XRGB-3

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Fudoh
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Re: XRGB-3

Post by Fudoh »

Also, on some games(like Disgaea 2), when nothing is moving on the game, it's kind of blurred looking, but as soon as I start walking, everything sharpens up. Any reason for this?
guess you have to a bit more precise. Which mode, B0 or B1 and when B0 which output resolution ? I've never run Disgaea2, so I don't know which resolutions it runs in; maybe you can post some other titles in which the effect is obvious.

Note that I really wouldn't start with some 480i RPGs. The XRGB is a less-than-ideal solution for deinterlacing 480i. It does the job, but every $100 processor out there does a better job on this.
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Strider77
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Re: XRGB-3

Post by Strider77 »

Is or has anyone here used a megadrive 2 with XRGB3 via the game in port (21 pin RGB) on here.... what was your results. This audio issue is annoying. It only occurs at times.... especially on the initial logo screens.

I have fixed the image issues but the audio... well i would like to pull the audio from the back av port and not the RCA jacks of the sega cd.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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evil_ash_xero
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Re: XRGB-3

Post by evil_ash_xero »

I'm using it in B1 mode.

Also, what display mode should I have it in? I didn't really even mean to change the display, but I was pushing the face buttons trying to work the menus and did. What's ideal for PS2 or Wii?

Two other questions: I have been trying to adjust the size of the screen, since PS2 isn't taking up the whole screen. I've been into the horizontal and vertical adjustments in the options, but haven't been able to get the screen to enlarge. What am I doing wrong?

I'm getting noise using my component cables(i've read this is a problem), but I had that some problem with my CRT HDTV. Anyway, if I used a PS2 D Terminal cable, would it reduce it?

You say there's better types for 480i? What would you recommend for those, since I have no problem having different upscalers for different games. Whatever gives me the best picture.
No lag, of course.
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Fudoh
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Re: XRGB-3

Post by Fudoh »

Two other questions: I have been trying to adjust the size of the screen, since PS2 isn't taking up the whole screen. I've been into the horizontal and vertical adjustments in the options, but haven't been able to get the screen to enlarge. What am I doing wrong?
the screen options are only available in B0 mode.
I'm getting noise using my component cables(i've read this is a problem), but I had that some problem with my CRT HDTV. Anyway, if I used a PS2 D Terminal cable, would it reduce it?
no, Component and D-Terminal are the same. Use a RGB cable instead.
You say there's better types for 480i? What would you recommend for those, since I have no problem having different upscalers for different games. Whatever gives me the best picture. No lag, of course.
no such thing. Proper 480i deinterlacing ALWAYS introduces lag. The CRT simulation of the XRGB is the best you'll get without lag.
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DC906270
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Re: XRGB-3

Post by DC906270 »

Strider 77 wrote:Is or has anyone here used a megadrive 2 with XRGB3 via the game in port (21 pin RGB) on here.... what was your results. This audio issue is annoying. It only occurs at times.... especially on the initial logo screens.
i would suggest opening up the scart plug end and check the audio and video cables are seperated, and properly shielded. also, dont know if this would work but make sure both audio and video are grounded. or you could just try a different scart cable. i had no problems when i used to have an MD2/MCD2 set up through RGB scart (but i wasnt using an XRGB).
Fudoh wrote:sounds like it's worth a try. I'm still not convinced though that it's really a composite sync vs. composite video problem. The XRGB usually has got no problems with handling FBAS instead of sync. But keep us updated. Will be good to know!
will do :wink: though im not sure what you mean by FBAS? it has to be a sync or voltage issue i reckon, unless the 'problem' is hardwired into a chip somewhere. which it possibly is.
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darthcloud
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Re: XRGB-3

Post by darthcloud »

DC906270 wrote: will do :wink: though im not sure what you mean by FBAS?.
German abbreviation for composite video (CVBS)
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Artemio
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Re: XRGB-3

Post by Artemio »

I just received a Sega System 18 board, Alien Storm. It works perfectly fine with my arcade monitors and is an original board of course. It is the only board I have that presents problems with both, the XRGB-2 and XRGB-3. It simply doesn't work with the XRGB-2 (the TV shows "Mode not supported" and of course it only has a VGA signal), and the XRGB-3 on B1 behaves in the exact same way. I tried several things and nothing worked.

It does work in B0 mode, a perfect image though. Do you guys have any idea why this could be? I checked the MAME driver, and although MAWS lists the game as 320x224 (http://maws.mameworld.info/maws/romset/astormj) I found this on the segas18.c driver:

http://mamedev.org/source/src/mame/driv ... s18.c.html

MDRV_SCREEN_REFRESH_RATE(57.23) /* verified on pcb */
MDRV_SCREEN_SIZE(342,262)

I am guessing that is the issue. I checked how many 57.23 hz games there are in MAME, and this is teh resulting list:

http://maws.mameworld.info/maws/srch.ph ... =57.230000

I added System 18 to the wiki and reported it as not working in B1 and XRGB-2, however I didn't add this information yet.
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Fudoh
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Re: XRGB-3

Post by Fudoh »

I don't think it's a fault of the XRGB units. The problem is your VGA input not accepting 57,23Hz. Actually the same problem as people trying to use 50Hz signals with the XRGB series. Handled nicely on some setups, but usually not accepted by the display.
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Elixir
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Re: XRGB-3

Post by Elixir »

Just to be clear on something...

Is it possible to use an XRGB2+ with a Wii set at 480i, or will I have to upgrade to the XRGB3? I have no interest in progressive stuff, I just want to play Virtual Console games in the same quality as my PS2.
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

Artemio wrote:I just received a Sega System 18 board, Alien Storm.
YES! Probably the finest beat 'em up on MegaDrive. Haven't played the Arcade version but was looking for it a couple of months ago. May i ask how much you paid for it? I would have used mine with the XRGB-3 so i guess it doesn't really matter until i get myself an Astro City/Naomi cabinet... :)
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Artemio
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Re: XRGB-3

Post by Artemio »

Fudoh wrote:I don't think it's a fault of the XRGB units. The problem is your VGA input not accepting 57,23Hz. Actually the same problem as people trying to use 50Hz signals with the XRGB series. Handled nicely on some setups, but usually not accepted by the display.
Thanks Fudoh, I imagined as much. I'll detail that on the wiki and test with a CRT and some other displays.
Elixir wrote:Just to be clear on something...

Is it possible to use an XRGB2+ with a Wii set at 480i, or will I have to upgrade to the XRGB3? I have no interest in progressive stuff, I just want to play Virtual Console games in the same quality as my PS2.
Most Virtual Console games are in real 240p except for TurboGraphx/PC Engine stuff. I've been using the D-Terminal input with components form the Wii, and the Wii setup t 480i 4:3 (otherwise it doesn't work). Games look amazing when they are properly emulated. I still prefer the original hardware, but the wii using that setup is the most practical way to do it.

Konsolkongen wrote:
YES! Probably the finest beat 'em up on MegaDrive. Haven't played the Arcade version but was looking for it a couple of months ago. May i ask how much you paid for it? I would have used mine with the XRGB-3 so i guess it doesn't really matter until i get myself an Astro City/Naomi cabinet... :)
I also liked the MegaDrive port, but I expected more from it since I had played the arcade version way too much before the port. I always missed all the stuff that was cut out/changed. I also missed the three player action.

I payed 12000 yen for it. System 18 suffers form the dead battery problem, I described much of that in the wiki if you are interested, it is not much trouble to bring them back to life. As I mention in the wiki, it works quite nicely in B1 mode and just as Fudoh mentions, it might work on other TVs.

Finished it twice last night, once on the Capcom Impress cab and once in my superGUn with Genesis pads... I love that thing. Missed the scanlines...
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Elixir
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Re: XRGB-3

Post by Elixir »

Artemio wrote:Most Virtual Console games are in real 240p except for TurboGraphx/PC Engine stuff. I've been using the D-Terminal input with components form the Wii, and the Wii setup t 480i 4:3 (otherwise it doesn't work). Games look amazing when they are properly emulated. I still prefer the original hardware, but the wii using that setup is the most practical way to do it.
Just to be sure, using a Japanese 21pin SCART cable to XRGB2+ would produce the same effect, right?
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darthcloud
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Re: XRGB-3

Post by darthcloud »

Elixir wrote:
Artemio wrote:Most Virtual Console games are in real 240p except for TurboGraphx/PC Engine stuff. I've been using the D-Terminal input with components form the Wii, and the Wii setup t 480i 4:3 (otherwise it doesn't work). Games look amazing when they are properly emulated. I still prefer the original hardware, but the wii using that setup is the most practical way to do it.
Just to be sure, using a Japanese 21pin SCART cable to XRGB2+ would produce the same effect, right?
Japanese/US Wii don't output RGB, only componant video, so I think those RGB cable for wii have all the European scart pinout
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

Artemio wrote: I also liked the MegaDrive port, but I expected more from it since I had played the arcade version way too much before the port. I always missed all the stuff that was cut out/changed. I also missed the three player action.

I payed 12000 yen for it. System 18 suffers form the dead battery problem, I described much of that in the wiki if you are interested, it is not much trouble to bring them back to life. As I mention in the wiki, it works quite nicely in B1 mode and just as Fudoh mentions, it might work on other TVs.

Finished it twice last night, once on the Capcom Impress cab and once in my superGUn with Genesis pads... I love that thing. Missed the scanlines...
Does it work without stuttering in B0 mode when the sync is a bit off? I would be willing to pay the same for it once i get around to building a supergun. Only arcade hardware i have is a Naomi with Virtua Striker 2 but the system was broken when i got it (no picture/sound) and the eBay seller didn't seem to care... :/
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Artemio
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Re: XRGB-3

Post by Artemio »

Konsolkongen wrote:Does it work without stuttering in B0 mode when the sync is a bit off? I would be willing to pay the same for it once i get around to building a supergun. Only arcade hardware i have is a Naomi with Virtua Striker 2 but the system was broken when i got it (no picture/sound) and the eBay seller didn't seem to care... :/
Yes it works quite nicely in B0. Sorry to hear about your Naomi.. it is strange it is broken, they usually take quite a beating. Do you have the Sega I/O or the Capcom I/O? That might be an issue, at least partially. Build a superGUN, it is very easy and it si worth your while (and you can spend money you don't have in arcade boards as a plus!)
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Elixir
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Re: XRGB-3

Post by Elixir »

darthcloud wrote:
Elixir wrote:
Artemio wrote:Most Virtual Console games are in real 240p except for TurboGraphx/PC Engine stuff. I've been using the D-Terminal input with components form the Wii, and the Wii setup t 480i 4:3 (otherwise it doesn't work). Games look amazing when they are properly emulated. I still prefer the original hardware, but the wii using that setup is the most practical way to do it.
Just to be sure, using a Japanese 21pin SCART cable to XRGB2+ would produce the same effect, right?
Japanese/US Wii don't output RGB, only componant video, so I think those RGB cable for wii have all the European scart pinout
But I see Japanese sites selling them.

This doesn't really answer my question..
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Artemio
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Re: XRGB-3

Post by Artemio »

Elixir wrote: But I see Japanese sites selling them.

This doesn't really answer my question..
To answer your question in another way. There are no Japanese RGB-21 cables. yes they sell euro cables in teh Japanese market, I bought one from Yahoo auctions Japan and it is Euro SCART indeed and the auction said nothing about it not being Japanese (I guess it is assumed they don't exist).

In short, an Euro wii using the SCART cable with an adapter to Japanese RGB-21 or an XRGB modded to accept Euro scart would probably produce the same effect (I cannot confirm this). US and Japanese wiis don't output RGB even if you use the euro scart cable. Nevertheless Wii component cables work perfectly fine with the XRGB using the above settings.
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Elixir
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Re: XRGB-3

Post by Elixir »

I understand, thank you. But the XRGB2 doesn't have component input, only D-Terminal and SCART. I'd like to use both at once, so this brings me to my next question:

Are there PS2 JP SCART cables out there? I'm currently using an XRGB2+ with PS2 component cables via an adapter (which came with the XRGB2+) to the D-Terminal port. SCART is currently unused. If I switch the PS2 over to SCART, and use the D-Terminal (since I know these exist for Wii) for the Wii, would that work?
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Artemio
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Re: XRGB-3

Post by Artemio »

yes, the PS RGB 21 Japanese cable works on PS, PS2 and PS3. And yes, you can use a wii component cable with your adapter to D-terminal, or a d-term cable, since d-terminal is just another form factor connector for the same signals we call component.

The xrgb-3 accepts component as d-terminal only as well.
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Re: XRGB-3

Post by Strider77 »

Ultimately, I just use the audio outputs on the Sega CD 2, instead of the 9 pin mini din, so that I can reduce the noise.
This is what I wound up doing.... I found an easy way to put it in the loop with cabling I had lying in the house. I was able to do it very tidy so I am happy now.

Although I did notice that the RGB coming from my megadrive 2 is arranged slightly more to the right than my megadrive 1 (the picture displays a bit more to the right in other words.

Any ideas on what causes this? I can live with it but I am curious if there is a way to correct it or just knowing what causes this.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

Artemio wrote: Yes it works quite nicely in B0. Sorry to hear about your Naomi.. it is strange it is broken, they usually take quite a beating. Do you have the Sega I/O or the Capcom I/O? That might be an issue, at least partially. Build a superGUN, it is very easy and it si worth your while (and you can spend money you don't have in arcade boards as a plus!)
Sega I/O both A and B revisions. I tried connecting with VGA directly to my tv and tried with VGA > I/O > RGB > TV but still didn't get a picture. Both LEDs in the system are on and the fan is loud as hell :)

This i how i connected it:
Image
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Re: XRGB-3

Post by cvaniafan »

Sorry if I missed a line about that topic, but I read somewhere there was a " lag " problem when playing with the XRGB-3 ??! :shock:
Any more infos about this ?
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

I think what he meant with "lag" was stuttering or "hiccups" in the picture when the screen is moving. Not input delay.
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Re: XRGB-3

Post by RGB32E »

Strider77 wrote:
Ultimately, I just use the audio outputs on the Sega CD 2, instead of the 9 pin mini din, so that I can reduce the noise.
This is what I wound up doing.... I found an easy way to put it in the loop with cabling I had lying in the house. I was able to do it very tidy so I am happy now.

Although I did notice that the RGB coming from my megadrive 2 is arranged slightly more to the right than my megadrive 1 (the picture displays a bit more to the right in other words.

Any ideas on what causes this? I can live with it but I am curious if there is a way to correct it or just knowing what causes this.
The difference in horizontal position between the MD1 and 2 is related to the SYNC signal. I own devices that will allow you to change the horizontal shift. One such device is an Extron sync separator that has a horizontal position setting (others are RGB interfaces). It takes composite sync or video, and outputs composite sync. So, that type of adjustment operates on the sync signal. I know others in the past have wanted to build their own horizontal shift/position circuit, but I never found such a circuit... :| :?
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

Fudohs friend Markus once gave me a link to circuit for such a device (i think). It's in german and my german is very rusty so i never really looked into it :)

http://playoffline.wordpress.com/cable/rgbshifter/
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Artemio
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Re: XRGB-3

Post by Artemio »

Konsolkongen wrote:Sega I/O both A and B revisions. I tried connecting with VGA directly to my tv and tried with VGA > I/O > RGB > TV but still didn't get a picture. Both LEDs in the system are on and the fan is loud as hell :)
I don't want to patronize you, but it is best to ask. Did you move the 15khz/31 khz dip switch on the naomi to check if either worked?
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Konsolkongen
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Re: XRGB-3

Post by Konsolkongen »

Yes :)
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Strider77
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Re: XRGB-3

Post by Strider77 »

can the sync be manipulated with a capacitor or resistor that will affect the horizontal position?
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Artemio
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Re: XRGB-3

Post by Artemio »

Fudoh wrote:I don't think it's a fault of the XRGB units. The problem is your VGA input not accepting 57,23Hz. Actually the same problem as people trying to use 50Hz signals with the XRGB series. Handled nicely on some setups, but usually not accepted by the display.
Just tested it on my CRT, and indeed. It works fine with teh XRGB-2 and XRGB-3 in B1 mode. The frequency reported by the monitor is FV 57.4Hz and FH 30.1. I updated the wiki to reflect these, and I also tested a couple of my friend's bootleg boards and they are at 61.2Hz.

When tetsing CPS-1, CPS-2 and CPS-3 the resulting frequency is VESA ocmpatible at 31.5Hz and 59.9Hz.

So in summary, these depend on the target display supporting non VESA modes, right?
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Fudoh
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Re: XRGB-3

Post by Fudoh »

Excuse me guys, a small threadnapping attempt: http://shmups.system11.org/viewtopic.php?f=4&t=29933

I'm selling (eBay) a Gefen VGA to DVI Scaler Plus converter. Especially with a XRGB-3 this can be used for various options:

a) 1080p from a XRGB3 -> Gefen -> HDMI into Sony LCD (works on my XBR5)
b) XRGB-3 in B1 -> Gefen -> Optoma HD3000 (the Gefen rebuilds the sync completely)
c) XRGB-3 in B0/B1 -> Gefen -> 720p or 1080i into a HD recording device (e.g. Hauppauge or Blackmagic)
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