[X360] Mushihime-sama Futari Ver. 1.5 is region free

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Jeneki
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Jeneki »

I would be very surprised, but in a good way, if we can use any region's marketplace points to purchase the Black Label DLC. The main reason why is because points don't have the exact same cost across regions (they're close, but not exactly the same). Add to this how import point card sellers jack up the price, and I'd be very pleased to spend points from my region instead.

Wait and see ... but I'm not getting my hopes up.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by HamidoOs »

Kinda new to shmups and having a blast with mushi. This game is so pretty. But...

What's with all these slowdowns? I mean, I have annoying frame drops in scenes with lots of enemies on screen. (The game does not skip frames, right?)
Sorry if this has been discussed before. Any ideas to fix this? I'm playing on 1080P resolution.

Also, is this game just an emulator?
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by StarCreator »

HamidoOs wrote:Kinda new to shmups and having a blast with mushi. This game is so pretty. But...

What's with all these slowdowns? I mean, I have annoying frame drops in scenes with lots of enemies on screen. (The game does not skip frames, right?)
Sorry if this has been discussed before. Any ideas to fix this? I'm playing on 1080P resolution.

Also, is this game just an emulator?
The slowdowns are an aspect of the arcade hardware the game originally ran on, to the point that it has become an integral part of gameplay - the game would be much more difficult if slowdown didn't exist. If you really don't like slowdown, try Arrange mode, since I hear it runs with the slowdown simulation deactivated.

The game is not an emulator.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Jeneki »

I got an achievement last night that really made me laugh.

Went into 360 mode, started a game, chose ultra difficulty. When the screen-filling warning message came up, I chose the option to back out, which tossed me into manic mode. At this point it gave me an achievement.

I'm really curious for a translation of that achievement. Something like "wussed out"? :D
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Momijitsuki »

Jeneki wrote:I got an achievement last night that really made me laugh.

Went into 360 mode, started a game, chose ultra difficulty. When the screen-filling warning message came up, I chose the option to back out, which tossed me into manic mode. At this point it gave me an achievement.

I'm really curious for a translation of that achievement. Something like "wussed out"? :D
I wonder if that was a secret achievement or something.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by StarCreator »

Momijitsuki wrote:
Jeneki wrote:I got an achievement last night that really made me laugh.

Went into 360 mode, started a game, chose ultra difficulty. When the screen-filling warning message came up, I chose the option to back out, which tossed me into manic mode. At this point it gave me an achievement.

I'm really curious for a translation of that achievement. Something like "wussed out"? :D
I wonder if that was a secret achievement or something.
It is. Check the Achievement thread over at Strategy.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Jeneki »

Ok, came home over lunch to get the exact achievement text (work blocks the xbox live website).

Actually, it gets even more humorous when I toss the text into a translator webpage.
玉砕できません
ウルトラモード選択時「秒殺の覚悟はできていますか?」で「いいえ」を選択した
translates to
I chose [, no,] in [whether ready for the second homicide?] at the time of the ultra mode choice that can't die an honorable death
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by HamidoOs »

StarCreator wrote:The slowdowns are an aspect of the arcade hardware the game originally ran on, to the point that it has become an integral part of gameplay - the game would be much more difficult if slowdown didn't exist. If you really don't like slowdown, try Arrange mode, since I hear it runs with the slowdown simulation deactivated.

The game is not an emulator.
Thanks!
Since this slowdown exists in the original arcade game, I'll adapt to it :)

BTW, what does that "FrameDelay" option do? Does it set the input delay? The default value is "1V (Fast)". It can also be set to:

0V (Tearing)
2V (PCB)
3V (Slow)

Any explanation?
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by BrightSuzaku »

@jeneki: And that is solid proof that you haven't played Mushifutari like a Samurai.

Also, I saw those Novice Ultra and Novice Original videos I had asked about a few pages back. And I have concluded that "YES!" Novice Ultra looks very fun indeed. Of course I'll play regular modes, too. What's the fun in danmaku without the bullet swarms?
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Jeneki »

BrightSuzaku wrote:@jeneki: And that is solid proof that you haven't played Mushifutari like a Samurai.
(bleep)!

*wears badge of shame and hangs head low*
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by evil_ash_xero »

I'm gonna be a bitch and say my complaint... My only real problem with the game, is that I wished all the stages looked as cool as the last stage.

I'm not big on too many organic backgrounds with little variation in them. That hurts the "presentation" of this game a little bit for me.


But yeah, this is much fun, and a big step over the first one. Bring on EGII.

As for the little discussion over the lolis a couple of pages ago...ahem... Well, I make it no secret that I hate them. I don't like cutesy shit. However, this game isn't like that. It's kinda girly/disney, but the only sexual thing in the whole game is that she has big hooters. And it's not out of some kind of moral thing, I just like to play as cooler looking characters.

Deathsmiles(which I love) has lolis in it, but other than that, the whole game looks like a mix between Castelvania and Ghouls N' Ghosts. I don't like that my characters are little girls, but what can you do? For the guy who didn't want to buy it for that..well, make sure you have a J30, and check out the vids on YouTube.

If they had to have kids in DS, I would like them to look more like Palm. Unfortunately, Palm sounds like a bitch. OH, and another gripe...the snowball fight! Boo!

Has anyone ever translated anything these characters are saying? I'm pretty curious, as they say things here and there throughout the game, but I have no clue what's going on.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by t0yrobo »

The game definitely throws a bunch of achievements at you right away. I think I've gotten 10 in my first time putting the game in.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by yyr »

evil_ash_xero wrote:Has anyone ever translated anything these characters are saying? I'm pretty curious, as they say things here and there throughout the game, but I have no clue what's going on.
I'd be interested in translations of what the characters are saying in both this and the first game.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Skykid »

evil_ash_xero wrote:I'm gonna be a bitch and say my complaint... My only real problem with the game, is that I wished all the stages looked as cool as the last stage.

I'm not big on too many organic backgrounds with little variation in them. That hurts the "presentation" of this game a little bit for me.

But yeah, this is much fun, and a big step over the first one.
I don't agree with that, the first one is fantastic, and definitely holds its own - it's just the scoring system in 1.5 that's more appealing. If you played original mushi in Original mode though, that really doesn't matter.

Also, the first game has a better variety of backgrounds, and on the whole, a better soundtrack too (stage 4 is still one of Namiki's finest tracks ever).

However, those points aside, Futari has one of the best last stages I've ever played in any shmup. It's utterly balls-to-the-wall relentless, and I fucking love it.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Kollision »

I don't agree with that either, even though I never played Futari (yet).
Also the last stage in the first Mushihime-sama is incredible. From what you guys are saying, it seems to be the case in both games!
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Depth Charge »

It's been a while since I've played the first Mushi but I seem to remember the backgrounds being less varied. They pretty much all had the forest/tree theme going, aside from stage 2.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by schnoo »

any word on total sales yet?
hope for big numbers so ESP II comes our way
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Skykid »

Depth Charge wrote:It's been a while since I've played the first Mushi but I seem to remember the backgrounds being less varied. They pretty much all had the forest/tree theme going, aside from stage 2.
I think the stage progression and diversity is more obvious in the first. It feels a little more like a journey. Probably because Futari's stage 3 backdrop could basically be a stage 1 level, which throws things out of wack slightly when you reach that point.

Mushi 1 goes from forest, to desert, to incredible giant fire-pit monster stomping upscreen, to underground blue water-cave with knockout music. Only stage 5 doesn't really do much as a finale backdrop wise, but as Kollision mentioned it more than makes up for it by being an absolute blast to play. Bullet cancelling flower pods ftw!

Regardless, Futari's 4th and 5th levels have the best music in the game, and some of the best patterns in any shmup going.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Jockel »

Depth Charge wrote:It's been a while since I've played the first Mushi but I seem to remember the backgrounds being less varied. They pretty much all had the forest/tree theme going, aside from stage 2.
It's just you.
Stage 1 is a forest, stage 2 is a desert, stage 3 is something like a volcano, stage 4 is a water cave, and - granted - stage 5 is like a forest again.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Depth Charge »

Wow, only two out of 5 were forest themed. Ok, yeah I definetly didn't play it enough. :oops:
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Strider77 »

The BL has a slight pallet swap that might make it stand seperate a bit more for some in the 3rd stage.... I really enjoyed the stages in both Mushi 1 and 2.

I like Mushi 2 more than 1 by alot. I wish the BL download would hurry and come out. I've found myself going back to the BL PCB after a 2 month break, I feel silly since it took the 360 port to make me go back recently. But I find myself going back and forth between the 2 alot..... to much Mushi is a good thing though.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by BrightSuzaku »

t0yrobo wrote:The game definitely throws a bunch of achievements at you right away. I think I've gotten 10 in my first time putting the game in.
This is true. My friend connected her twitter to her XBL account, so when she started playing... 10 or so different achievements were barfed out, and I was all, "OH! She got the game!".

It apparently throws them at you in rapid succession. Does that mean we can officially define the game as "manic", lol?
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Momijitsuki »

t0yrobo wrote:The game definitely throws a bunch of achievements at you right away. I think I've gotten 10 in my first time putting the game in.

Hahaha, yeah. I did too. Got mine in the mail just a couple of hours ago. :P
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by AraraSPAMWitch »

Skykid wrote:
Depth Charge wrote:It's been a while since I've played the first Mushi but I seem to remember the backgrounds being less varied. They pretty much all had the forest/tree theme going, aside from stage 2.
I think the stage progression and diversity is more obvious in the first. It feels a little more like a journey.
Gotta agree, stage 3 in the first game was really brilliant work, essentially a battleship stage but it was made of one really long-ass bug. One of the most original stages I've encountered in a shooter. Stage 4 was also fantastic, a complete surprise in both theme and music from the rest of the game. My only real complaint about Futari is its average and slightly samey backgrounds, something that Cave doesn't do normally. The Espgaluda games, the DDPs, DS, Guwange, etc... all have really excellent and varied backgrounds. In a lot of the games you can differentiate the stages by the dominant colors, but in Futari every stage is green, except maybe the second... But if that's the worst I have to say about a game, then it ain't too bad.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Special World »

Stage 4 in Mushi 1 has one of the best VG themes of all time.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by StarCreator »

I also have to say I'm a huge fan of the Mushi1 stage 4 and 5 themes... but Mushi2, aside from stage 4, doesn't really do it for me musically.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by antron »

Special World wrote:Stage 4 in Mushi 1 has one of the best VG themes of all time.
but I can never last long enough to enjoy it :(
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Cuilan »

http://ameblo.jp/sinobi/

According to this site, the Mushi Futari port sold about 15,000 copies its first week (less than a week of sales actually). I don't think that number includes exports. Domestic shop sales only. That's about 5,000 less than Deathsmiles' first "week".
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by originalz »

Kiken wrote:
yyr wrote:
brokenhalo wrote:you might not need jp points to redeem the content. if you highlight black label on the menu and hit "Y", a menu pops up to purchase the dlc. on that menu it listed my american points balance and had a price of "free" for the dlc.
Wait...they had a price of "free" listed for specifically what item?

If an item is listed, you should be able to buy it. As in, right now. Is it a mistake?
He's talking about Black Label. By clicking on the BL option in-game, it will bring up the option to purchase the DLC. At this time, they just have a non-existant place-holder there as the DLC won't be available until the end of the year. It is entirely possible that Cave are leaving the DLC "open" to purchase from any XBL region (like they have apparently done with the ver 1.01 codes). I guess we'll find out once the DLC is up.
This will always happen if you try to buy something in-game that's not available in your region. You'll get a dialog box pop up which will have nothing available to download for the price of "free". If anything, this confirms that you'll need a Japanese account to buy the content.
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Re: [X360] Mushihime-sama Futari Ver. 1.5 is region free

Post by Skykid »

StarCreator wrote:I also have to say I'm a huge fan of the Mushi1 stage 4 and 5 themes... but Mushi2, aside from stage 4, doesn't really do it for me musically.
I dunno, I really love the Chinese theme of the stage 5 music. The beat is pumping.
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