22point8 mentioned some pages ago that his F4900 handles 240p fine over the SCART input, that's why I was a bit surprised. It's not a big deal for me though, I wouldn't like the look too much anyway. The Samsung pixel structure is maybe a bit comparable to a consumer CRT with weak scanlines, so I get the comparison that people are drawing here, but a PVM/BVM with stronger scanlines is still a quite different thing and something that I prefer. Plus of course, a CRT doesn't have to scale anything, that alone makes it better than this for 240p sources if screen size isn't an issue.Fudoh wrote:@Xan: I haven't a RGBs source yet. If RGB handles 240p sources as 480i, switching to YUV is a must. I've seen the 480i handling and I can imagine what it does to true 240p sources.
I'm not using any scalers or tricks, just straight input. Well, the one thing I haven't tried is a PAL 288p source...Josh128 wrote:What are you using to get your RGB to the set? Does the H4500 have a SCART connector, or are you using something like the Framemeister or the analogue signal converter Im using.
Not sure why your 240p is not working? You are not trying to apply faux scanlines, right? As I mentioned early in the thread, I dont think they will scale evenly on this set-- at least I cant get them to with emulators.
So, what I gather from the other posts, always set Cell Light to 20 and be done? This paragraph really confused me in the guide, I thought it would start limiting the brightness with a 65% or higher setting. As for PC mode, I don't have this option even when I switch off game mode. Is it on the second input only?
My other current settings for 720p sources on HDMI are like this: contrast 78, brightness 38, sharpness 60, all enhancements off. White screens appear really dim compared to any LCD, even with maximal Cell Light, but I thought this was normal for plasmas and just something to get used to. Also why do you guys seem to have such high contrast settings, I get a lot of color crush on default 100?
Edit: some shots to showcase the horrors of 240p processing on the SCART input:
http://i.imgur.com/2WD4lUj.jpg
http://i.imgur.com/UH8No0v.jpg
The color bars actually look quite desaturated in real, as if it's using composite and not RGB. The horizontal smearing on reds mentioned by Fudoh is really visible here as well.
Edit2: just tested the PS2 in component 480p, with RE4 (one of the few PAL PS2 games with 480p support). Resolution is now displayed. Looks not as good as a CRT with 480i in my opinion. There are some weird flickering streaks across the screen which might be due to those cheap component cables (which don't even fit properly into the AV port). Main issue that I have is still the heavy interpolation/filtering, sharpness doesn't affect it at all.
For component 480i I tried Timesplitters Future Perfect, feels quite laggy compared to a CRT. The horizontal flickering streaks from 480i aren't as apparent here. In motion there seems to be a noticeable drop in vertical resolution, that I guess is perfectly expected. On a CRT odd and even fields are perceived as "blended together" by the human brain, deinterlacing of course eliminates that. As a result most of the image looks a bit more pixelated than with RE4. I guess it's about in line with what I'd expect from a modern TV, certainly nothing exceptional though.
Then I tried the PS3 set to 576p50 (no 480p on a PAL PS3), still through HDMI, the processing appears quite different to component, and better in my opinion. This leads me to a thought, is there any affordable yet quality component to HDMI converter device? I guess it might be justifiable given that the TV doesn't break the bank at this price point, and from what I can tell it's the only way to bypass this filter on component. I'd like someone else to compare this in order to verify that I'm not just seeing things, though.