third_strike wrote:
Emphatic says: Touhou wins just because save states.
Touhou responds: Next year we will ask dex to ban save states in STGT and we will proof our supremacy winning in enemy territory.
Enemy territory? Outside of STGT, I don't really use savestates or stage practice. In DOJBL, savestates make up maybe 5-10% of my play time. But sure, if you want to give us another advantage and completely gimp anybody without large amounts of free time, I'm down.
Anyways, there were some "decent" discussions going on before before mesh's thread annihilating shit post, and I'd like to touch on at least one a bit more before this thread cascades into oblivion...
ebarrett wrote:Hagane wrote:Most fighting game tournaments right now are run in consoles, and pausing at a tournament instantly makes you lose the round.
Are you seriously comparing single-player games to versus games? I admit there could, maybe, eventually be an argument to be made over the issue but
this is just completely bogus.
Imagine I'm quoting the entire Ebarrett vs Hagane text tree. So, the reason why this is so bogus is because pausing in a fighting game fucks the other player up. It directly affects their gameplay in an almost always negative way. Pausing in a shmup doesn't affect anybody else. Shmups are single player games, anything you do in them affects you and only you.
It doesn't affect the other competitors. Now, in the same breath, I agree that pausing should be limited to between stages since there is a natural break in gameplay there, and the only reason it isn't an actual pause in arcade games is to ensure more people are getting a chance to put in credits. Hell, the breaks are really long anyway in games like DFK anyway, pausing won't make any difference. Pausing in the middle of a stage would be silly since it actually affects your gameplay (and essentially slows down everything for you to react to and plan for).
PROMETHEUS wrote: So, if nerves and a nerve control skill affect performance like I think they do, pausing should not be allowed IF we want to be in equal grounds with PCB players. Also, I think it's more fun and rewarding to learn nerve control :p
Nerves are irrelevant, if you can or can't deal with them doesn't matter, that's your problem. People should not be forcing other people under their silly conditions just because they're incapable of handling their nerves and somehow feel that everybody should be under the same stress as them. What if I don't feel any stress at all during a run? Am I at an "unfair" advantage because of this? Should I take drugs to make myself as nervous as you just because you can't handle the pressure and play with silly conditions that put you at a disadvantage? Do drugs that affect my state or mind at all even factor into this nerves discussion? Since that's all nerves are, a state of mind, I could just as easily down some THC in the breaks between stages and get similar effects.
NTSC-J wrote:The top Japanese players do not like save states or emulators, even for practice.
Is KET not considered a top Japanese player?