Bayonetta (PS3/360)

Anything from run & guns to modern RPGs, what else do you play?
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neorichieb1971
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Re: Bayonetta (PS3/360)

Post by neorichieb1971 »

Actually I didn't go into the game with any expectations because its a new franchise. I only saw videos on gametrailers.

I have no doubt its the best game of its genre, 10/10 in Edge and 38/40 in Famitsu (or was it 40/40?) means that anyone who likes that type of game will love it.

I just know from videos that Dante's Inferno/GOW3 are more my type of thing, simply because the control interface is a slightly simpler interface. I'm one of those people that can't be bothered to learn complex moves outside of 1-1 Fighting games. Obviously alot of people here are the sort of people that like mastering lots of complex moves and applying them to adventure style games such as Bayonetta. But even if I got past that, i'm still not sold on the style of the game, with its magic special weapons and such which look borrowed from RPG games.

I don't want a flame war, I can understand why people like it. Its the sort of game that I would love to watch someone play. Maybe if someone I know buys it and gives me the rundown of how the mechanics are supposed to work I might be able to get into it. But as it stands I just can't be fussed to learn it myself because the demo did not pull me in as I expected it to. Its horses for courses.
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Taylor
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Re: Bayonetta (PS3/360)

Post by Taylor »

Have you tried the automatic mode? DMC4 had a similar thing too. I've never used them but it seems like it would play more like GoW (mash and dodge). It really isn't as complicated as Devil May Cry or Ninja Gaiden because your offensive moves are largely the same and it doesn't reward being fancy that much.
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Re: Bayonetta (PS3/360)

Post by neorichieb1971 »

I'm only in the demo, not the full game. I have no idea..

But, I decided to give it one more try before deleting the demo. Which i'm playing now.
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Re: Bayonetta (PS3/360)

Post by TVG »

I knew this game was gonna be awesome so I downloaded the 360 demo.

Absolutely unplayable on my 70cm SDTV. You can't see shit, camera is too far and it's too much of a mess. Too bad, i was gonna buy it. Guess not.

Is it really that hard to include 4:3 support?
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Re: Bayonetta (PS3/360)

Post by Taylor »

neorichieb1971 wrote:I'm only in the demo, not the full game. I have no idea..

But, I decided to give it one more try before deleting the demo. Which i'm playing now.
Automatic mode is in the demo. Or, at least, it is in the 360 one.
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Re: Bayonetta (PS3/360)

Post by Ex-Cyber »

Cthulhu wrote:
Ex-Cyber wrote:I just played the USA PS3 demo. I noticed a few framerate hiccups but they were pretty inconsequential and seemed to have more to do with "changing gears" (game to/from cutscene to/from 2D infographics, etc.) than anything else.
If they did fix it up more, awesome. I wanted this for the PS3 (since I primarily play that these days, plus it's the only thing I have HDMI on...), but since I was getting the import, I went for the 360 version.
I have no idea whether they fixed it up at all compared to the Japanese version. Typically, I can only see small framerate drops on games being played by someone else. ;)
Taylor wrote:Automatic mode is in the demo. Or, at least, it is in the 360 one.
It's in the PS3 one as well. At least, it gives you the option of selecting it; I didn't actually try it.
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Re: Bayonetta (PS3/360)

Post by CMoon »

Just downloaded the PS3 demo. This is definitely the next step up from DMC (along with a few other action titles). It is exactly this sort of thing that makes me tire of sequels as they tend to not be HUGE leaps forward like this is. Certainly seems to be enjoying the whole over-the-top experience with several dozen possible combos, weapons and gigantic opponents. The whole witch-time mechanic adds a very welcome dimension to this sort of game (God Hand could have used something similar.)

I'll admit to the feeling that this is at times completely overwhelming in just how much is going on, but can also see that the depth is much more than many games of this ilk and would reward serious commitment and perseverance.

I guess my frothing demand for this game has increased.
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Re: Bayonetta (PS3/360)

Post by D »

downloaded, pretty cool. cross dmc with gow and put in some rpg flavour, tadaa!
Oh, and the game made me hot :oops: lots of almost nudity.
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Re: Bayonetta (PS3/360)

Post by ZOM »

D wrote:Oh, and the game made me hot :oops: lots of almost nudity.
Just you wait till your first encounter with the Joy enemies... :twisted:


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CMoon
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Re: Bayonetta (PS3/360)

Post by CMoon »

I think a link was posted to a clip with the same enemy already. Still, I like to watch. 8)
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Re: Bayonetta (PS3/360)

Post by Strider77 »

I have no idea whether they fixed it up at all compared to the Japanese version. Typically, I can only see small framerate drops on games being played by someone else.
the frame dips weren't just the issue.... dips at 30 frames per second blow. did they just fix that or did they get the game up to 60 frames on the PS3 now?

I am mostly curious if the PS3 version is at 60 now.... not 30.
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Re: Bayonetta (PS3/360)

Post by neorichieb1971 »

It seems very smooth to me on PS3 (UK demo).

The screen rips a little bit here and there. It feels faster than 30fps.
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Re: Bayonetta (PS3/360)

Post by Damocles »

I played through the demo a few times last night and was very impressed. Combat felt satisfying and fluid, especially when I started incorporating dodging. Good visuals with a beautiful atmosphere.

That being said, I don't believe this is a game I'll ever be any good at.
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Re: Bayonetta (PS3/360)

Post by Cthulhu »

Damocles wrote:I played through the demo a few times last night and was very impressed. Combat felt satisfying and fluid, especially when I started incorporating dodging. Good visuals with a beautiful atmosphere.

That being said, I don't believe this is a game I'll ever be any good at.
Dodging is the _key_ to the combat in this game. You get better at it with practice too.
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Re: Bayonetta (PS3/360)

Post by Strider77 »

the game does have a learning curve though, and at the same time with the way you mix potions and their effects even the worst player can beat it with a little bit of farming.... replaying earlier chapters with you newer abilities is alot of fun.... especially when you can pick your favorite moments. replaying them is fun.... the game best attribute is it's fun factor.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Re: Bayonetta (PS3/360)

Post by Taylor »

Pretend you're playing Ninja Gaiden and just dodge constantly.
neorichieb1971 wrote:It seems very smooth to me on PS3 (UK demo).

The screen rips a little bit here and there. It feels faster than 30fps.
I've played both demos and the difference is night and day. Though apparently Sony/Platinum Games will be making fixes for the PS3 version in the US/EU release. I have no idea how valid this source is and I don't speak (or even read) French.
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Re: Bayonetta (PS3/360)

Post by CMoon »

Taylor wrote: I've played both demos and the difference is night and day.
I'm sure it is. Not to keep at this, but having only played the ps3 demo, but it is VERY playable and fun. I mean, if no one had been talking about there being a difference in the ports, I wouldn't have even considered this. I still don't think I'm picking up on it--I think my mind is immediately balancing out the 'there's a helluva lot going on' versus 'it isn't the most pretty looking game in the world'. I don't think PS3 owners are going to have any excuse not to pick up this game if it plays as well as the demo.

That doesn't invalidate your point, but for me at least it is a minor issue.
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Re: Bayonetta (PS3/360)

Post by neorichieb1971 »

I agree, the PS3 demo seems to do what its doing just fine. My main gripe is the awful quality of the video footage. Its got blu ray FFS, sort it out.
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Re: Bayonetta (PS3/360)

Post by Diabollokus »

Played through the demo the other night. Good, blown away by backgrounds and colour. Finally a game to fix the damage done by DMC4. It was a bit bright but thats the style which is wickedly awesome in its own way. The Dragon on the clock tower level really impressed me. Will buy.
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Re: Bayonetta (PS3/360)

Post by Cthulhu »

Diabollokus wrote:Will buy.
Please do. The JP version only sold like 186k units total across both systems; this game deserves to sell WAY more than that.
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Re: Bayonetta (PS3/360)

Post by Cthulhu »

Aaaaand I just beat the game. I repeat my earlier amazement at just how good this game is. Simply fantastic. It even gets better as you go! Oh, and the "bonus" sequences (I don't want to spoil them for anyone, but the people who have played this should know what I'm talking about) were damn sweet too.

I'm knee-deep in game backlog right now but the urge to play this more is still quite strong...
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Re: Bayonetta (PS3/360)

Post by Damocles »

Lucky bastids. Over the last few weeks my frothing demand for this game has increased dramatically. Granted, not enough to import it...but...ahh, I'm broke anyway.
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Re: Bayonetta (PS3/360)

Post by CptRansom »

I played the demo and enjoyed it. However, I don't have much experience in the action genre.

I'm on the fence about buying it: I've played Ninja Gaiden Sigma as well as God of War 2 to completion (never got into the DMC series - thought about getting 4 but heard about horrible backtracking and the fact that I never got around to the first three games scared me off), but those were mostly because I started them and felt obligated to finish. All three of those games lost that "awe" factor a few hours in. Ninja Gaiden 2 was the same way, and I gave up before forcing myself to finish it because I just wasn't into it at ALL. Two action games I DID really enjoy were the first God of War and (I don't know if it counts, per se) Ninety-Nine Nights (I know, lolwut).

I might just have to wait for a price drop or something. =/ I'm so hit-or-miss with liking these games that I don't want to end up with $60 buyer's regret.
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Re: Bayonetta (PS3/360)

Post by No_not_like_Quake »

The 360 demo is outstanding. This game is over the top in every way. I want.
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Re: Bayonetta (PS3/360)

Post by Cthulhu »

CaptainRansom wrote:I played the demo and enjoyed it. However, I don't have much experience in the action genre.

I'm on the fence about buying it: I've played Ninja Gaiden Sigma as well as God of War 2 to completion (never got into the DMC series - thought about getting 4 but heard about horrible backtracking and the fact that I never got around to the first three games scared me off), but those were mostly because I started them and felt obligated to finish. All three of those games lost that "awe" factor a few hours in. Ninja Gaiden 2 was the same way, and I gave up before forcing myself to finish it because I just wasn't into it at ALL. Two action games I DID really enjoy were the first God of War and (I don't know if it counts, per se) Ninety-Nine Nights (I know, lolwut).

I might just have to wait for a price drop or something. =/ I'm so hit-or-miss with liking these games that I don't want to end up with $60 buyer's regret.
Grab the demo and see what you think. I believe it's out for both systems right now and is free.
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Re: Bayonetta (PS3/360)

Post by TLB »

Cthulhu wrote:
CaptainRansom wrote:I played the demo and enjoyed it. However, I don't have much experience in the action genre.

I'm on the fence about buying it: I've played Ninja Gaiden Sigma as well as God of War 2 to completion (never got into the DMC series - thought about getting 4 but heard about horrible backtracking and the fact that I never got around to the first three games scared me off), but those were mostly because I started them and felt obligated to finish. All three of those games lost that "awe" factor a few hours in. Ninja Gaiden 2 was the same way, and I gave up before forcing myself to finish it because I just wasn't into it at ALL. Two action games I DID really enjoy were the first God of War and (I don't know if it counts, per se) Ninety-Nine Nights (I know, lolwut).

I might just have to wait for a price drop or something. =/ I'm so hit-or-miss with liking these games that I don't want to end up with $60 buyer's regret.
Grab the demo and see what you think. I believe it's out for both systems right now and is free.
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put a bag over her head and do her (PS3 style!)

Post by CMoon »

Time to resurrect this thread with the US release. Having only the PS3, I picked up the inferior port and have to say that while Sega should in no way be praised for their work here, Platinum's handiwork shines through anyway. It made me think about how no one would play Gigawing 3 because it was an inferior port--but it was the only way to play that game. Here we have a similar issue (and honestly, the PS3 version plays fine even if it IS inferior and shouldn't be) and players shouldn't let it get in the way of playing the hell out of this game. This is THE BEST action title I've played since God Hand (and it has a similar amount of depth), and I can see why so many of you imported it.
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Re: Bayonetta (PS3/360)

Post by kengou »

All the reviews are slamming the PS3 version of the game. I only have a PS3 to play this on, and I am getting it in any case (already shipped from amazon!). But, on its own merits without being compared to the 360 version, are frame-rate or loading issues THAT bad as to mar the gameplay experience? I hardly noticed any problems with the demo, it was tons of fun. Some reviews (IGN's for example) stated that the PS3 port had such serious framerate and loading issues that it really hurt the gameplay. I think IGN bumped the game down a full number score for the PS3. I mean, really, is it THAT bad? These are the same people who said the PS3 demo was terrible while I loved it, so I don't know what to think. I get the feeling that the press is making more out of this than there really is.
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Re: Bayonetta (PS3/360)

Post by UnscathedFlyingObject »

Where's my damn fix, Sega :evil:. So it was all rumors or some clever ass marketing tactic?
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Re: Bayonetta (PS3/360)

Post by Cthulhu »

kengou wrote:All the reviews are slamming the PS3 version of the game. I only have a PS3 to play this on, and I am getting it in any case (already shipped from amazon!). But, on its own merits without being compared to the 360 version, are frame-rate or loading issues THAT bad as to mar the gameplay experience? I hardly noticed any problems with the demo, it was tons of fun. Some reviews (IGN's for example) stated that the PS3 port had such serious framerate and loading issues that it really hurt the gameplay. I think IGN bumped the game down a full number score for the PS3. I mean, really, is it THAT bad? These are the same people who said the PS3 demo was terrible while I loved it, so I don't know what to think. I get the feeling that the press is making more out of this than there really is.
I don't have a lot to go on here, but Bayonetta is so damn cool it's gotta be worth the loading times and such if you don't have a 360. If you have one, then that's the original version... but I could live with some loading times, or so I believe.
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