I'm not using game mode. This was originally mainly to be used with RPGs where lag wouldn't be an issue and I wanted best deinterlacing quality. I've since experimented with two Ratchet & Clank games and Gradius V, and I guess I just don't notice lag because I wasn't bothered by anything and didn't feel any difference between with game mode on and off. Since R&C2 supports progressive scan, I tried it both with 480p direct to the monitor and 480i into the DVDO just to see how close, or not, the results were, and while 480p did look better, it wasn't hugely so, which made me happy with the DVDO's performance.Blair wrote:Yes, all of my Sega Saturn's are model 2 variants. One of them only likes outputting with C-sync and the others prefer sync on Luma (not sure why Saturns are like that).cfx wrote: Blair, is your Saturn a model 1 or model 2? I ask that because at least the ones I've dealt with model 2s have a hotter output and thus would need a lower brightness than a model 1 or most other consoles probably.
The video output definitely benefited from a brightness adjustment in DVDO's picture settings menu.
(curious thing I've noted is that PlayStation 2's seem to output a brighter signal when playing PlayStation 1 games so I usually adjust brightness by -5 points when playing those on my Edge Green setup).
Generally, if you're talking about PlayStation 2 480i games, most of them don't need sharpness adjustments. (Especially if you're using game mode 2) although some games do apply weird blur filters (often a flicker filter) so I usually take it on a by game by game basis. For instance, original Virtua fighter 4 on PS2 has an incredibly sharp video output, but Virtua fighter 4 evolution is rather blurry (mostly due to a bad implementation of anti-aliasing).cfx wrote: I don't have a handle on DE/EE settings or the other picture controls yet so I may use your numbers as a place to start to see what things look like.
Or were you interested in picture adjustments for other resolutions?
I doubt I want to add sharpness to anything, but if some combination of negative DE/EE could reduce the bad aliasing in certain games; the ones where it looks like white dots around the edges of objects in fast motion, that would be helpful. These aren't artifacts from the DVDO as this same thing exists with 480i direct to the monitor.
I guess my other source of confusion stems from since I am not scaling to a higher resolution, only deinterlacing 480i to 480p, are any of the settings not actually doing anything? Though I have noticed normally menu options that aren't functional are grayed out so I guess everything I can actually set is doing something, even if it is too subtle for me to notice.
We should probably be discussing this in another thread since it's no longer about the OSSC, sorry Marqs.