFoe wrote: ↑Fri May 16, 2025 4:33 pm
What revisions do these releases offer? I can't find the info on the Steam/GoG store pages. Or is it just the World version, like the Evercade carts? Obvs the Outzone one is a mess.
Out Zone is the only Toaplan game that is known to have a million revisions that are accessible. Otherwise, it's mostly just Japan/overseas. In the case of these, you get Japan/US/Europe/Hong Kong versions where applicable. I want to say that Hong Kong is basically the Japanese version for at least Tatsujin Ou, but I forgot about the rest.
Out Zone is also weird in that the region setting probably only affects the number of letters on the name entry screen and the presence or absence of the little story thingy in the attract mode, which was translated to English for this release, and it is the actual code of the ROM that determines which version of the game that you play. Almost every other Toaplan game has regional differences except for like Slap Fight, although regional differences in Vimana, FixEight, and Batsugun are complete mysteries to me. I guess Flying Shark/Sky Shark is actually easier than Hishouzame, but just barely. Only played Hishouzame, so I don't know. I don't think they actually separated the leaderboards for regional variants of some games despite differences in difficulty, but I haven't checked all of them.
Lemnear wrote: ↑Wed May 21, 2025 8:51 amOn their steam page they state "super low input lag"...but who knows what they really mean
The emulator that the PC versions use basically supports unlimited refresh rates, so as your refresh rate increases, input lag approaches zero, so in theory you get infinitely small input lag. Of course, you need to play on PC for this to happen because consoles have restricted refresh rates, but in theory the 120Hz modes of modern consoles should allow these to have about half the lag of the PCBs, provided that the emulators don't add any lag that isn't there on the PCBs.
When I was beta testing Slap Fight, I did a non-scientific three-way comparison between the PCB, Bitwave, and MAME. Bitwave's felt pretty laggy at first, but after I told them about it they got it pretty damn close to the PCB. Bitwave Slap Fight will make your ears bleed, but lag is not a concern at all.
Lemnear wrote: ↑Wed May 21, 2025 8:51 am
Bassa-Bassa wrote: ↑Tue May 20, 2025 1:06 pm
We don't even know who's porting those.
I thought it was BitWave..? Don't tell me it's a port of a port...
The emulator is going to be ported for sure. Old games from Toaplan's era are almost never ported, but it does happen from time to time. X68000 Cotton is the one that comes to mind. That's actually a port, which is cool.
You remember City Connection's Batsugun, right? That's an emulated rerelease of the Saturn version, which itself at least is partially emulated, so it's your PC/PS4/PS5/Switch emulating the Saturn emulating the PCB.