It's over, CAVE is dead... or maybe not...

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theclaw
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Re: It's over, CAVE is dead... or maybe not...

Post by theclaw »

Skykid wrote:
jasoncslaughter wrote: Also, I have to go with Skykid (if he is being serious - sometimes it is hard to tell :wink: ) on the PC platform: no thanks.
Always serious. Fuck PC's.
Sure, I can understand gamers located in Japan saying that.

Which doesn't do squat to improve the status quo for everyone else.
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Re: It's over, CAVE is dead... or maybe not...

Post by KAI »

Wristwatches, that's the future of shmups.
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Re: It's over, CAVE is dead... or maybe not...

Post by Acid_Rain »

pestro87 wrote:
1up wrote:Taitoaplan is a reality.
The Raizing of the Taitoaplan Cave. I would love to see that! 8)
The qute raizing of the taitoaplan Cave.
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Re: It's over, CAVE is dead... or maybe not...

Post by KAI »

The qute raizing of the taitoaplan Milestone Cave.
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Re: It's over, CAVE is dead... or maybe not...

Post by Icarus »

BareknuckleRoo wrote:Tablets wouldn't suck if you could hook up an arcade stick and actually play them with with buttons.
Say what?
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Re: It's over, CAVE is dead... or maybe not...

Post by Udderdude »

Giving them video out like a PSP would be asking too much. >_>
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Re: It's over, CAVE is dead... or maybe not...

Post by Icarus »

Udderdude wrote:Giving them video out like a PSP would be asking too much. >_>
Say what?
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Re: It's over, CAVE is dead... or maybe not...

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KAI wrote:Wristwatches, that's the future of shmups.
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Re: It's over, CAVE is dead... or maybe not...

Post by Skykid »

Icarus 2 - 0
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Re: It's over, CAVE is dead... or maybe not...

Post by Hagane »

Skykid wrote:
jasoncslaughter wrote: Also, I have to go with Skykid (if he is being serious - sometimes it is hard to tell :wink: ) on the PC platform: no thanks.
Always serious. Fuck PC's.
Is there any real reason for this or is it just some silly fanboy / elitist crap? How would making STGs available to more people, letting you use any input method you want, be a bad thing? I have little reason to buy a console other for arcade ports, so STGs coming out on PC would be a great thing to me.
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Re: It's over, CAVE is dead... or maybe not...

Post by BareKnuckleRoo »

I've seen those. The problem is that that is obviously an emulator that's running. Those things aren't as convenient or as universal as a USB based arcade stick, and they also don't work unless the program is designed to work with it. As far as I'm aware, none of Cave's ports can take advantage of such hardware yet, and it hardly seems portable to lug a giant box around to put your iPad in that. A simple iPad stand you could place anywhere with a stick on your lap or a gamepad that'd fit easily in a backpack would be preferable, but again, the Cave ports all assume you're using the touchscreen, they're not designed to handle those kinds of inputs.

The issue here is that you have to rely on third party add-ons for an Apple device, which isn't really a winning combination since you're pretty much hoping that software makers make their game compatible with what you're using. Ideally, if they came out with a device with an actual D-Pad and Buttons built in would work best, something like this.

That thing also looks like it's not designed to be used without an iPad in place. What if you want to hook up the iPad to a larger monitor to play? Seems inconvenient to use the stick/buttons with the box in the way.
Hagane wrote:
Skykid wrote: Always serious. Fuck PC's.
Is there any real reason for this or is it just some silly fanboy / elitist crap? How would making STGs available to more people, letting you use any input method you want, be a bad thing? I have little reason to buy a console other for arcade ports, so STGs coming out on PC would be a great thing to me.
I'd like to know the answer to this, too.
Last edited by BareKnuckleRoo on Sat Jun 01, 2013 8:47 pm, edited 1 time in total.
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Re: It's over, CAVE is dead... or maybe not...

Post by KAI »

PC is better for accessibility, not for sales.
As far a I know, in Japan PCs are only used for porn games.
Last edited by KAI on Sat Jun 01, 2013 8:54 pm, edited 1 time in total.
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Re: It's over, CAVE is dead... or maybe not...

Post by BareKnuckleRoo »

Crimzon Clover? Touhou? BWR?

There's a lot of good PC-based shmups. It may be hard to sell shmups to PC gamers, but since when is it ever easy to sell shmups, period?
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Re: It's over, CAVE is dead... or maybe not...

Post by Drachenherz »

KAI wrote:As far a I know, in Japan PCs are only used for porn games.
Well... Cave could easily comply, they just have to make Deathsmiles III... I mean, look what they did to SDOJ... If they take Deathsmiles further in this direction, you basically have a porn shmup. :mrgreen:
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Re: It's over, CAVE is dead... or maybe not...

Post by Muchi Muchi Spork »

Most Cave fans would buy all the games if they came out on Steam and playing their games on a PC is how they got started on them to begin with, finding them in mame. The issue with that from my perspective is how final of a release of the games that would be. If they release them on consoles they can remilk the whole collection every generation. If you Steam them then one release lasts people a lifetime. Cave seem to prefer to milk (like a bauws).
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Re: It's over, CAVE is dead... or maybe not...

Post by Icarus »

BareknuckleRoo wrote:I've seen those. The problem is that that is obviously an emulator that's running. Those things aren't as convenient or as universal as a USB based arcade stick, and they also don't work unless the program is designed to work with it. As far as I'm aware, none of Cave's ports can take advantage of such hardware yet, and it hardly seems portable to lug a giant box around to put your iPad in that. A simple iPad stand you could place anywhere with a stick on your lap or a gamepad that'd fit easily in a backpack would be preferable, but again, the Cave ports all assume you're using the touchscreen, they're not designed to handle those kinds of inputs.
Games have been made that take advantage of the Bluetooth controllers made for iOS and Android, and the various emulators including MAME4iOS work with very minimal input lag, if any. And Cave's ports are designed around the touchscreen, which is a little stupid on their part, given that a many mobile gamers will have a controller of some description.
Sure, an iCade is not universal, but neither is a X360 stick. Can't use that on a PS3, a Neo-Geo, or an arcade supergun. Not without fiddling with adapters.
BareknuckleRoo wrote:The issue here is that you have to rely on third party add-ons for an Apple device, which isn't really a winning combination since you're pretty much hoping that software makers make their game compatible with what you're using. Ideally, if they came out with a device with an actual D-Pad and Buttons built in would work best, something like this.
Unless you want to use the original controller, you're relying on third-party addons for your console as well. And there's no chance you'd ever see an Apple logo on that monstrosity. ;p
BareknuckleRoo wrote:That thing also looks like it's not designed to be used without an iPad in place. What if you want to hook up the iPad to a larger monitor to play? Seems inconvenient to use the stick/buttons with the box in the way.
It's just a Bluetooth controller in a control panel that has a fancy housing. With a bit of joinery, you can make it sit in a nice arcadestick-shaped box.
And considering it can be modded with actual arcade parts, I don't see what the problem is.
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Re: It's over, CAVE is dead... or maybe not...

Post by nasty_wolverine »

This forum is proof enough that as long as it exists there will be shmup fans, the genre will simply not die out, fans making games for fans, whats wrong in that. i dont know if people think that shmups are gonna die out with cave, but thats simply not possible, as long as people like the challenge of being the lone spaceship taking out enemy invasion, there will be shmups, not in the same form as today possibly but it will be there.

so either be a wuss an believe its all dead, or be a man and teach the new generation. if cave's dead, aspire to be the next cave, make shmups and fans will play it, shmups are not gonna die, its only wuss's that do not really believe in the genre are gonna leave, the true fans will stay so will a new generation, cave dying is not even bigger than taoplan disappearing. if taoplan disappeared with shmups surviving, shmups will survive cave too.

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Re: It's over, CAVE is dead... or maybe not...

Post by VixyNyan »

Drachenherz wrote:If they take Deathsmiles further in this direction, you basically have a porn shmup. :mrgreen:
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Re: It's over, CAVE is dead... or maybe not...

Post by system11 »

Drachenherz wrote:
KAI wrote:As far a I know, in Japan PCs are only used for porn games.
Well... Cave could easily comply, they just have to make Deathsmiles III... I mean, look what they did to SDOJ... If they take Deathsmiles further in this direction, you basically have a porn shmup. :mrgreen:
Would that be such a bad thing? ;) CV1000 release please.
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Re: It's over, CAVE is dead... or maybe not...

Post by Ed Oscuro »

Hagane wrote:
Skykid wrote:
jasoncslaughter wrote: Also, I have to go with Skykid (if he is being serious - sometimes it is hard to tell :wink: ) on the PC platform: no thanks.
Always serious. Fuck PC's.
Is there any real reason for this or is it just some silly fanboy / elitist crap? How would making STGs available to more people, letting you use any input method you want, be a bad thing? I have little reason to buy a console other for arcade ports, so STGs coming out on PC would be a great thing to me.
^ quite so.

So long as we avoid the whole "porn games / you need Japanese region setting to install and play the game" then why not?
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Re: It's over, CAVE is dead... or maybe not...

Post by moh »

system11 wrote:
Drachenherz wrote:
KAI wrote:As far a I know, in Japan PCs are only used for porn games.
Well... Cave could easily comply, they just have to make Deathsmiles III... I mean, look what they did to SDOJ... If they take Deathsmiles further in this direction, you basically have a porn shmup. :mrgreen:
Would that be such a bad thing? ;) CV1000 release please.
nothing turns me on like porn with very low quality sound.
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Re: It's over, CAVE is dead... or maybe not...

Post by jasoncslaughter »

Hagane wrote:I have little reason to buy a console other for arcade ports, so STGs coming out on PC would be a great thing to me.
I have no reason to buy a PC, and chances are I would not do so just for shmups. So it's not so much silly elitist/fanboy crap as it is plain old selfishness.
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Re: It's over, CAVE is dead... or maybe not...

Post by system11 »

moh wrote:
system11 wrote:
Drachenherz wrote:
Well... Cave could easily comply, they just have to make Deathsmiles III... I mean, look what they did to SDOJ... If they take Deathsmiles further in this direction, you basically have a porn shmup. :mrgreen:
Would that be such a bad thing? ;) CV1000 release please.
nothing turns me on like porn with very low quality sound.
It has sound!?
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Re: It's over, CAVE is dead... or maybe not...

Post by VixyNyan »

system11 wrote:
moh wrote:nothing turns me on like porn with very low quality sound.
It has sound!?
Ah the old days when there was only midi music and no sound effects.
Anyone who played True Love might know what I mean. :lol:
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Re: It's over, CAVE is dead... or maybe not...

Post by Skykid »

Hagane wrote:
Skykid wrote:
jasoncslaughter wrote: Also, I have to go with Skykid (if he is being serious - sometimes it is hard to tell :wink: ) on the PC platform: no thanks.
Always serious. Fuck PC's.
Is there any real reason for this or is it just some silly fanboy / elitist crap? How would making STGs available to more people, letting you use any input method you want, be a bad thing? I have little reason to buy a console other for arcade ports, so STGs coming out on PC would be a great thing to me.
Just trolling all the PC fanboys really, payback for the 'best shmup console thread'. If there's no future on consoles I'll take PC's as a second best - but I'm old fashioned and l like things as they are. There's a weird disconnect between the world of PC and console gaming.
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Re: It's over, CAVE is dead... or maybe not...

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For me PC is the natural most versatile most performant platform for gaming, you can do anything with it with the games and beyond the games ; edit, manage, communicate, play with any controler... it's cheaper, much more durable and not so tightly controled by one brand, one hardware and one set of game-"products".
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Re: It's over, CAVE is dead... or maybe not...

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PROMETHEUS wrote:For me PC is the natural most versatile most performant platform for gaming, you can do anything with it with the games and beyond the games ; edit, manage, communicate, play with any controler... it's cheaper, much more durable and not so tightly controled by one brand, one hardware and one set of game-"products".
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Re: It's over, CAVE is dead... or maybe not...

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PROMETHEUS wrote:For me PC is the natural most versatile most performant platform for gaming, you can do anything with it with the games and beyond the games ; edit, manage, communicate, play with any controler... it's cheaper, much more durable and not so tightly controled by one brand, one hardware and one set of game-"products".
Let's not forget unreliable, complicated, lumbered with a massive OS that needs virus checkers running 24/7, driver problems, always-on DRM, expensive, constantly obsolete, runtimes that update and leave older games with no possible way of running, etc. Computers are my work, and as such I absolutely hate PC architecture - they're such an unholy mess it's not even funny. It's fast, that's about the only good thing.

I'd be up for a controlled platform akin to home computers, but the free-for-all we have with x86/etc can burn for all I care.
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Re: It's over, CAVE is dead... or maybe not...

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system11 wrote:
PROMETHEUS wrote:For me PC is the natural most versatile most performant platform for gaming, you can do anything with it with the games and beyond the games ; edit, manage, communicate, play with any controler... it's cheaper, much more durable and not so tightly controled by one brand, one hardware and one set of game-"products".
Let's not forget unreliable, complicated, lumbered with a massive OS that needs virus checkers running 24/7, driver problems, always-on DRM, expensive, constantly obsolete, runtimes that update and leave older games with no possible way of running, etc. Computers are my work, and as such I absolutely hate PC architecture - they're such an unholy mess it's not even funny. It's fast, that's about the only good thing.

I'd be up for a controlled platform akin to home computers, but the free-for-all we have with x86/etc can burn for all I care.
I'm an Engineer myself and can only agree fully. X86 I find to be incredibly medieval - 68K, ARM & PPC win hands down. OS wise, avoid Windows like the plague.
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Re: It's over, CAVE is dead... or maybe not...

Post by IseeThings »

I think if PC games still ran in a DOS like environment opinions would be slightly different..

PCs have too many interruptions, you don't want to reach the TLB only to find some update program decides it has more control over your system than you do.

of course specs, performance etc. vary greatly, for a native game you're going to see different levels of slowdowns and overall speed across different machines, you can't try to force people to a specific refresh rate and only run the game at that or you'll get people moaning it stutters because they have a different setup.

With consoles you have less of that, in general. The Xbone looks like it's probably going to reverse that trend anyway tho, the whole 'you can do two things at once' crap is exactly what you don't want from a gaming machine (the existing Xbox popups for live are annoying enough!)

traditionally consoles and pcbs have given a greater level of integrity than a PC platform.. everybody is getting exactly the same experience.
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