Blue Revolver (Double Action)

A forum for saving and showing off all your hi scores
User avatar
Faith
Posts: 40
Joined: Sun May 25, 2025 11:03 am

Re: Blue Revolver (Double Action)

Post by Faith »

birb wrote: Sun Jun 15, 2025 9:35 amDouble Action - Hyper Mode
birb - 205,633,700 - ALL Clear - Val Stasis Field 1.52 (currently 5th on leaderboard)
This has got to be the most insane Blue Revolver run I have ever seen @_@"...

Massive giga congrats on this hard work!

I didn't play DA a lot as I got into BR quite late (mid 2024) and I settled with my 1.12 Parallel PB only 1-2 months before DA released so I was fatigued by then.

But wow never imagined Stasis Field to be used to get such a high score and what a great replay that was to watch!~

Definitely a lot of memorable parts like just collecting bullets from the shoulder of the Stage 3 mid boss before throwing it back haha.

And I thought I was ok with my 1.52 Hyper Val Laser X_X!~

Again, big congrats and super many thanks for sharing this ride with us. Really enjoyed it!

This seems like a super skill-heavy & routing-heavy weapon though!~
<3 Faith <3 1CC's STG Never Die
User avatar
birb
Posts: 7
Joined: Fri Apr 25, 2025 8:51 am
Location: UAE, Dubai
Contact:

Re: Blue Revolver (Double Action)

Post by birb »

Faith wrote: Sun Jun 15, 2025 12:45 pm
birb wrote: Sun Jun 15, 2025 9:35 amDouble Action - Hyper Mode
birb - 205,633,700 - ALL Clear - Val Stasis Field 1.52 (currently 5th on leaderboard)
This has got to be the most insane Blue Revolver run I have ever seen @_@"...

Massive giga congrats on this hard work!

I didn't play DA a lot as I got into BR quite late (mid 2024) and I settled with my 1.12 Parallel PB only 1-2 months before DA released so I was fatigued by then.

But wow never imagined Stasis Field to be used to get such a high score and what a great replay that was to watch!~

Definitely a lot of memorable parts like just collecting bullets from the shoulder of the Stage 3 mid boss before throwing it back haha.

And I thought I was ok with my 1.52 Hyper Val Laser X_X!~

Again, big congrats and super many thanks for sharing this ride with us. Really enjoyed it!

This seems like a super skill-heavy & routing-heavy weapon though!~
Thank you! DA changes alot in the original package its like a different game. And I say that as someone who never played the original lol.

Glad you enjoyed the replay. The grind for stasis field started when I was messing around with it to get the clear and 90m score medals for it. Got around 140 million and noticed that I have the best stasis field score on the leaderboard. Especially since I noticed that the weapon itself had much much more potential. I even found Jermanators shmup slam 6 run and watched how stasis field worked before so I thought of carrying the torch and showing off that this weapon just like Jermanator hinted at is crazy good. whether I can show that potential or not depended on a lot of routing especially with rank management since this weapon depends on the bullets. At first I thought that it might be one of the best scoring weapons in parallel. But then I labbed it out on hyper. What I found was absurd and crazy strats you see in this replay. If you look at past replays like the 185m and the 193m the strats from there are improved and carried over to the 205m in addition of much more. Like solving stage 3 midboss(My pace before stage 3 boss went from 51 million to about 60 million lmao) and figuring out the best positions to release from in stage 4. It feels really good to be right on point about something. Especially since this game's scoring is unoptimized for most weapons and thats sad. As for your assumption that this is very hard to use. Yes. In my honest opinion I think its probably among the hardest 3 weapons for scoring. Val Cluster missile and mae hyper laser are among the hardest too.
User avatar
Faith
Posts: 40
Joined: Sun May 25, 2025 11:03 am

Re: Blue Revolver (Double Action)

Post by Faith »

Ah yes those silly medals in BRDA @_@"...

When I saw those I decided to leave Blue Revolver as my only Steam STG without 100% Achievements (only missing "The World").

It felt like such an unnecessary grind to have to Parallel Clear the game with every single weapon... some of which I really do not like using a lot and feel makes Parallel even harder than it should be.

When I got back into STG and first played Blue Revolver, I used Mae Laser for my Normal 1CC lol. Looking back that was a bit silly, but obviously in Normal it is still ok. I did like Val Cluster Missile a lot, and I believe I did clear that with Hyper, but as you said, scoring with Cluster Missile is very hard. I believe 1.12 WR was Val Cluster Missile?

My go-to has always been Val Laser for my 1.12 Parallel 1CC and scoring, just super satisfying to use and the focused laser did help a lot with certain boss phases.
<3 Faith <3 1CC's STG Never Die
User avatar
birb
Posts: 7
Joined: Fri Apr 25, 2025 8:51 am
Location: UAE, Dubai
Contact:

Re: Blue Revolver (Double Action)

Post by birb »

Faith wrote: Mon Jun 16, 2025 2:10 am Ah yes those silly medals in BRDA @_@"...

When I saw those I decided to leave Blue Revolver as my only Steam STG without 100% Achievements (only missing "The World").

It felt like such an unnecessary grind to have to Parallel Clear the game with every single weapon... some of which I really do not like using a lot and feel makes Parallel even harder than it should be.

When I got back into STG and first played Blue Revolver, I used Mae Laser for my Normal 1CC lol. Looking back that was a bit silly, but obviously in Normal it is still ok. I did like Val Cluster Missile a lot, and I believe I did clear that with Hyper, but as you said, scoring with Cluster Missile is very hard. I believe 1.12 WR was Val Cluster Missile?

My go-to has always been Val Laser for my 1.12 Parallel 1CC and scoring, just super satisfying to use and the focused laser did help a lot with certain boss phases.
I think the medals are a great way to encourage scoring and improvement in skill. the parallel medals may be too far but imagine: Only a few people get this achievement. Thats why I think its cool that danbo implemented this. Actual overall mastery over the game.

Also yes Kiwi got the WR at 191m during the original. iirc it was on parallel mode.
Post Reply