STGT'11 Week 3: 1944: The Loop Master
Re: STGT'11 Week 3: 1944: The Loop Master
All I got to say about that stage 10 boss and the rest of the game after that: WAT
ResumeDPosition - 10,722,980 - 11 - 88% - P1 - MAME
Honestly I don't think destruction rate means jack crap when my scores have always been a bit higher when focusing on timed charge shots to farm more gold. I think I'm done with this game.
ResumeDPosition - 10,722,980 - 11 - 88% - P1 - MAME
Honestly I don't think destruction rate means jack crap when my scores have always been a bit higher when focusing on timed charge shots to farm more gold. I think I'm done with this game.
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EllertMichael
- Posts: 456
- Joined: Sat Dec 11, 2010 6:17 am
- Location: Boston
Re: STGT'11 Week 3: 1944: The Loop Master
EllertMichael - 2,686,870 - 6 - 85% - 1P - MAME
Re: STGT'11 Week 3: 1944: The Loop Master
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Last edited by Chirpy13 on Thu Aug 30, 2012 12:56 am, edited 1 time in total.
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- Posts: 62
- Joined: Tue Aug 24, 2010 6:08 am
Re: STGT'11 Week 3: 1944: The Loop Master
DK64_MASTER- 6,405,640 - 9 - 97% - 1P - MAME
Spent the week memorizing stages 1-8, pretty high percentages but I bomb a bit too much! Finally getting used to charge cannon, didn't realize you could hold down button 1 after charging to get maximum damage until about Thursday.
Now it's time to get a 1-All this weekend (yeah right)
Spent the week memorizing stages 1-8, pretty high percentages but I bomb a bit too much! Finally getting used to charge cannon, didn't realize you could hold down button 1 after charging to get maximum damage until about Thursday.
Now it's time to get a 1-All this weekend (yeah right)
Re: STGT'11 Week 3: 1944: The Loop Master
ED-057 - 6,034,890 - 9 - 94% - 1P - MAME
...
...
Re: STGT'11 Week 3: 1944: The Loop Master
THE LOOP MASTER
I've played stage 1 and that's it. Going to a wedding today and I'll probably play it for 6-10 hours sunday
I've played stage 1 and that's it. Going to a wedding today and I'll probably play it for 6-10 hours sunday
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Battletoad
- Posts: 901
- Joined: Thu Apr 30, 2009 1:22 pm
- Location: Germany (Dresden)
- Contact:
Re: STGT'11 Week 3: 1944: The Loop Master
Haven't had much time so far, hoping for at least decent scores during the weekend.
Battletoad - 4,370,540 - 7 - 92% - 1P - MAME
Battletoad - 4,370,540 - 7 - 92% - 1P - MAME
Re: STGT'11 Week 3: 1944: The Loop Master
Plasmo - 6,886,770 - 9 - 95% - 1P - MAME
Re: STGT'11 Week 3: 1944: The Loop Master
DoubleThink - 4,059,140 - 7 - 94% - 1P - MAME
I will have those lasers by the week's end >:[
I will have those lasers by the week's end >:[
Live to fly, fly to live, it's all very orthodox
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Tigershark
- Posts: 542
- Joined: Tue Feb 13, 2007 11:44 pm
- Location: London
Re: STGT'11 Week 3: 1944: The Loop Master
Tigershark - 2,080,820 - 5 - 97% - 1P - MAME
Re: STGT'11 Week 3: 1944: The Loop Master
cheers dudeResumeDPosition wrote:You can reset buttons by selecting the button and hitting Esc to set the input to "none", and then doing it again to reset the buttons to their defaults one at a time. Using shmupmame to setup autofire?
CHI - 2,564,380 - 5 - 95% - 1P - shmupmame
slight improvement after moving from Mame32 to shmupmame
schmumps: as my sister would say!
Re: STGT'11 Week 3: 1944: The Loop Master
I suck at this game.
KOA - 4,839,350 - 8 - 95% - 1P - MAME
KOA - 4,839,350 - 8 - 95% - 1P - MAME
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Zetzumarshen
- Posts: 153
- Joined: Tue Jun 30, 2009 4:11 pm
- Location: Indonesia
Re: STGT'11 Week 3: 1944: The Loop Master
Ooh baby!
Zetzumarshen - 17,711,350 - all - 95% - 1P - mame
Great game if played casually.
Zetzumarshen - 17,711,350 - all - 95% - 1P - mame
Great game if played casually.
Re: STGT'11 Week 3: 1944: The Loop Master
Just made a little improvement:
DKgiz - 2,408,710 - 5 - 1P -95% - MAME
DKgiz - 2,408,710 - 5 - 1P -95% - MAME
Re: STGT'11 Week 3: 1944: The Loop Master
omgdmp - 4,938,560 - 8 - 90% - 1P - PSP
Great game to play on the way to work.
Great game to play on the way to work.
Re: STGT'11 Week 3: 1944: The Loop Master
CHI - 3,752,130 - 6 - 95% - 1P - shmupmame
i'm pretty happy with this score... and plus my bum's gone numb
i'm pretty happy with this score... and plus my bum's gone numb
schmumps: as my sister would say!
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- Posts: 328
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Re: STGT'11 Week 3: 1944: The Loop Master
Funny, I get the total opposite, where I do better kicking the item-scoring habit and just wrecking everything I can.ResumeDPosition wrote:Honestly I don't think destruction rate means jack crap when my scores have always been a bit higher when focusing on timed charge shots to farm more gold. I think I'm done with this game.
Iori Branford - 2721290 - 5 - 93% - 1p - ShmupMAME
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- Posts: 62
- Joined: Tue Aug 24, 2010 6:08 am
Re: STGT'11 Week 3: 1944: The Loop Master
Score for the morning, nothing like a good night's sleep to prep you for some morning shooting
DK64_MASTER - 8,618,040 - 11 - 97% - 1p - MAME
I can beat this, I'm pretty sure...
DK64_MASTER - 8,618,040 - 11 - 97% - 1p - MAME
I can beat this, I'm pretty sure...
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andsuchisdeath
- Posts: 204
- Joined: Sat Nov 14, 2009 7:53 pm
- Location: 20XX SLUM
Re: STGT'11 Week 3: 1944: The Loop Master
andsuchisdeath 2,309,600-5 - 90%- 1p - MAME
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charlieton
- Posts: 83
- Joined: Mon Jul 28, 2008 1:13 pm
Re: STGT'11 Week 3: 1944: The Loop Master
charlieton - 2,529,240 - 5 - 93% - 1p - MAME
edit: charlieton - 3,572,150 - 6 - 92% - 1p - MAME
edit: charlieton - 3,572,150 - 6 - 92% - 1p - MAME
Last edited by charlieton on Sat Aug 13, 2011 8:46 pm, edited 1 time in total.
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Battletoad
- Posts: 901
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- Location: Germany (Dresden)
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Re: STGT'11 Week 3: 1944: The Loop Master
Battletoad - 5,449,920 - 8 - 94% - 2P - MAME
Re: STGT'11 Week 3: 1944: The Loop Master
Skykid - 3,240,510 - 6 - 86% - 1P - MAME
This is probably the best I can do this week as I'm going to try to get to Super vs in London tomorrow, sorry team (I know I slacked on Daioh last week, I kept having people wanting to hang out. Damn social life. )
This is probably the best I can do this week as I'm going to try to get to Super vs in London tomorrow, sorry team (I know I slacked on Daioh last week, I kept having people wanting to hang out. Damn social life. )
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: STGT'11 Week 3: 1944: The Loop Master
Yakkers - 3,080,080 - 6 - 96% - 1P - MAME
One last early submission before I shoot for tomorrow's final score.
One last early submission before I shoot for tomorrow's final score.
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Tigershark
- Posts: 542
- Joined: Tue Feb 13, 2007 11:44 pm
- Location: London
Re: STGT'11 Week 3: 1944: The Loop Master
Tigershark - 2,152,570 - 5 - 90% - 1P - MAME
Re: STGT'11 Week 3: 1944: The Loop Master
dan76 - 3,727,600 - 7 - 94% - 1P - CoinOps+
I couldn't get half that without auto-fire...
I couldn't get half that without auto-fire...
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saucykobold
- Posts: 755
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- Location: A lucrative checkpoint
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Re: STGT'11 Week 3: 1944: The Loop Master
saucykobold - 11,497,420 - 14 - 92% - 1P - MAME
I thought this game was only decent at first, but now it's really clicked with me. The last several stages are too fun.
I thought this game was only decent at first, but now it's really clicked with me. The last several stages are too fun.