Rob's 91-95 arcade countdown: hidden gem search.

This is the main shmups forum. Chat about shmups in here - keep it on-topic please!
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Rob
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Post by Rob »

#57 Gulf Storm (Dooyong, 1991)
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Another game from Dooyong. Seems like it's going to be as easy as Blue Hawk, but the bike section in the latter half of the game gets pretty tough. Simple, kind of fun.
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szycag
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Post by szycag »

Haha @ the little pilot guy's face. I think he has downs.
That is Galactic Dancing
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shoe-sama
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Post by shoe-sama »

That's liek worse than the ikaruga shot lol
<Sidwell> TSS is manlier than a jet figher made of biceps.
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Post by Rob »

#56 Varia Metal (Excellent Systems, 1995)
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Morph between two types of ship/attacks. The most boring vertical scrolling shooter on this list that isn't just a clone of another game.
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Post by splitblkribbon »

I didn't realize the number of shmups with the word "metal" in their title.
I'm the world's first dolphin pilot
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Post by SFKhoa »

Why the fuck is the score font so far below the top edge?
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shoe-sama
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Post by shoe-sama »

Those are liek the worst looking bosses ever
<Sidwell> TSS is manlier than a jet figher made of biceps.
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Post by mainpatr1 »

Varia Metal looks like some doujin game made with Hot Soup Processor(Doujin shmups creation software).
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Rob
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Post by Rob »

#55 Boogie Wings (Data East, 1992)
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This is Recap's ideal game. A game entirely about how detailed and clever the 2D graphics are. Lots of small items for your gimmicky plane's hook to grab and (attempt to) throw to often very little effect. This is one of those games where rapidfire is cheating, since having the delay set in the low single digits will create a huge radius of near-invincibility. Even without that special attack the stages have very long stretches of nothing to do except look at the graphics. It is obviously the only thing they had in mind. If you do crash your plane, then the game becomes hard. Game Boy-sized run n gun man set loose in a big arcade world where anything can kill you. As added defense you can pilot/drive/ride many vehicles or animals that just make me wish I was back in the autofire-handicapped plane.

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Don't be fooled, this game is crap. Throwing an elephant isn't 0.001% as satisfying as you'd think. Screen far right: lots of junk "traps" or scenery to just shoot. That is at least half of the game.
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shoe-sama
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Post by shoe-sama »

lolwtf balance meter
<Sidwell> TSS is manlier than a jet figher made of biceps.
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Post by Macaw »

Play Mazinger Z for score (use melee attack exclusively) and it becomes RETARDEDLY HARD.

Also, thats what, 3 NMK games you've done so far? (Thunder Dragon, Black Heart, Hacha Mecha Fighter) I look forward to the rest!

And c'mon, don't tell me you didn't notice that Black Heart is almost the exact same thing as Hacha Mecha fighter but with different graphics! Damn I love NMK.
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Post by Rob »

Macaw wrote:Play Mazinger Z for score (use melee attack exclusively) and it becomes RETARDEDLY HARD.
Mazinger Z vs. Acrobat Mission
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Post by Twiddle »

You don't crash your plane into enemies in Acrobat Mission.
so long and tanks for all the spacefish
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<Megalixir> now that i know garegga is faggot central i can disregard it entirely
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Post by Rob »

You crash into bullets because no enemy is getting destroyed. Cue Acrobat Mission superplay.
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Post by Twiddle »

We have to find the kind of people who make superplays for games in the lower rung of this list. I can't attain that kind of self-loathing.
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
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Post by Rob »

#54 Desert War (Jaleco, 1995)
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This has one too many things in common with D-Force, and that is switching between planes... to save (sometimes burning) people after you blow up their trucks. That's not how shooters go. Or dodging repetitive obstacles like gigantic pipes placed at the height of your helicopter. Saving soldiers serves a secondary purpose of refueling your helicopter. Refueling your helicopter. :( The stages are linear but you have to scroll manually, so the huge hitbox is often too far into the top of the screen. The shooting element is just one step above D-Force's exploration mode, but you don't get any exotic birds to shoot. :(
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Post by Rob »

#53 Sky Alert (Metro, 1992)
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Attempts the same thing as dozens of other mediocre vertical shooters on this list with extra slowdown and repetition. By the 30th minute can I please see some new enemies?
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Post by Rob »

#52 Nebulas Ray (Namco, 1994)
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Kind of Rayforce inspired (visually and in exaggerated bullet/background wobbling). Stages are seriously lacking action up to about stage five. This game is all about graphics and it ranges from pre-rendered ugliness to neat looking gasoline rainbow backgrounds. Not pictured: the ugly stages.
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Post by Frederik »

oxtsu wrote:Rob must have been a rock critic in his former life. This is fucking brutal.
No, this is just a very clever experiment in order to make us embarass ourself by defending our loved games against a harsh critic. So far, it´s working pretty good! :wink:
THE BULLETS ARE NOW DIAMONDS!
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Post by oxtsu »

We have to find the kind of people who make superplays for games in the lower rung of this list. I can't attain that kind of self-loathing.
SYO -->Black Heart
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Post by Macaw »

Thats 4 NMK games.

I bet all you people think Jaleco actually developed Desert War, pfft!!
Woulda actually been a good game if they ditched the landing shit.
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Post by j^aws »

My TOP 30 for this era would have the following:

- Raiden DX
- Viewpoint
- Hyper Duel
- Batsugun
- Xexex (JPN Ver.)
- Gundhara
- Layer Section/ Rayforce
- Raiden 2
- Cybattler
- R-Type Leo
- Gokujyo Parodius
- DonPachi
- Tatsujin Oh
- Pulstar
- Strikers 1945
- Mahou Daisakusen
- Shippu Mahou Daisakusen
- Eco Fighters
- Chariot (Three Wonders)
- In The Hunt
- Detana!! Twinbee
- Varth
- Darius Gaiden
- Last Resort
- Metal Black
- Gunnail
- Mad Shark
- Twin Bee Yahhoo!
- Viper Phase 1 (New Ver.)
- Cotton

... not in any particular order but Raiden DX would be no.1 for me... it would be interesting to see what you put ahead of the rest; so I could adjust my opinion-meter accordingly! :P
"All that matters really is taste. He might like the game, he might not." - Anonymous
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Post by Shatterhand »

If I remember correctly, Desert War does not have a forced scroll, does it?

It shouldn't qualify as a shmup blah blah blah blah
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Post by D »

j^aws wrote:My TOP 30 for this era would have the following:

- Raiden DX
- Viewpoint
- Hyper Duel
- Batsugun

... not in any particular order but Raiden DX would be no.1 for me... it would be interesting to see what you put ahead of the rest; so I could adjust my opinion-meter accordingly! :P
It would be so nice if we could get a list of this era.
For me, it might just be Gunbird 1994 that takes the no 1 spot.
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Post by Jon »

I liked Boogie Wings :cry:
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Post by shoe-sama »

Twiddle wrote:We have to find the kind of people who make superplays for games in the lower rung of this list. I can't attain that kind of self-loathing.
I suck too much to make superplays.
<Sidwell> TSS is manlier than a jet figher made of biceps.
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Post by undamned »

Jon wrote:I liked Boogie Wings :cry:
Word, and it's not because I'm defending spending too much money on the PCB either (I got a smoking deal on mine).

@ Rob: I can't remember any sections without enemies, mind pointing me to them?
-ud
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Post by undamned »

Macaw wrote:Thats 4 NMK games.

I bet all you people think Jaleco actually developed Desert War, pfft!!
Do you know at what point Jaleco was fully detached from NMK (or is Jaleco ex NMK employees?).
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Post by j^aws »

D wrote:...
It would be so nice if we could get a list of this era.
For me, it might just be Gunbird 1994 that takes the no 1 spot.
You can do a search in MAWS and vary parameters to get results for that era:

http://www.mameworld.net/maws/

... It's a start anyway; you might have to filter through some sub-categories to get decent results...
"All that matters really is taste. He might like the game, he might not." - Anonymous
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Post by yojo! »

So far and beside GhostPilot; my prefered game list looks like Rob's one but upside down.
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