What [not shmup] game are you playing now?

Anything from run & guns to modern RPGs, what else do you play?
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Sima Tuna
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Re: What [not shmup] game are you playing now?

Post by Sima Tuna »

Bomb Rush Cyberfunk is GOTY, easy. I'm up to the last boss and the game has been top class all the way. Couple of small things I'd change:

The popo are way too aggressive and you gain wanted stars too fast. 2 tags = 2 wanted stars, in a game where tagging is the main activity. You get a baby run at the level before the cops are introduced each time, but after that, each tag is likely to get you another wanted star. So if you hit 3-4 tags in a row, expect the entire army to be mobilizing on your ass. Since nothing is marked on your map (not taxi stations, porta-johns or character selection stations,) you're gonna be frantically squinting your eyes, looking for that crescent moon sign (bismillah) so you can drop your heat level.

Second point, the game needs custom soundtracks. The chapter mixtapes are great and it's cool you can unlock them. But tastes being what they are, some people are gonna like some songs more than others. Although the soundtrack is overall phenomenal, there will always be that one song, that "Birthday Cake" that most people are going to hate. For me, both "operator" and "Hair dun nails dun" are that song. There's one other I'm not too fond of. And if any of those songs are in a chapter's mixtape, they're gonna come up in the rotation about every 3-4 songs. It seems like a lot more than it is, when a song you don't like keeps coming up. Custom soundtracks would fix this. Just let us mix all the music we've unlocked. That one dude can replay Get Enuf a hundred times if he wants, or whatever. Everyone is happy.

Third point, some completion tracking is definitely required. The game currently doesn't track anything. I mean, if you have the map, it'll show you on the map where the graffiti spots you didn't hit are at. And if you're in the story, then it will show you the next story location. Anything else though? You don't get shit. No taxi markers, no character changing stations, no porta-johns, no missing music cds, no missing graffiti styles or pieces of gear (bikes etc.) None of that. So you have no idea how far along you are in your playthrough, how many secrets you have, hell not even how many characters you've unlocked out of the total in the game. The game doesn't even give you a five second lingering camera shot of recruitable characters when you enter a zone. You gotta find everything yourself and there are multiple stages to recruiting a character, some of which are kinda obscure. Characters will tell you to go to a location using vague language, and when you finally figure out what the hell they're talking about and how to get there, they're usually not there and they text you with another vague location you gotta figure out.

I'm not saying to have Skyrim map markers for everything, but maybe give us a toggle for some hints or something? Or some fucking completion percentage? Like, percentage of unlocked songs. The pause menu don't give you shit for information.

I'm bitching so much because I fucking love this game. I haven't said anything about gameplay other than the cops thing, because gameplay is perfect. It's as big an improvement on the gameplay of JSRF as JSRF was over Jet Set Radio OG. The addition of the jet double boost, manuals and freerun swapping completely opens the gameplay up. There are a hundreds ways to accomplish any objective in this game. It's all about if you've got the style and creativity to think of it. If you can see something, you can get there. I'm struggling to think of any other game with more satisfying movement than Bomb Rush Cyberfunk. The game revels in the pure joy of movement like very few other titles. I think Mario 64 or Sunshine was the last time I felt this way about just moving around in a game. It's easy to lose myself dicking around, chaining, doing combos, even though there's no reason for me to doing them. :lol: Hunting for secrets, in a way, is almost just an excuse to get out into the levels and play with the physics. Every level is a massive playground and it's such a joyful experience. Bomb Rush Cyberfunk is exactly the kind of game that reminds me why I play games. Like Jet Set Radio, BRC shares in the joy of music, movement and style. It's just there having fun, doing its thing, and hoping you'll be a part of that and do your thing too. The graffiti system is great. I love that it's not a QTE, but more like a small options menu that lets you select what tag you want based on if you remember the pattern. But if you don't care, you can mash it out and there's no foul.

The Switch port is solid. I uncapped my framerate, so it's definitely noticeable on area transitions when you're loading in part of the level. Framerate drops for that, but it's mostly stable otherwise. Although not locked out obvs, because I wanted 60fps where possible. Switch port doesn't have the DLC yet, but it's just character DLC from Team Reptile's other game.

The story is good, but I kinda wish it was a little less prominent than it is. Only because the game has a habit of moving the player around during cutscenes, and movement is the most fun part of the game. The dream sequences are fun though. Pure creativity, unfettered from logic. Very similar to the Mario Sunshine challenge sections without the FLUDD.

I already think the game is probably brushing up on the high 9s, low 10s if we're talking about score. So I'm hyped to see if this does well, if Team Reptile decide to make another of these. Only one 2mello track got in this time (it slaps,) so there's definitely more soundtrack material out there if a Bomb Rush Cyberfunk 2 got made. Oh yeah, and the 3 vehicle system. It works well, except when you need a vehicle for something and can't find the character change station. Map markers would fix a lot of shit. Not markers for *objectives,* mind you. Markers for services, so you can swap your character or lose your heat before progressing to the next challenge.
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Ghegs
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Re: What [not shmup] game are you playing now?

Post by Ghegs »

Finished up Tunic the other day. I played the worst version (Switch) and it's still pretty dang great. Absolute buttload of secrets to discover. The thing with the manual is really well-executed and my favorite thing in the game, suddenly realizing you've been able to do a thing this whole time but you just didn't know it before interpreting a newly-discovered page was always fun.

While I do think it's a great game, I personally feel it diverts a bit too far into the obscure puzzle side of things to see the True End, getting everything out of lore, and finding all the clever things the devs did. They are very clever things, no question about it, but not all of them really service the game as a game. But if you're the type of person who loves to figure out a completely new language, the original alphabet to go with it, and break out the spectrograph for funsies, then the game will absolutely blow your mind and make you spend hundreds of hours with it.

I'm not that type of person, so I finished it at around 14 hours. It wasn't until after I beat the final boss that I looked up a walkthrough to see how to access the True End, and it is some cryptic stuff indeed.

As a game, I liked Death's Door more, they're very similar games in gameplay mechanics and the overall feel. Tunic has an additional layer with the end-game puzzles that can either be considered the work of a genius, or pretentious "Look how clever we are" -nonsense from the devs based on how cynical the player is. I fall somewhere in the middle on that. I recognize it's really cool stuff, but at the same time I don't want to spend THAT many hours of figuring it out.

Still a really great game, nonetheless.
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Lander
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Re: What [not shmup] game are you playing now?

Post by Lander »

Another indie darling, another cryptographic cipher to learn :P

Fez opened quite the can of worms with that stuff. La Mulana did the language thing it back in '06, though those puzzles were on the mandatory critical path. It feels like secret meta nonsense really took off with the indie boom.
It's cool if the payoff is worth it, but that's a pretty rare bar to clear relative to the lengths you can be expected to go to (read: the lengths domain experts on the internet are expected to go to on behalf of the average player's guide site of choice.)
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Re: What [not shmup] game are you playing now?

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Re: What [not shmup] game are you playing now?

Post by null1024 »

I'm heavily agreeing with Sima Tuna's post on BRC.
You really do go from just casually strolling around spraying town to "I absolutely cannot remember where a changing location is" terribly quickly.
There's a lot that needs to be visible on the map that simply isn't, and it's increasingly annoying.
Also, I'm pretty sure I've never used the taxi service because I've never remembered where the stops are. :lol:

The movement really does feel amazing. I fired JSR back up again to do a direct comparison, and it's like night and day [especially since you don't feel like you're in moon gravity in BRS]. Like, I get there are multiple decades separating the games and that BRS is basically the third iteration here, but BRS is so snappy and smooth and you still get that feeling of "well, you can totally get over here if you know what you're doing, so you've gotta learn how to do it" that JSR was all about but even better.
Just going around town feels good, and the game just naturally encourages you to try and get everywhere while doing a big-ass combo, even though you don't really get anything from it. It's just so natural and lets you feel so damn cool that you do it. 8)
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Re: What [not shmup] game are you playing now?

Post by Gamer707b »

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Thank you very much for this really interesting post! Very useful!
Don't know who or what that reply was. Haven't posted a reply in a minute. Maybe I was hacked? Anyway, my apologies for the dumb comment.
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Re: What [not shmup] game are you playing now?

Post by Gamer707b »

BIL wrote: Thu Jul 27, 2023 4:26 pm
BareKnuckleRoo wrote: Thu Jul 27, 2023 2:05 pm
null1024 wrote: Wed Jul 26, 2023 9:49 pmGah, the site logged me out when I went to post, so I had to retype all of this.
This has happened to me more times than I'd care to admit with big posts. ;w; I always get in the habit of copying post text before posting or previewing a really lengthy post just in case now!
I always effortpost in Notepad++, no matter the site. Internet ist krieg, mistakes can be fatal Image :lol:
Gamer707b wrote: Tue Jun 27, 2023 3:34 pm Just downloaded Ghosts N Goblins a couple days ago and been playing that. I didn't like the look at first but when I saw it in motion it slowly changed my mind. The gameplay is all there for those wondering.
I will wholeheartedly call GNGR Fujiwara's masterpiece, the culmination of a lifetime's honed expertise. A minor miracle, getting a scrolling action game of this uncompromising calibre from a major label.

Doubly so, that it works as both a single-sitting arcade gauntlet, and a Dark Souls-esque Hard Action RPG to unravel at uneasy leisure.

Triply so, that both halves not only co-exist, but mutually enhance. Ferreting out each stage's secrets for the true end is maddeningly hard without a studied oldschool approach, mastering the quirks of each; this isn't a Kaizo rote memo gagfest, nor is it so generous for brute force to cut it. But each conquered stage grants a hearty, morale-boosting upgrade; opening up new techniques and strategies, while illuminating a potential 2ALL single-session route, for those who want it.

I don't think I'll bother with that until way later on, but I put a lot of God Hard gems on that bucket list. Just reaching the true end was an odyssey, as-is. And as you say, while I didn't expect better than mediocre looks, it's a far more attractive game in-person than stills might suggest. Bursting with the same wicked verdance as Dai, Chou, and Blazon. Fujiwara and co took the recapturing of Makaimura's personality every bit as seriously as its pinpoint-precise handling; GNGR legitimately plays even tighter than the already airlock-tight 2D games, imo. Looks and handles like the Naomi Makaimura that never was.
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Been out of town for a while. Just read your reply. Good stuff. Very interesting read. Don't know if I'll get the true ending....maybe eventually, but beat it on squire before I left for vacation and started playing it again recently on Knight. Game is fire for sure. Love the series. Also bought the Snes Super G N G a while back, so looking forward to biting into that too.
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Sumez
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Re: What [not shmup] game are you playing now?

Post by Sumez »

CStarFlare wrote: Thu Aug 24, 2023 1:05 am I'm also about 1/3 of the way through Donkey Kong Country. I played a lot of 2 and 3 as a kid, but never played the original - I'm generally underwhelmed, but it's not a bad game. It will be interesting to see if I'm similarly underwhelmed when I move on to 2 or the original just isn't as good.
Nah, you're right to be underwhelmed by DKC1. It has some of the makings of a good game, some fun platforming moments and stuff, and of course a fantastic soundtrack. But it's overall not that interesting, and it has a lot of moments of poor design and especially struggles a lot with the camera in relation to the massively huge sprites. It's an incredibly easy game, but will kill you(me) a lot from just unfair enemy spawns that give you barely any time to react at all.

DKC2 is a much better game to such a degree that it makes DKC1 100% obsolete. It fixes the camera issues via what I'm assuming is manually placed control triggers throughout every stage, so that enemies never just pop right into your face in the same way, and the stages are much more varied with fun creative obstacles, and it has stages which are actually genuinely challenging in a fun way. The secrets are also generally really satisfying to go for, overall one of the few extremely good western made platformers of the era.
Even the soundtrack is even better than the original.
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Re: What [not shmup] game are you playing now?

Post by Sumez »

Gamer707b wrote: Sat Aug 26, 2023 5:16 pm Been out of town for a while. Just read your reply. Good stuff. Very interesting read. Don't know if I'll get the true ending....maybe eventually, but beat it on squire before I left for vacation and started playing it again recently on Knight. Game is fire for sure. Love the series. Also bought the Snes Super G N G a while back, so looking forward to biting into that too.
If you've already beaten the game with training wheels, there's really nothing stopping you from just tackling the Legend difficulty right away.

IMO the genius of the game can only truly appreciated on its highest difficulty setting, and as such it is also the default selection when booting up the game. I'd go as far as to recommend playing on Legend for your first playthrough.
This isn't a "git gud" kinda jab (or depending on your perspective, maybe it is? I dunno, either way it's praise for the game), the game will prove a massively challenging undertaking, and you shouldn't feel bad for spending a day or even multiple days on a single stage. But that's what makes it so fun and satisfying to make progress in. It's one of the rare games where dedicating the patience to master it just to make progress is 100% worth it no matter your current skill level!
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Re: What [not shmup] game are you playing now?

Post by XoPachi »

Got a hold of EX Troopers.
I immediately see what people mean when they say Mega Man Legends 3's DNA got absorbed into this.
I also immediately see that this game is fun as fuck. I never liked the Lost Planet games, but this one massively is appealing to me right now. It just good and has a great pace with without actually being "fast paced". It's methodical but it's sooo smooth. There's no gross delays, pauses, over commitment, and penalties for every single action like I've been experiencing in the few 3DS action games I've been picking up. It's a very fluid and very punchy game that just feels correct. It has really nice music at times too.

https://youtu.be/JUbtLh1R7Tc?si=Pxjd1Q0CbA-SlCvd
https://youtu.be/GtAb8R6Q9TM?si=BpeGCdV96yR50O4c

I'm about to stick to this heavy for the next week over what I was already playing. Having a lot of fun with this right now.
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Re: What [not shmup] game are you playing now?

Post by To Far Away Times »

I just finished up Baulde's Gate 3. A very good game, but one that was so close to being truly special.

The nearest comparison I can think of is Dragon Age: Origins. The story and characters are better in Dragon Age but the gameplay is better in Baulder's Gate 3.

The game starts off very strong, but slowly drops in quality as it goes as it gets progressively buggier and story bits start to feel rushed. Quest triggers start showing up out of order. The solving the murders quest in Act 3 is bugged at the end. Certain companions had obviously cut content in their stories. Performance tanks in Act 3. The epilogue is super rushed. The game ends at it's weakest moments, rather than a high note. Act 1 is among the most fun I've had in any RPG though. Still worth a play through, but had the game carried the quality of Act 1 throughout the rest of the game it would probably be my favorite RPG ever. Instead it's one of a small handful of very good ones, but not quite up to it's full potential.
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Re: What [not shmup] game are you playing now?

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To Far Away Times wrote: Tue Aug 29, 2023 12:47 am The nearest comparison I can think of is Dragon Age: Origins. The story and characters are better in Dragon Age but the gameplay is better in Baulder's Gate 3.
Curious what you think of the story and characters in DA:O, because without any more context that just sounds like the lowest possible standard to me. :)
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Re: What [not shmup] game are you playing now?

Post by XoPachi »

Ghegs wrote: Thu Aug 24, 2023 5:27 pm Finished up Tunic the other day. I played the worst version (Switch) and it's still pretty dang great. Absolute buttload of secrets to discover. The thing with the manual is really well-executed and my favorite thing in the game, suddenly realizing you've been able to do a thing this whole time but you just didn't know it before interpreting a newly-discovered page was always fun.

While I do think it's a great game, I personally feel it diverts a bit too far into the obscure puzzle side of things to see the True End, getting everything out of lore, and finding all the clever things the devs did. They are very clever things, no question about it, but not all of them really service the game as a game. But if you're the type of person who loves to figure out a completely new language, the original alphabet to go with it, and break out the spectrograph for funsies, then the game will absolutely blow your mind and make you spend hundreds of hours with it.

I'm not that type of person, so I finished it at around 14 hours. It wasn't until after I beat the final boss that I looked up a walkthrough to see how to access the True End, and it is some cryptic stuff indeed.

As a game, I liked Death's Door more, they're very similar games in gameplay mechanics and the overall feel. Tunic has an additional layer with the end-game puzzles that can either be considered the work of a genius, or pretentious "Look how clever we are" -nonsense from the devs based on how cynical the player is. I fall somewhere in the middle on that. I recognize it's really cool stuff, but at the same time I don't want to spend THAT many hours of figuring it out.

Still a really great game, nonetheless.
I cannot stress how much fun I had with Tunic. I was so overwhelmingly satisfied with it and it was so worth the wait from when I originally found the first trailer. It made me so happy finding and solving every last thing the game offered.
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Re: What [not shmup] game are you playing now?

Post by To Far Away Times »

Sumez wrote: Tue Aug 29, 2023 3:14 pm
To Far Away Times wrote: Tue Aug 29, 2023 12:47 am The nearest comparison I can think of is Dragon Age: Origins. The story and characters are better in Dragon Age but the gameplay is better in Baulder's Gate 3.
Curious what you think of the story and characters in DA:O, because without any more context that just sounds like the lowest possible standard to me. :)
I actually like the characters and writing in Dragon Age: Origins quite a bit. While it's full of medieval and fantasy tropes, it is executed well. Many memorable story beats, too. And other than the circle of magi section (which is twice the length it should be), the game moves from scene to scene at just the right pace.
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Re: What [not shmup] game are you playing now?

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Sumez wrote: Tue Aug 29, 2023 3:14 pm
To Far Away Times wrote: Tue Aug 29, 2023 12:47 am The nearest comparison I can think of is Dragon Age: Origins. The story and characters are better in Dragon Age but the gameplay is better in Baulder's Gate 3.
Curious what you think of the story and characters in DA:O, because without any more context that just sounds like the lowest possible standard to me. :)
Same, and is weird since i LOVE Mass Effect, but i've found DA (especially Origins) really repulsive...
Baldur's Gate 3 is the GOTY 2023 probably, while Starfield looks like another Bethesda flop (sorry i HATE Bethesda, they are horrible in everything they've done).
If Starfield won this is year, the VGA are all a joke :mrgreen: .
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Re: What [not shmup] game are you playing now?

Post by Sima Tuna »

Lemnear wrote: Fri Sep 01, 2023 8:17 am (sorry i HATE Bethesda, they are horrible in everything they've done).
Woah woah woah! You can't just come in here and drop bombs like this! Bethesda are horrible? I'm offended! Don't you know Bethesda created the RPG genre with Skyrim and Fallout 3?

Nah but seriously, I think pretty much all the consumer-end gamers agreed collectively that they suck around the time of Fallout 4. It's only gaming journalists (and increasingly few of those) who carry water for Bethesda nowadays.

The last good Bethesda-developed game was probably Morrowind. Maybe Oblivion if I feel generous. I know some people like Fallout 3, but I think New Vegas is far superior. Bethesda can be praised for the concepts and ideas in Fallout 3 (The Pitt is good) which lead to even better implementation in NV. Since NV is basically a total conversion of Fallout 3 which is a total conversion of Oblivion. :lol: But most Bethesda games have a level scaling problem (even morrowind) and fallout 3 is no exception here. NV actually fixed that issue somewhat by soft level capping zones and enemies. So a Cazadore would always be a Cazadore, at level 1 or level 40.
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Re: What [not shmup] game are you playing now?

Post by drauch »

Sima Tuna wrote: Fri Sep 01, 2023 6:34 pm Nah but seriously, I think pretty much all the consumer-end gamers agreed collectively that they suck around the time of Fallout 4. It's only gaming journalists (and increasingly few of those) who carry water for Bethesda nowadays.
Ehhh, I wouldn't go that far. Definitely more divided than the others, but Fallout 4 is pretty beloved, with about 17K on average daily users on Steam alone. Now, '76 on the other hand... That was, and still is, shat upon. Not to say 4 doesn't have its share of (deserved) criticisms.

I find their games fun sandboxes to get immersed in, end of story. They're fairly shallow from a skill or stats perspective, but they have been since Oblivion, so I just expect that's what they're going to produce now. And so far Starfield is exactly that: those games in space, so I'm down with it.

Also VGA... lmao, who gives a fuck.
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Re: What [not shmup] game are you playing now?

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Bethesda is awesome. Skyrim is probably the best RPG of all time. And nobody dares to make games with a similar scope and sandbox. Bethesda is one of a very select few studios who actually succeeds in open world design.

To be fair I've never really clicked with the Fallout games, but Oblivion and Skyrim are some of my fondest gaming memories.
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Re: What [not shmup] game are you playing now?

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drauch wrote: Fri Sep 01, 2023 6:55 pm Also VGA... lmao, who gives a fuck.
I rather have that than 16 colors EGA, or worse....CGA.
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Re: What [not shmup] game are you playing now?

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To Far Away Times wrote: Fri Sep 01, 2023 10:37 pm
To be fair I've never really clicked with the Fallout games.
I played through Fallout 3 about a year after it's release and it was ok. I don't think wildly highly of Skyrim but I appreciate it more after replaying it now and massively prefer TES to Fallout.
I got bombarded by everyone I know telling me to play New Vegas because it was just the bestest most wondiferous game ever developed in history. I gave it several tries many years ago and once more around 2020.
On 360, on PS3, on 2 separate high end PC's, the game simply refused to function. A generous 4 attempts on 4 different pieces of hardware and each attempt was more unplayably broken than the last. Literally never seen anything like it.

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Re: What [not shmup] game are you playing now?

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Sima Tuna wrote: Fri Sep 01, 2023 6:34 pm
Lemnear wrote: Fri Sep 01, 2023 8:17 am (sorry i HATE Bethesda, they are horrible in everything they've done).
Woah woah woah! You can't just come in here and drop bombs like this! Bethesda are horrible? I'm offended! Don't you know Bethesda created the RPG genre with Skyrim and Fallout 3?

Nah but seriously, I think pretty much all the consumer-end gamers agreed collectively that they suck around the time of Fallout 4. It's only gaming journalists (and increasingly few of those) who carry water for Bethesda nowadays.

The last good Bethesda-developed game was probably Morrowind. Maybe Oblivion if I feel generous.
Im on the same opinion. At least the bugs in Oblivion make it funnier :lol: .
For Starfield i can't believe that a 2023 game got this dialogue screen like the 2008...
With someone simply immobile in front of you, perfectly centered, that doesn't move or do anything a common human would do (gesticulate, walking a bit, turning on the side or looking something etc.). That little bit of realism necessary to make NPC live.
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Who the hell in the world talks to someone directly positioned frontally without moving? :? Is unnatural.
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Re: What [not shmup] game are you playing now?

Post by Sima Tuna »

Outer Worlds has

-better art style
-better interface
-fewer completely awkward-looking npcs
-more color
-a VATS stand-in

And the same menu-driven "space travel" as Starfield. Outer Worlds, which is a AA indie-developed, inferior sci-fi version of New Vegas. It stomps all over Starfield despite its flaws.

What can Bugthesda offer as an alternative, except an endless tidal morass of radiant quests? Starfield is a 70+ dollar game developed for expensive current-gen consoles. Yet it runs at 30fps with chugging.

I think Bethesda stopped putting in any effort once they saw how successful Skyrim and Fallout 4 were. That's why we got Fallout 76 and now this. They know whatever they make will sell enough copies to justify its own existence. Bethesda are like pokemon team now.

Oblivion has a ton of charm in its jank, which was a result of being a project people actually gave a shit about. It was hugely impressive for the time it came out, and full of intentional/unintentional comedy with the voice clips. "I saw a mudcrab the other day... Disgusting little beasts." "STOP RIGHT THERE, CRIMINAL SCUM! You've violated the law..." I believe Hypemaster Todd even had a speaking line or two somewhere in the game.

https://www.youtube.com/watch?v=JpZCaPs1q6w
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Re: What [not shmup] game are you playing now?

Post by Lemnear »

Sima Tuna wrote: Sat Sep 02, 2023 12:22 pm And the same menu-driven "space travel" as Starfield. Outer Worlds, which is a AA indie-developed, inferior sci-fi version of New Vegas. It stomps all over Starfield despite its flaws.
The other problem with Starfield is that there is no real galaxy exploration...you will do that only through menus...and instantly jumping on every planets you want.
The saddest part is that this game will lives years thanks to the MODders community that will do what Bethesda didn't in first place...with the difference that Bethesda asked me money :lol:
Angry:
"What! That Really Pissed Me Off".

Neutral:
"You Pissing Me Off. What's Next?"

how this can be considered "NEUTRAL" ? hahaha :lol:
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XoPachi
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Re: What [not shmup] game are you playing now?

Post by XoPachi »

StarField also doesnt have any uniques. All weapons are randomized.
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Sima Tuna
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Re: What [not shmup] game are you playing now?

Post by Sima Tuna »

Lemnear wrote: Sat Sep 02, 2023 12:58 pm
Angry:
"What! That Really Pissed Me Off".

Neutral:
"You Pissing Me Off. What's Next?"

how this can be considered "NEUTRAL" ? hahaha :lol:
https://www.youtube.com/watch?v=sFBhR4QcBtE

The persuasion minigame in Oblivion is hilarious. The dude you're persuading constantly flips on a dime between "hey, that was funny" to "FUCK YOU FOREVER."
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Lemnear
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Re: What [not shmup] game are you playing now?

Post by Lemnear »

Sima Tuna wrote: Thu Aug 24, 2023 8:41 am Bomb Rush Cyberfunk is GOTY, easy. I'm up to the last boss and the game has been top class all the way. Couple of small things I'd change:
what's this gorgeous Dreamcast-like last scream!?
exactly the kind of games i love!
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drauch
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Re: What [not shmup] game are you playing now?

Post by drauch »

XoPachi wrote: Sat Sep 02, 2023 1:33 pm StarField also doesnt have any uniques. All weapons are randomized.
This is incorrect. There are quite a few. They have unique names and looks, unlike the randomized ones.
BIL wrote: "Small sack, LOTS OF CUM" - Nikola Tesla
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To Far Away Times
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Re: What [not shmup] game are you playing now?

Post by To Far Away Times »

I finished Ender Lilies last night. Probably the best search action game without "Metroid" or "Vania" in the title.

I have always gravitated towards the Castlevania side of search action games, and Ender Lilies takes quite a bit of inspiration from the GBA / DS Castlevania games.

A big caveat; the game uses flash style puppeteer animation which is a pretty big turn off for me, but the game looks nice in stills and has an excellent soundtrack.

The game also nails the things I'm looking for in a search action game. Lots of weapons and ways to have player expression in combat. Tons of customization. Bosses are almost like puzzles trying to figure out the best loadouts. Nice difficulty curve, bosses start off really hard but after a few attempts you can overcome them. Also the game really respects your time and has lots of fast travel points and there's always a save point right before a boss.

It leans into the things that games like Hollow Knight and Ori aren't. Even if there's not a lot of originality here, it scrarches a very specific itch.

Highly recommended.
cfx
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Re: What [not shmup] game are you playing now?

Post by cfx »

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Last edited by cfx on Thu May 29, 2025 1:04 am, edited 1 time in total.
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drauch
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Re: What [not shmup] game are you playing now?

Post by drauch »

cfx wrote: Tue Sep 05, 2023 8:33 pm What the heck is a "search action game"???
Basically a better description than "Metroidvania". Don't the Japanese call them "Search-likes"? Or maybe I'm making that up, I don't know. 'Metroidvania' sucks eggs. Right up there with "immersive sim".
BIL wrote: "Small sack, LOTS OF CUM" - Nikola Tesla
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