I don't think you should be voting.j^aws wrote:Can I ask whether a mouse or trackball used to target a projectile is permitted in a shmup?
Edit:
...with a cross-hair?
5th Annual Top 25 Shmups of All Time! - Discussion thread
-
cigsthecat
- Posts: 929
- Joined: Wed Jan 26, 2005 12:35 am
- Location: Burbank, CA
Too late, I voted Taco Gaiden DX!cigsthecat wrote:I don't think you should be voting.j^aws wrote:Can I ask whether a mouse or trackball used to target a projectile is permitted in a shmup?
Edit:
...with a cross-hair?
Anyway, the reason I mention this is because of Missile Command. It fulfils all the criteria I discussed earlier but, IMO, games of this type are closer to 'light-gun' games than a shmup like Galaga...
E.g. If Missile Command was ported to the Wii, the trackball control could be replaced by the Wii-mote, which basically behaves similarly to a light gun...and those are automatic disqualifiers like 1st persion 3D view, AFAIK...
Not that I want to vote for Missile Command, but there are other games that behave like it, that did cross my mind, e.g. SDI from Sega... but I'm not voting for it, so it's not a concern to me... just something to discuss perhaps...
-
dai jou bu
- Posts: 590
- Joined: Sat Apr 16, 2005 10:05 pm
- Location: Where hands connect
Is Senko no Ronde a shmup? I personally believe it is, but I don't know if you guys think so.
I haven't played the game yet but looking at the video only, I can descirbe it in the 'format' discussed ealrlier in the thread, i.e;dai jou bu wrote:Is Senko no Ronde a shmup? I personally believe it is, but I don't know if you guys think so.
Camera=? ; Gameworld=? ; Character=?
...If you understood any of that discussion, then perhaps you could help by filling in the above (at least for a bit of fun)?... And maybe Turrican, because AFAIK, he's the only one I know that followed it!
-
Thunder Force
- Posts: 1773
- Joined: Wed Jan 26, 2005 11:21 am
- Location: research and development facility for Vasteel Technology.
That is not eligible for voting in the Shmups Poll, even though we granted it a special exception to allow it to be discussed as on-topic on Shmups Chat.dai jou bu wrote:Is Senko no Ronde a shmup? I personally believe it is, but I don't know if you guys think so.
"Thunder Force VI does not suck, shut your fucking mouth." ~ Shane Bettenhausen
Yeah, I followed the discussion, but alas I have absolutely no experience of Senko (yeah, I didn't even bother to check a video of it -sheme!), so I trust Thunder Force on this.j^aws wrote:...If you understood any of that discussion, then perhaps you could help by filling in the above (at least for a bit of fun)?... And maybe Turrican, because AFAIK, he's the only one I know that followed it!
I was going for a 3-2-3 from the video but I can't really comment without playing it myself...Turrican wrote:Yeah, I followed the discussion, but alas I have absolutely no experience of Senko (yeah, I didn't even bother to check a video of it -sheme!), so I trust Thunder Force on this.j^aws wrote:...If you understood any of that discussion, then perhaps you could help by filling in the above (at least for a bit of fun)?... And maybe Turrican, because AFAIK, he's the only one I know that followed it!
-
dai jou bu
- Posts: 590
- Joined: Sat Apr 16, 2005 10:05 pm
- Location: Where hands connect
I'm going to argue with Thunderforce and say that it's a shmup.
But before I can even argue about that, I need to find out what you guys mean in terms of classifying this game. checked earlier posts in the thread and I still don't see what you mean by the 3-2-3 thing. =/
Edit: nevermind, found it. Okay, it's 2.5 (or 3)-2-2 (since it does have 2D art =/) or 3. That video should explain it.
But before I can even argue about that, I need to find out what you guys mean in terms of classifying this game. checked earlier posts in the thread and I still don't see what you mean by the 3-2-3 thing. =/
Edit: nevermind, found it. Okay, it's 2.5 (or 3)-2-2 (since it does have 2D art =/) or 3. That video should explain it.
If change air blade is counted as shmup then why not senko no ronde?dai jou bu wrote:I'm going to argue with Thunderforce and say that it's a shmup.
But before I can even argue about that, I need to find out what you guys mean in terms of classifying this game. checked earlier posts in the thread and I still don't see what you mean by the 3-2-3 thing. =/
Edit: nevermind, found it. Okay, it's 2.5 (or 3)-2-2 (since it does have 2D art =/) or 3. That video should explain it.
Zenodyne R - My 2nd Steam Shmup
-
dai jou bu
- Posts: 590
- Joined: Sat Apr 16, 2005 10:05 pm
- Location: Where hands connect
Yeah, I've been wondering the same thing, and I have a few points to back up why it should be anyway.
Edit: and I didn't even know a game like Change Air Blade existed. -_-
Edit: and I didn't even know a game like Change Air Blade existed. -_-
Yes. Think of every round like a boss rush of sorts.j^aws wrote:^^ Does the game always involve 2 characters on screen, i.e. yourself and an opponent?
-
Thunder Force
- Posts: 1773
- Joined: Wed Jan 26, 2005 11:21 am
- Location: research and development facility for Vasteel Technology.
There is enough of a similarity between Senko and games like Psychic Force 2 to make Senko's inclusion in a Top Shmups List debatable. It seems to be a close call, since we started allowing arena shmups.
"Thunder Force VI does not suck, shut your fucking mouth." ~ Shane Bettenhausen
-
Thunder Force
- Posts: 1773
- Joined: Wed Jan 26, 2005 11:21 am
- Location: research and development facility for Vasteel Technology.
-
dai jou bu
- Posts: 590
- Joined: Sat Apr 16, 2005 10:05 pm
- Location: Where hands connect
Explain to me Twinkle Star Sprites then. Also explain to me what a boss fight is while we're at it, since bosses can be any size.TWE wrote:Senko is not a shmup. Shmups aren't 1 on 1 fighting games.
If you captured minibosses in G.Darius you could input special move directions in order to make your captured enemy do special attacks. Also in Air Rade you can recharge your punch meter faster (which is essential in Air Rade Air) by inputting directional commands first before punching something.TWE wrote: Senko is also based on fighting game move commands (BBF A+B, etc).
And Star Control.Rob wrote: Poor Spacewar.
Yeah you could do that in Cotton 2 as well. Senko is a 1 on 1 fighting game though. Not fundamentally different from games like Psychic Force, Powerstone, Virtual On, etc. It plays more like Street Fighter 2 than Under Defeat. It's not a shmup. The characters shooting bullets at each other doesn't make it a shmup.dai jou bu wrote:If you captured minibosses in G.Darius you could input special move directions in order to make your captured enemy do special attacks. Also in Air Rade you can recharge your punch meter faster (which is essential in Air Rade Air) by inputting directional commands first before punching something.TWE wrote: Senko is also based on fighting game move commands (BBF A+B, etc).
People can have 'strong' and 'weak' opinions on subjective matters...
If Senko is on the 'fence' and Psychic Force 2 and Space Wars are on either side of this 'fence'... and if you've played all three for a significant amount of time, then how would you answer the following;
Senko is more like...
A) Space Wars
B) Psychic Force 2
C) Taco Gaiden DX

If Senko is on the 'fence' and Psychic Force 2 and Space Wars are on either side of this 'fence'... and if you've played all three for a significant amount of time, then how would you answer the following;
Senko is more like...
A) Space Wars
B) Psychic Force 2
C) Taco Gaiden DX

Agree. And I don't think we ever allowed Spacewar and Star Control in the genre.TWE wrote:[Senko] It's not a shmup. The characters shooting bullets at each other doesn't make it a shmup.
Can't comment on TSS, but boss fights are a different matter - you still play versus the computer, only against a bigger enemy.dai jou bu wrote:Explain to me Twinkle Star Sprites then. Also explain to me what a boss fight is while we're at it, since bosses can be any size.
Last edited by Turrican on Thu Mar 22, 2007 4:52 pm, edited 2 times in total.
It is an arena shooter, and that's just why - that's the most debatable, borderline category. Unless I'm mistaken, arena shooters aren't allowed to be voted for: Smash TV, Asteroids and the likes.j^aws wrote:^^ How is Space Wars not an Arena shmup?
Personally, I even restrain myself to voting Kikikaikai.
Asteroids -> Robotron -> Smash TV -> Commando -> Mercs -> Chaos Engine -> Contra overhead stages. Do you see why they aren't allowed in?
Robotron might have been voted but I'm not sure.
Oops, I didn't notice the rule change this year. Well, fair enough I won't complain. Although I think allowing these particular games broaden the shmup subgenre too much (making it basically "shooter game")...j^aws wrote:I don't understand the above. Please clarify?Turrican wrote:
...Unless I'm mistaken, arena shooters aren't allowed to be voted for: Smash TV, Asteroids and the likes.
Robotron might have been voted but I'm not sure.
Robotron 2084 is an explicit example from Zach for an Arena shmup. So is Smash TV.
edit: my only explanation is that, given the fact that tube shmups weren't allowed last year, pleasing the vocal minority while not changing results a bit, the same logic was applied to arena shooters. Which, if you ask me, shouldn't be. But oh, well...
However, the player-versus-player mechanics should still be left out... imho.
This is exactly why I did a "mind dump" earlier in the thread, so that I would have a reference defining the 'boundary conditions' of what's acceptable. Because my short term memory can be shite!... And there aren't any other 'technical' guidelines on the forum...Turrican wrote: ...
Oops, I didn't notice the rule change this year. Well, fair enough I won't complain. Although I think allowing these particular games broaden the shmup subgenre too much (making it basically "shooter game")...
EDIT:
Well, I recall your concern about Tempest being not allowed when it was 'technically' still acceptable. This is really no different. The 'technicalities' aren't written in stone here, except what we've discussed in this thread...Turrican wrote:]
edit: my only explanation is that, given the fact that tube shmups weren't allowed last year, pleasing the vocal minority while not changing results a bit, the same logic was applied to arena shooters. Which, if you ask me, shouldn't be. But oh, well...
Well, TSS has already been accepted before the new arena rule...Turrican wrote:]
However, the player-versus-player mechanics should still be left out... imho.
Last edited by j^aws on Thu Mar 22, 2007 5:19 pm, edited 1 time in total.