Imperishable Night (Touhou 08; ZUN, 2004)
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
No-focus challenge thingy over at the other forum.
Easy
Heartbeam - 2,831,677,280 - Cb - Youmu - 0.000% - Replay
Normal
Heartbeam - 3,271,900,810 - Cb - Youmu - 0.165% - Replay
I swear I went right through one of the small star bullets on Asteroid Belt Lunatic. Sucks to watch because I thought it was one of the few things in the entire run that didn't, uh, suck.
Half the mistakes on Normal were nonsensical. 3.45B if everything went right, or something. All while keeping the no-focus condition. None of that stage four fairy safespotting stuff. Everything I remember about Easy / Normal was drilled in my head long ago. I'm still pulling the same outdated tricks.
So blaaaand. I'm sorry, moozooh. Is it really so hard to face people.
Easy
Heartbeam - 2,831,677,280 - Cb - Youmu - 0.000% - Replay
Normal
Heartbeam - 3,271,900,810 - Cb - Youmu - 0.165% - Replay
I swear I went right through one of the small star bullets on Asteroid Belt Lunatic. Sucks to watch because I thought it was one of the few things in the entire run that didn't, uh, suck.
Half the mistakes on Normal were nonsensical. 3.45B if everything went right, or something. All while keeping the no-focus condition. None of that stage four fairy safespotting stuff. Everything I remember about Easy / Normal was drilled in my head long ago. I'm still pulling the same outdated tricks.
So blaaaand. I'm sorry, moozooh. Is it really so hard to face people.
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Zetzumarshen
- Posts: 153
- Joined: Tue Jun 30, 2009 4:11 pm
- Location: Indonesia
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
One edit wast…er, I mean awesome score! 


Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
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Dodgeballpvp
- Posts: 58
- Joined: Fri Jan 23, 2009 11:10 pm
- Location: Finland
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Dodgeballpvp
- Posts: 58
- Joined: Fri Jan 23, 2009 11:10 pm
- Location: Finland
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
5th place get!
Extra
Dodgeball - 1,624,482,970 - C - Rm & Yk - 0.000% - Replay
Pretty good run. 1 miss and I captured everything except Giant Hollow "Woo" and Imperishable Shooting.
Extra
Dodgeball - 1,624,482,970 - C - Rm & Yk - 0.000% - Replay
Pretty good run. 1 miss and I captured everything except Giant Hollow "Woo" and Imperishable Shooting.
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O. Van Bruce
- Posts: 1623
- Joined: Mon Jul 11, 2011 2:50 pm
- Location: On an alternate dimension... filled with bullets and moon runes...
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
Oh, and hi there! I just registered... it's a pity there isn't a big shmup spanish forum, but, this will do it :pSik-07 wrote:Normal
O. Van Bruce - 2.168.002.090 - Cb - Ym&Yy - 0.100% - Replay
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
All updated!

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
Extra
chum - 1,625,797,720 - C - Rm & Yk - 0.09%
chum - 1,625,797,720 - C - Rm & Yk - 0.09%
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
Updated!

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
Just posting this old run because everyone has crappy extra scores :c
Extra
Nereid - 2,303,936,920 - C - Sk & Rr - 0.00% - Replay
Also
Lunatic
Nereid - 3,379,011,250 - C - Rm & Yk - 0.13% - Replay
Extra
Nereid - 2,303,936,920 - C - Sk & Rr - 0.00% - Replay
Also
Lunatic
Nereid - 3,379,011,250 - C - Rm & Yk - 0.13% - Replay
Last edited by Nereid on Mon Sep 05, 2011 2:26 am, edited 1 time in total.
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
.
Last edited by Chirpy13 on Thu Aug 30, 2012 12:33 am, edited 1 time in total.
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
Excellent stuff, updating!

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
Hard
atsumu - 3,239,290,730 - Cb - Sk & Rr - 0.6% - Replay
Old half-ass run.
I suddenly have the urge to scorerun in this game, dunno why.
atsumu - 3,239,290,730 - Cb - Sk & Rr - 0.6% - Replay
Old half-ass run.
I suddenly have the urge to scorerun in this game, dunno why.
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Zetzumarshen
- Posts: 153
- Joined: Tue Jun 30, 2009 4:11 pm
- Location: Indonesia
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
Ouch, man. But still, great job!

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
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Zetzumarshen
- Posts: 153
- Joined: Tue Jun 30, 2009 4:11 pm
- Location: Indonesia
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
So yeah, monitor was dying during stage 5, made me bomb on reflex. Plenty of items were gathered at non-existent value. Also Hourai Jewel, I messed my timing badly, 2 Deathbombs and 1 miss over there. And lot more mistakes if anyone really looked at my replay.
Lunatic
.ASP - 5,365,970,000 - Cb - Border&Team - 0.09% - Replay
Lunatic
.ASP - 5,365,970,000 - Cb - Border&Team - 0.09% - Replay
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Zetzumarshen
- Posts: 153
- Joined: Tue Jun 30, 2009 4:11 pm
- Location: Indonesia
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
Sorry moozooh for the wasted edits.

Also I really hate stage 1 and 2.
Lunatico
.ASP - 5,465,554,730 - Cb - Border&Team - 0.17% - Replay

Also I really hate stage 1 and 2.
Lunatico
.ASP - 5,465,554,730 - Cb - Border&Team - 0.17% - Replay
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
Updatico.
If it's any consolation, according to my data you're in top-15 IN Lunatic scorer list, higher than SET and much higher than AM.
If it's any consolation, according to my data you're in top-15 IN Lunatic scorer list, higher than SET and much higher than AM.
Code: Select all
#01 6,317,170,980 YASU Youmu
#02 6,124,981,730 INFS Ym & Yy
#03 6,083,928,410 かみじー Youmu
#04 5,900,294,030 Clio Ym & Yy
#05 5,847,963,900 HS参謀 Sk & Rr
#06 5,704,018,670 mdh Sk & Rr
#07 5,682,194,680 LYX Sk & Rr
#08 5,680,601,630 Y.MTR Sk & Rr
#09 5,625,002,230 ASAPIN Rm & Yk
#10 5,582,034,810 alicia Ym & Yy
#11 5,577,201,950 テソ Ym & Yy
#12 5,572,869,780 HBA Rm & Yk
#13 5,537,950,690 YMLO Rm & Yk
#14 5,526,111,660 七 Rm & Yk
#15 5,465,554,730 .ASP Rm & Yk

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
Easy
atsumu - 2,748,219,890 - Cb - Youmu - 0.156% - Replay
Normal
atsumu - 3,160,731,550 - Cb - Magic Team - 0.152% - Replay
Hard
atsumu - 3,561,343,890 - Cb - Nether Team - 0.196% - Replay
Still making subpar runs :<
Focusing more on Easy and Normal modes since I'm still not ready for Hard (Although I can No miss/No bomb it outside of Kaguya.) 3B on Easy and 3.5B on Normal should be attainable or maybe even higher if I willing to put more effort into it.
atsumu - 2,748,219,890 - Cb - Youmu - 0.156% - Replay
Normal
atsumu - 3,160,731,550 - Cb - Magic Team - 0.152% - Replay
Hard
atsumu - 3,561,343,890 - Cb - Nether Team - 0.196% - Replay
Still making subpar runs :<
Focusing more on Easy and Normal modes since I'm still not ready for Hard (Although I can No miss/No bomb it outside of Kaguya.) 3B on Easy and 3.5B on Normal should be attainable or maybe even higher if I willing to put more effort into it.
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
Updated.

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
Normal
chum - 2,228,697,730 - Cb - Rm & Yk - 0.00%
chum - 2,228,697,730 - Cb - Rm & Yk - 0.00%
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*

Lunatic
atsumu - 4,208,514,140 - Cb - Rm & Yk - 0.114% - Replay
Not much of a score run. Just a random no-bomb attempt but accidentally bombed one of marisa's nonspell due to reflex. I decided to continue anyway and 1 miss'ed the rest of the run.
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
Very nice score!

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
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Seppo Hovi
- Posts: 59
- Joined: Mon Apr 16, 2012 10:30 am
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
Eh, I'll throw this in. It's far from optimal, and the top scores, but it's the best I can currently manage on Magic team, and I'm rather content with this score.
Seppo Hovi - 2613026090 - Cb - Ms & Al - 0.253% - Replay
Seppo Hovi - 2613026090 - Cb - Ms & Al - 0.253% - Replay

"How many panic bombs have you used by now? "
"Can you remember the number of times
you've eaten bread?"
Re: Imperishable Night (Touhou 08; ZUN, 2004) *New Thread*
I set out to get 3 billion and I managed it. I'm quite happy with this score. I could probably press this a bit further but probably not much beyond 3.5 billion unless i start using score techniques and that is not likely to happen.
Zengeku - 3,347,808,520 - Cb - Border Team - 0.194% - Replay
Zengeku - 3,347,808,520 - Cb - Border Team - 0.194% - Replay