Fudoh wrote:I don't think it's a fault of the XRGB units. The problem is your VGA input not accepting 57,23Hz. Actually the same problem as people trying to use 50Hz signals with the XRGB series. Handled nicely on some setups, but usually not accepted by the display.
Thanks Fudoh, I imagined as much. I'll detail that on the wiki and test with a CRT and some other displays.
Elixir wrote:Just to be clear on something...
Is it possible to use an XRGB2+ with a Wii set at 480i, or will I have to upgrade to the XRGB3? I have no interest in progressive stuff, I just want to play Virtual Console games in the same quality as my PS2.
Most Virtual Console games are in real 240p except for TurboGraphx/PC Engine stuff. I've been using the D-Terminal input with components form the Wii, and the Wii setup t 480i 4:3 (otherwise it doesn't work). Games look amazing when they are properly emulated. I still prefer the original hardware, but the wii using that setup is the most practical way to do it.
Konsolkongen wrote:
YES! Probably the finest beat 'em up on MegaDrive. Haven't played the Arcade version but was looking for it a couple of months ago. May i ask how much you paid for it? I would have used mine with the XRGB-3 so i guess it doesn't really matter until i get myself an Astro City/Naomi cabinet...

I also liked the MegaDrive port, but I expected more from it since I had played the arcade version way too much before the port. I always missed all the stuff that was cut out/changed. I also missed the three player action.
I payed 12000 yen for it. System 18 suffers form the dead battery problem, I described much of that in the wiki if you are interested, it is not much trouble to bring them back to life. As I mention in the wiki, it works quite nicely in B1 mode and just as Fudoh mentions, it might work on other TVs.
Finished it twice last night, once on the Capcom Impress cab and once in my superGUn with Genesis pads... I love that thing. Missed the scanlines...