PSP vs. NDS

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BrianC
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Post by BrianC »

BIG wrote:
BrianC wrote:Even though the longer screen is a gimmick and not necessary for making games good. And personally, I don't understand the deal with tating on the PSP. It's not like it'll give a perfect arcade ratio and it sounds like it may be awkward to use. Some GBA games actually have a tating feature and it worked pretty well, though it still doesn't give a perfect arcade ratio.
Riiiiiiiiiight :roll:

And having two screen and a stylus does?

Tate makes perfect sense on the PSP,since it's got a widescreen LCD.

Not quite the perfect ratio,but it works.

B-
Riiiiiiiiiiiiiiiiiiiiiiight :roll: :roll:

The two screens and stylus do add to many games, even if they aren't necessary for every game. As for the tate thing, the PSP looks very awkward to hold in the tating position and it's not like it can't be used on GBA or DS (which it has, at least on GBA). I don't know about the PSP, but some games on GBA look better in tate and others actually play better in yoko becuase the tate isn't perfect.

Anyway, the screen ratio for Castlevania DS works and the graphics are actually a significant upgrade from Aria of Sorrow (if you don't believe me, just compare the darn screens. It's not like it's a hard thing to do). A longer screen might work, but it does not guarntee a better game or even a better looking one.
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Post by BIG »

BrianC wrote:
BIG wrote:
BrianC wrote:Even though the longer screen is a gimmick and not necessary for making games good. And personally, I don't understand the deal with tating on the PSP. It's not like it'll give a perfect arcade ratio and it sounds like it may be awkward to use. Some GBA games actually have a tating feature and it worked pretty well, though it still doesn't give a perfect arcade ratio.
Riiiiiiiiiight :roll:

And having two screen and a stylus does?

Tate makes perfect sense on the PSP,since it's got a widescreen LCD.

Not quite the perfect ratio,but it works.

B-
Riiiiiiiiiiiiiiiiiiiiiiight :roll: :roll:

The two screens and stylus do add to many games, even if they aren't necessary for every game. As for the tate thing, the PSP looks very awkward to hold in the tating position and it's not like it can't be used on GBA or DS (which it has, at least on GBA).
Okay.....

Adding what to many games?

Oh,like steering with the stylus in Ridge Racer: DS and weapon-swapping via stylus in Nanostray?

Riiiiiiiiiight :cool:

Anyway, just how "comfortable" is it to tate the NDS or GBA?

You're just arguing for the sake of an argument.......

B-
Last edited by BIG on Wed Feb 15, 2006 2:43 am, edited 1 time in total.
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Post by BrianC »

BIG wrote:
BrianC wrote:
BIG wrote: Riiiiiiiiiight :roll:

And having two screen and a stylus does?

Tate makes perfect sense on the PSP,since it's got a widescreen LCD.

Not quite the perfect ratio,but it works.

B-
Riiiiiiiiiiiiiiiiiiiiiiight :roll: :roll:

The two screens and stylus do add to many games, even if they aren't necessary for every game. As for the tate thing, the PSP looks very awkward to hold in the tating position and it's not like it can't be used on GBA or DS (which it has, at least on GBA).
Okay.....

Adding what to many games?

Oh,like steering with the stylus in Ridge Racer: DS and weapon-swapping via stylus in Nanostray?

Riiiiiiiiiight :cool:

So just how "comfortable" is it to tate the NDS or GBA?

What would be the point in tate'ing GBA or the NDS if their ratio aspects are 4:3?

You're just arguing for the sake of an argument.......

B-
No I'm not, I'm arguing becuase you keep making weak arguments back. Never once did I mention Ridge Racer DS (which I heard has very crappy controls). I did mention Nanostray, but I never said I liked how it uses the touch screen for weapons (I just pointed out that there is an alternate method for shooting that makes it more playable. That's all).

Anyway, the games I'm talking about that make good use of the stylus and two screens are games like Ouendan, Kirby Canvus Curse, or Trauma Center. The stylus is essential to gameplay for Trauma Center and the game uses the top screens for hints and instructions. Very nicely done. Also, it's arguable whether or not that Pac 'n Roll needs the stylus, but I feel that it's a good method for controlling the game and that the d-pad wouldn't be as fun for it. Kirby Canvus Curse would not be the same without the stylus rainbow drawing or using the stylus to touch enemies and stun them. Yes, I do think stylus pot making is stupid (in Goemon, not Ouendan) and that the seals in Castlevania DS are unnecessary (though I also feel that the seals are just there and don't hurt or help gameplay), but I'm not calling every single game on the system a gimmick because of it.

What gives you the idea that the GBA ratio is 4:3? It doens't have a square screen like the GBC. It's widescreen. Sheesh. And you're telling me I'm arguing for the sake of argument. :roll:
Last edited by BrianC on Wed Feb 15, 2006 3:00 am, edited 2 times in total.
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Post by BIG »

BrianC wrote:
BIG wrote:
BrianC wrote: Riiiiiiiiiiiiiiiiiiiiiiight :roll: :roll:

The two screens and stylus do add to many games, even if they aren't necessary for every game. As for the tate thing, the PSP looks very awkward to hold in the tating position and it's not like it can't be used on GBA or DS (which it has, at least on GBA).
Okay.....

Adding what to many games?

Oh,like steering with the stylus in Ridge Racer: DS and weapon-swapping via stylus in Nanostray?

Riiiiiiiiiight :cool:

So just how "comfortable" is it to tate the NDS or GBA?

What would be the point in tate'ing GBA or the NDS if their ratio aspects are 4:3?

You're just arguing for the sake of an argument.......

B-
No I'm not, I'm arguing becuase you keep making weak arguments back at me. Never once did I mention Ridge Racer DS. I did mention Nanostray, but I never said I liked how it uses the touch screen for weapons (I just pointed out that there is an alternate method for shooting that makes it more playable. That's all). Anyway, the games I'm talking about that make good use of the stylus and two screens are games like Ouendan or Trauma Center. The stylus is essential to gameplay for Trauma Center and the game uses the top screens for hints and instructions. Very nicely done. Also, it's arguable whether or not that Pac 'n Roll needs the stylus, but I feel that it's a good method for controlling the game and that the d-pad wouldn't be as fun for it.
Weak sauce.


Of course you're going to comment on the games that truly utilizes the stylus,but what about the 50+ titles that don't?

I own both systems,and I like them both (read my first post).

Keep your "strong" arguments coming,champ.

B-
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Post by jp »

BIG wrote:
BrianC wrote:
BIG wrote: Okay.....

Adding what to many games?

Oh,like steering with the stylus in Ridge Racer: DS and weapon-swapping via stylus in Nanostray?

Riiiiiiiiiight :cool:

So just how "comfortable" is it to tate the NDS or GBA?

What would be the point in tate'ing GBA or the NDS if their ratio aspects are 4:3?

You're just arguing for the sake of an argument.......

B-
No I'm not, I'm arguing becuase you keep making weak arguments back at me. Never once did I mention Ridge Racer DS. I did mention Nanostray, but I never said I liked how it uses the touch screen for weapons (I just pointed out that there is an alternate method for shooting that makes it more playable. That's all). Anyway, the games I'm talking about that make good use of the stylus and two screens are games like Ouendan or Trauma Center. The stylus is essential to gameplay for Trauma Center and the game uses the top screens for hints and instructions. Very nicely done. Also, it's arguable whether or not that Pac 'n Roll needs the stylus, but I feel that it's a good method for controlling the game and that the d-pad wouldn't be as fun for it.
Weak sauce.


Of course you're going to comment on the games that truly utilizes the stylus,but what about the 50+ titles that don't?

I own both systems,and I like them both (read my first post).

Keep your "strong" arguments coming,champ.

B-
The same way you guys are only commenting on good PSP games? :?


Either way, the whole thing is silly. Yes, UFO is providing really flawed reasons for disliking the DS, but thats his opinion, and it obviously isn't going to change. If you're a fan of the DS, just be content that the majority agrees with you. 8)
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Post by BIG »

BrianC wrote: What gives you the idea that the GBA ratio is 4:3? It doens't have a square screen like the GBC. It's widescreen. Sheesh. And you're telling me I'm arguing for the sake of argument. :roll:
I've edited that part out right after I made the initial post.

This is your second edit in what,5 mins?

Please try to keep up,mmmkay?

B-
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Post by BIG »

jp wrote:
BIG wrote:
BrianC wrote: No I'm not, I'm arguing becuase you keep making weak arguments back at me. Never once did I mention Ridge Racer DS. I did mention Nanostray, but I never said I liked how it uses the touch screen for weapons (I just pointed out that there is an alternate method for shooting that makes it more playable. That's all). Anyway, the games I'm talking about that make good use of the stylus and two screens are games like Ouendan or Trauma Center. The stylus is essential to gameplay for Trauma Center and the game uses the top screens for hints and instructions. Very nicely done. Also, it's arguable whether or not that Pac 'n Roll needs the stylus, but I feel that it's a good method for controlling the game and that the d-pad wouldn't be as fun for it.
Weak sauce.


Of course you're going to comment on the games that truly utilizes the stylus,but what about the 50+ titles that don't?

I own both systems,and I like them both (read my first post).

Keep your "strong" arguments coming,champ.

B-
The same way you guys are only commenting on good PSP games? :?
Obviously,you aren't reading my posts.

B-
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Post by jp »

BIG wrote:
jp wrote:
BIG wrote: Weak sauce.


Of course you're going to comment on the games that truly utilizes the stylus,but what about the 50+ titles that don't?

I own both systems,and I like them both (read my first post).

Keep your "strong" arguments coming,champ.

B-
The same way you guys are only commenting on good PSP games? :?
Obviously,you aren't reading my posts.

B-

Obviously. :)
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Post by UnscathedFlyingObject »

jp wrote:
BIG wrote:
BrianC wrote: No I'm not, I'm arguing becuase you keep making weak arguments back at me. Never once did I mention Ridge Racer DS. I did mention Nanostray, but I never said I liked how it uses the touch screen for weapons (I just pointed out that there is an alternate method for shooting that makes it more playable. That's all). Anyway, the games I'm talking about that make good use of the stylus and two screens are games like Ouendan or Trauma Center. The stylus is essential to gameplay for Trauma Center and the game uses the top screens for hints and instructions. Very nicely done. Also, it's arguable whether or not that Pac 'n Roll needs the stylus, but I feel that it's a good method for controlling the game and that the d-pad wouldn't be as fun for it.
Weak sauce.


Of course you're going to comment on the games that truly utilizes the stylus,but what about the 50+ titles that don't?

I own both systems,and I like them both (read my first post).

Keep your "strong" arguments coming,champ.

B-
The same way you guys are only commenting on good PSP games? :?


Either way, the whole thing is silly. Yes, UFO is providing really flawed reasons for disliking the DS, but thats his opinion, and it obviously isn't going to change. If you're a fan of the DS, just be content that the majority agrees with you. 8)
Reasons for disliking the DS? It's more like reasons for liking the PSP better (at the moment.) I'm fine with the DS as long as I get a dozen or so good action games on the system's life. Something similar to what the GBA has.
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Post by sethsez »

I'd care more about the PSP for 2D games if the damn screen didn't have such a shitty refresh rate. I'll take a smaller, crisper screen over a bigger screen that blurs like a fucking Lynx (well, okay, it's not that bad, bu it's still hardly ideal for 2D games with small objects).

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Post by captain ahar »

UnscathedFlyingObject wrote:
jp wrote:
BIG wrote: Weak sauce.


Of course you're going to comment on the games that truly utilizes the stylus,but what about the 50+ titles that don't?

I own both systems,and I like them both (read my first post).

Keep your "strong" arguments coming,champ.

B-
The same way you guys are only commenting on good PSP games? :?


Either way, the whole thing is silly. Yes, UFO is providing really flawed reasons for disliking the DS, but thats his opinion, and it obviously isn't going to change. If you're a fan of the DS, just be content that the majority agrees with you. 8)
Reasons for disliking the DS? It's more like reasons for liking the PSP better (at the moment.) I'm fine with the DS as long as I get a dozen or so good action games on the system's life. Something similar to what the GBA has.
i like nested quotes as well. :B
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Post by MadSteelDarkness »

captain ahar wrote:
UnscathedFlyingObject wrote:
jp wrote: The same way you guys are only commenting on good PSP games? :?


Either way, the whole thing is silly. Yes, UFO is providing really flawed reasons for disliking the DS, but thats his opinion, and it obviously isn't going to change. If you're a fan of the DS, just be content that the majority agrees with you. 8)
Reasons for disliking the DS? It's more like reasons for liking the PSP better (at the moment.) I'm fine with the DS as long as I get a dozen or so good action games on the system's life. Something similar to what the GBA has.
i like nested quotes as well. :B
Me too!

The DS is shaped like a taco. That's why I like it! +1!
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Post by captain ahar »

MadSteelDarkness wrote:
captain ahar wrote:
UnscathedFlyingObject wrote: Reasons for disliking the DS? It's more like reasons for liking the PSP better (at the moment.) I'm fine with the DS as long as I get a dozen or so good action games on the system's life. Something similar to what the GBA has.
i like nested quotes as well. :B
Me too!

The DS is shaped like a taco. That's why I like it! +1!
yes it is shaped like a taco. an exceptionally tasty baby flavored taco. mmm, babies. i like to eat babies.
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Post by Sly Cherry Chunks »

captain ahar wrote:
MadSteelDarkness wrote:
captain ahar wrote: i like nested quotes as well. :B
Me too!

The DS is shaped like a taco. That's why I like it! +1!
yes it is shaped like a taco. an exceptionally tasty baby flavored taco. mmm, babies. i like to eat babies.
Joining in quote chain.
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Post by jp »

Sly Cherry Chunks wrote:
captain ahar wrote:
MadSteelDarkness wrote: Me too!

The DS is shaped like a taco. That's why I like it! +1!
yes it is shaped like a taco. an exceptionally tasty baby flavored taco. mmm, babies. i like to eat babies.
Joining in quote chain.

Must keep chain going... must reach new high score...
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Post by jp »

jp wrote:
Sly Cherry Chunks wrote:
captain ahar wrote: yes it is shaped like a taco. an exceptionally tasty baby flavored taco. mmm, babies. i like to eat babies.
Joining in quote chain.

Must keep chain going... must reach new high score...

Actually, this is starting to look pretty cool. 8)
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Post by captain ahar »

jp wrote:
jp wrote:
Sly Cherry Chunks wrote:Joining in quote chain.

Must keep chain going... must reach new high score...

Actually, this is starting to look pretty cool. 8)
we should keep on quoting until the inner most text box is limited to a word a line.
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Post by jp »

captain ahar wrote:
jp wrote:
jp wrote:
Must keep chain going... must reach new high score...

Actually, this is starting to look pretty cool. 8)
we should keep on quoting until the inner most text box is limited to a word a line.

OK. lets do that. Thread became pretty worthless anyways. :)
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Post by jp »

jp wrote:
captain ahar wrote:
jp wrote:
Actually, this is starting to look pretty cool. 8)
we should keep on quoting until the inner most text box is limited to a word a line.

OK. lets do that. Thread became pretty worthless anyways. :)
Actually, we're almost there!
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Post by nsonthi77@hotmail.com »

Wow guys, thats really fair....comparing a system(DS) thats been out in the market a lot longer with backward capabilities to boot to a brand new system thats been out for less then a year(PSP). Of course DS is better NOW b/c its proven with its arrays of gaming library while the PSP is just scratching the surface but is slowly coming out with some awesome games(Myst,Splinter Cell,Tomb Raider,etc...). The few things that the PSP has over the DS is the screen, which is the best I've seen in a hand held(its like a portable hi-def lcd). The other is its versatility in homebrew programming(emulation and application software). Sure the DS could run homebrew but its not as technically advance as the PSP which run things like Neo-Geo CD, iTune player as well as many diffrent browser programs.

Seriously though, lets bring this question up in another 2 yrs and we will get a good idea of how they fare with one another as far as gaming library is concern. Both the PSone and PS2 started out very slow until the end of the second year is when things starts to pick up for Sony and I don't see it any diffrently with the PSP.
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Post by Blade »

jp wrote:
jp wrote:
captain ahar wrote:SPLENDID!
ALL YOUR BASE ARE BELONG TO US!
YOU HAVE NO CHANCE TO SURVIVE MAKE YOUR TIME!
HAHAHAHAHAHAHAH!!! :twisted:
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Post by Regulus »

nsonthi77@hotmail.com wrote:Wow guys, thats really fair....comparing a system(DS) thats been out in the market a lot longer with backward capabilities to boot to a brand new system thats been out for less then a year(PSP).


They came out at almost the exact same time in Japan, and the situation is pretty much the same over here as it is there.
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Post by MSZ »

Blade wrote:
jp wrote:
jp wrote:ALL YOUR BASE ARE BELONG TO US!
YOU HAVE NO CHANCE TO SURVIVE MAKE YOUR TIME!
HAHAHAHAHAHAHAH!!! :twisted:
I thought post-whore doesn't exist in this forum, how wrong was I.

This thread is so ghey.


















wait, I just replied to this thread. lol
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Post by BIG »

Regulus wrote:
nsonthi77@hotmail.com wrote:Wow guys, thats really fair....comparing a system(DS) thats been out in the market a lot longer with backward capabilities to boot to a brand new system thats been out for less then a year(PSP).


They came out at almost the exact same time in Japan, and the situation is pretty much the same over here as it is there.
Ehh,I think that the PSP is doing a bit better here than it is in Japan.

Gotta love mainstream gaming.

B-
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Post by BIG »

MSZ wrote:
Blade wrote:
jp wrote:YOU HAVE NO CHANCE TO SURVIVE MAKE YOUR TIME!
HAHAHAHAHAHAHAH!!! :twisted:
I thought post-whore doesn't exist in this forum, how wrong was I.

This thread is so ghey.


















wait, I just replied to this thread. lol
Fag.

B-
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Post by BIG »

In PSP news,Tekken 5 :Dark Resurrection announced.

On the DS front,TV tuner and Opera-based web browser slated for release later this year.

B-
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Post by jp »

jp wrote:
jp wrote:
captain ahar wrote: we should keep on quoting until the inner most text box is limited to a word a line.

OK. lets do that. Thread became pretty worthless anyways. :)
Actually, we're almost there!

The only reason I quoted the above is to keep it going. Heh.

Anyways. The DS is still outselling the PSP here and in Europe. Granted, its lead is a lot smaller than it is in Japan (in Japan its whipping that ass), but its still doing better here. I expect Metroid Prime: Hunters and New Super Mario Bros. will only add to that,
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Post by jp »

jp wrote:
jp wrote:
jp wrote:
OK. lets do that. Thread became pretty worthless anyways. :)
Actually, we're almost there!

The only reason I quoted the above is to keep it going. Heh.

Anyways. The DS is still outselling the PSP here and in Europe. Granted, its lead is a lot smaller than it is in Japan (in Japan its whipping that ass), but its still doing better here. I expect Metroid Prime: Hunters and New Super Mario Bros. will only add to that,
Sorry, I noticed how close it was to making the center box a line of single words. Just had to see if this would push it over the edge.
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Post by BrianC »

BIG wrote:
BrianC wrote:Even though the longer screen is a gimmick and not necessary for making games good. And personally, I don't understand the deal with tating on the PSP. It's not like it'll give a perfect arcade ratio and it sounds like it may be awkward to use. Some GBA games actually have a tating feature and it worked pretty well, though it still doesn't give a perfect arcade ratio.
Riiiiiiiiiight :roll:

Tate on the PSP is just about as awkward as having to hold the DS with one hand,while using the stylus on the other.

Also,tate makes perfect sense on the PSP,since it's got a widescreen LCD.

Not quite the perfect ratio,but it works.

B-
I hate to reply again, but since you had to make edits to add to this stupid argument, I might as well post anyway. Some people on shmups.com said that the tate ratio on PSP for Namco Museum is not accurate to the originals. I was not drawing that tate thing out of thin air. The system was not made specifically for tate and only a handful of games use it. Tate for PSP may actually be cool, but I don't feel that it's essential or the DS smasher like you make it out to be. As for DS tate, who said that it had to be for games that use the stylus? It would probably be a bit awkward with two screens, though.

Yes, the DS can get somewhat uncomfortable to hold with one hand and the stylus, but it's not like you can't place it on somthing. It's not like the stylus is hard to use for playing games while holding it either (at least not for games that don't use the buttons along with the stylus. Some parts in Goemon DS are a bit awkward).

Also, BIG, I don't really appricate how when I say stuff like "you can tell that Castlevania DS looks better than Aria of Sorrow by comparing the two" and you still go and say somthing like "oh they still look pretty much the same" instead of actually going and comparing the games. Seriously, that stuff just pisses me off. It's not hard to compare the games.

I'm not thrilled with you are make light of my examples just becuase I actually used good games that do it right as examples. You get on me for mentioning games that use the touch screen well like Ouendan or Kirby Canvus Curse, but then go and use the worst examples for DS games to try and prove that the touch screen sucks. Some of the PSP examples you had like Prince of Persia Revelations, weren't the best either. You know what, it doesn't have to work with every game, but the fact is that it does work with at least five different games in non gimmicky games and works well. BTW, I don't only play touch screen games on the DS either. There are games where I use the d-pad becuase the touch screen control isn't very good. Seriously, if you want to defend the PSP, use good examples like Ridge Racer, Wipeout Pure, Lumines, etc.
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Post by jp »

BrianC wrote:
jp wrote:
jp wrote:
The only reason I quoted the above is to keep it going. Heh.

Anyways. The DS is still outselling the PSP here and in Europe. Granted, its lead is a lot smaller than it is in Japan (in Japan its whipping that ass), but its still doing better here. I expect Metroid Prime: Hunters and New Super Mario Bros. will only add to that,
Sorry, I noticed how close it was to making the center box a line of single words. Just had to see if this would push it over the edge.

I hate to reply again, but since you had to make edits to add to this stupid argument, I might as well post anyway. Some people on shmups.com said that the tate ratio on PSP for Namco Museum is not accurate to the originals. I was not drawing that tate thing out of thin air. The system was not made specifically for tate and only a handful of games use it. Tate for PSP may actually be cool, but I don't feel that it's essential or the DS smasher like you make it out to be. As for DS tate, who said that it had to be for games that use the stylus? It would probably be a bit awkward with two screens, though.

Yes, the DS can get somewhat uncomfortable to hold with one hand and the stylus, but it's not like you can't place it on somthing. It's not like the stylus is hard to use for playing games while holding it either (at least not for games that don't use the buttons along with the stylus. Some parts in Goemon DS are a bit awkward).

Also, BIG, I don't really appricate how when I say stuff like "you can tell that Castlevania DS looks better than Aria of Sorrow by comparing the two" and you still go and say somthing like "oh they still look pretty much the same" instead of actually going and comparing the games. Seriously, that stuff just pisses me off. It's not hard to compare the games.

I'm not thrilled with you are make light of my examples just becuase I actually used good games that do it right as examples. You get on me for mentioning games that use the touch screen well like Ouendan or Kirby Canvus Curse, but then go and use the worst examples for DS games to try and prove that the touch screen sucks. Some of the PSP examples you had like Prince of Persia Revelations, weren't the best either. You know what, it doesn't have to work with every game, but the fact is that it does work with at least five different games in non gimmicky games and works well. BTW, I don't only play touch screen games on the DS either. There are games where I use the d-pad becuase the touch screen control isn't very good. Seriously, if you want to defend the PSP, use good examples like Ridge Racer, Wipeout Pure, Lumines, etc.
Another point to add on the stylus argument is as follows:
"Z0MG J00 CAN USE UR THUMB!"
RABBLE RABBLE RABBLE!!!!!!
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