I think that applies to a certain demographic. Like has Radiant Silvergun on Saturn always been 300 bucks bc of players eager to score attack the game? No. If that were the case then the ports would reduce the value. It's probably the factors you mentioned. People do their research and find out about certain titles' Holy grail status. Maybe it's one of the only shmups in their collection.DestroyTheCore wrote: ↑Mon Jun 03, 2024 5:27 pmAnd let's be honest: many of the games we discuss wouldn't even be remotely cherished if it wasn't for their aesthetic/rarity/developer's reputation. Then we wonder why shmups are so niche.
You don't really see that within the shmup community too much though. You're either going to mess around and find out what games you really love or bounce off to the next thing.
Also aesthetics and developer reputation aren't such bad metrics. In shmups a good reputation is almost always well deserved. For a new player if you look at the top devs. Maybe Raizing, Psikyo, Cave, Seibu, Konami, Irem, Taito, Toaplan etc. Then you look at those games and start trying things that look really cool to you. It's probably going to be great.
If you pick up Ikaruga or Battle Garegga bc the internet told you this is what you should buy, then it's more likely to not be fun.