[X360] Mushihime-sama Futari Ver. 1.5 is region free
all hard drives should work on all regions, but you probably won't be able to play the crappy demos that come with the hard drives
so long and tanks for all the spacefish
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
unban shw
<Megalixir> now that i know garegga is faggot central i can disregard it entirely
<Megalixir> i'm stuck in a hobby with gays
Haha, couldn't be more true.Sonic R wrote:
because when the day comes and we are actually playing Futari on the 360, everyone will be doing 180 in attitude![]()
I am very excited about this though, I loved the port of Mushi on the PS2, and from what I hear, that port apparently sucks. And I also hear this is a much better game, so if ported correctly (or not correctly, I don't give a shit. never played the original anyway), I think I'll dig this.
Love my JP360. Just got done playing DOJ BLEX, god forbid.
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GaijinPunch
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You will lose some frames doing that... and they matter in this type of game. Fake scanlines in 480p would be infinitely better.Animaitor wrote: true but you can also use the Extron Emotia and convert 480i into 240p... once I get the 4 BNC to Scart cables I'll do some tests with DDP: DOJ on the 360 + Emotia + XRBG-3.
And apparently the "refined" graphics only apply to the character & enemy sprites. Backgrounds are still low res. They've got Gust syndrome (and no, it didn't work well in their games).
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
By loosing frames you mean adding lag? Non of the machines add lag according to Strider77 and I don't see why the frames will get lost on the set up I mentioned. I still haven't seen a single user at shmups commenting first hand how 360 games look and feel with the Emotia + XRGB and providing images, not even Tobias. have you try it yourself?GaijinPunch wrote:You will lose some frames doing that... and they matter in this type of game..
I was going to see what this looks like myself with Death Smiles. I do know for sure if you switched your console to 480p with a vga cord it can be done.true but you can also use the Extron Emotia and convert 480i into 240p... once I get the 4 BNC to Scart cables I'll do some tests with DDP: DOJ on the 360 + Emotia + XRBG-3.
As long as the 480p imagine is just line double and not filtered to death.
I was gonna just feed the emotia vga form the 360 then go to a SONY PVM low res monitor though.
I have done this (with dreamcast stuff) going into an XRGB2 and 2+ like you mention attemting...
The results visually were dead on. I had to tweak some color and picture adjustments mildly, mostly brightness, but it worked.
As for lag... I tryed it with a few shooters and fighters. I could not notice any, but I'm human.
I do know the emotia itself adds no lag... at least no more than a XRGB2+ does.
Keep in mind I did this with a CRT HDTV... NOT LCD. My Sony CRT has TWO native resolutions (480p AND 1080i). I get zero scaling with 480p material. I can't speak for LCD... I believe it is possible but only if you payed at least 1200.00 RECENTLY (that's me lowering what I think you should have spent for arguments sake also) or paid alot more in the past for your LCD. Along with alot of research on you purchase.
But it all depends on the person also... everyone always assumes SOME lag is going to be noticed. SOME lag can break down to 500's to 1000's of a second ect. There is a point where I think saying it's not possible for a human to see/register/and physically act on that small fraction of time is less devil's advicate and more science. But I have no way of knowing or measuring time on that small a scale with lag....
I'd say from my experience I could notice no lag on my set up.... it's up to you weather you think I am good enough and all to notice. I can argue that I certainly didn't play worse than I normally do though for sure. But like I said my TV does 480p native.
But if we are talking YOKO mode or starting with 480i.... forget it. Don't bother.
I can see GP's concern for lag though and I did this right when I was getting into PCBs so I've replaced anything that I would have wanted to use it for.
The 360 stuff I might use with the emotia since it's only going into the emotia then to a low res monitor.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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GaijinPunch
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These things generally manipulate the image... that by definition is going to introduce at least a frame of lag. My guess is more. Then again, many MAME versions have multiple frames of lag and are playable... annoying for a purist.Animaitor wrote: By loosing frames you mean adding lag? Non of the machines add lag according to Strider77 and I don't see why the frames will get lost on the set up I mentioned.
Doesn't the XRGB2+ have component in? 360 in 480p mode + XRGB2+ w/ fake scanlines sounds like a win to me... a much more elegant one at that.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
Of course the XRGB-2plus has component inputs, it's just a japanese D-Terminal socket, but component nevertheless. The problem is that the scanline emulation works with 240p input only, but the 360 is limited to 480i output as a minimum. To play Futari or any other 360 shoot'em up with scanlines you need to go this way: 360 via VGA -> Emotia -> XRGB-2+/3 -> CRT TV. The Emotia will do a losless and lagfree VGA to 240p RGB conversion. I had this setup running with a Dreamcast and Animaitor is setting it up right now....
if only companies would follow the sega ages practice.
a choice for anything you'd want.
a choice for anything you'd want.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
Sounds plausible, since they can render new images from existing 3D models (like Deathsmiles). The backgrounds on the other hand have been pieced together by hand, so there's no easy way out.GaijinPunch wrote:And apparently the "refined" graphics only apply to the character & enemy sprites. Backgrounds are still low res.
I'll take my high(er) def sprites though, no contest.
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Square King
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GaijinPunch
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Yes, this is a problem. I assume the XRGB3 is the same? (IE, fake scanlines in 240p only mode, not 480p?). Kinda of stupid, but I guess makes sense from their point of view.The problem is that the scanline emulation works with 240p input only
How many frames on the XRGB2/3? I assume negligible in 15khz mode w/ no filters.If you want to measure this in time, it's about 0.07ms.
Or whether they're added w /a later update. AFAIK, RF Aces got the scanlines in one of the subsequent patches. Obviously this is the best option. I'm hardcore, and even I wouldn't buy clunky hardware to better display... uh... 2 games and counting.I'm guessing whether or not Death Smiles has fake scanlines would be a good indicator
That's a sweet do.your avatar reminds me of this album and that makes me happy.
RegalSin wrote:New PowerPuff Girls. They all have evil pornstart eyelashes.
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thewestexit
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GaijinPunch
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you can do component in a 2+ via the RGB port also, it came with an adapter. or you can use the d terminal port.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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Trevor spencer
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really looking forward to this , GaijinPunch would i be able to buy a JAP 360 from you ??
Check out my YouTube Channel
YouTube
YouTube
You realise Videogameimports are now selling Japan 360's in the UK...Trevor spencer wrote:really looking forward to this , GaijinPunch would i be able to buy a JAP 360 from you ??
http://www.videogameimports.com/images/ ... Arcade.jpg
Might be a better option & save you customs fee's??
Not cheap though unfortunatley.
Neil
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E. Randy Dupre
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Trevor spencer
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totally different game ?Naiera wrote:What does this 1.5 version add that the PS2 release doesn't have? Just wondering if I should mark this down as a must buy. I'll get a Japanese 360 in any case, very likely.
check here
http://www.world-of-arcades.net/Cave/cave.htm
and
here
http://en.wikipedia.org/wiki/Mushihime-sama_Futari
Check out my YouTube Channel
YouTube
YouTube
I figured that out reading a few posts further than I had when posting the question
I've been off the grid, so to speak, since the Cave ports stopped coming out on the PS2. Thank you for the links, and for confirming to me that I need to get this. Now to unload some shit to be able to afford that Japanese 360...
