Bizarrely, I love Dungeon Master but can't stand Eye of the Beholder etc. The only thing I really hate about the game is there never really is a single moment of rest from the tension, and the magic system should've been much simpler..
CMoon wrote:Why the hell are we talking about FF? Is that even an RPG anymore?
Final Fantasy 8 was just released on the DS, but the most exposure it has is a review on the onion where all the comments talk about everything BUT the game. I've been playing it.... very.... slowly.... and will post impressions when I feel like I have firm feel for the thing.
Then I promise EO3 will be first in the queue. For cereal.
the grinding happens while I'm doing something else, and I'm never grinding just for the point of grinding.
It's the great illusion of the progress quest - when you have a quest on your quest, you feel like you're accomplishing much more.
Also, when you have to kill these 5 specific goblins over there, as opposed to killing 1000 goblins of any type in the world, those are two very different behavior pattens.
Lulu gets as much backstory as other characters.
All I remember was she was a guardian of the Mary Sue chick, and didn't have any text after the introduction scene.
Tactics Ogre: Let Us Cling Together (the PSX port)
Is this in anticipation of the PSP port??? I kind of hated how ranged characters don't have to put up with the bullshit of counter damage, how the special attacks are handled (limited in number? ...from the bonus dungeon?), and how messy classes blurred together...
I mean really, Giant Octopus monster, it should at least be cool if it's going to be as effective as the monster class in SaGa. You know the kind - the ones with the stats meant to be slaughtered en masse by level 1 heroes with rusted tin swords...
PSX Vita: Slightly more popular than Color TV-Game system. Almost as successful as the Wii U.