JoshF wrote:
It just wouldn't work in 3D. Imagine some side swiping attack where the moment it contacts you is obstructed, and it would contact at different times for different characters (later on a skinny character, sooner on some muscle bulge of a bigger character.) It would just create imbalance. So listen up scrubs, Street Fighter fans have a right to question what they're seeing.
No_not_like_Quake wrote:People who are "It's not 2D it sucks" can fuck off really. Welcome to a world where big budget games are 3D (graphically). So sorry you missed the last 5 fucking years. How was that coma?
Are you sure you are posting in the right forum?
And I am by no means into fighting games at all, but I highly doubt that they HAD to make this one with polygons to appeal to the masses. I think people in an oldschool-ish (trying to avoid the term "retro" here and failing) forum have the right to cry out loud all they want if a classic sprite based series switches to polygons for no reason.
but I highly doubt that they HAD to make this one with polygons to appeal to the masses.
name a 2D game that isn't on a portable that has appealed to the masses while being 2D.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
but I highly doubt that they HAD to make this one with polygons to appeal to the masses.
name a 2D game that isn't on a portable that has appealed to the masses while being 2D.
Many many older games. The only reason there isn't a 2D console game setting the charts on fire right now is because nobody wants to take the risk and spend the money to make a AAA game. A high-res next gen Castlevania on the PS3 or XBox 360 would sell more than any attempt at a 3D Castlevania.
"Sooo, what was it that you consider a 'good salary' for a man to make?"
"They should at least make 100K to have a good life"
...
Strider77 wrote:
name a 2D game that isn't on a portable that has appealed to the masses while being 2D.
Here's a better question; name a 2d fighter that moved to 3d without completely changing what the game played like.
I don't think appealing to the masses is important to a series like Street Fighter. It has its legacy, its fans and its home territory has always been arcades.
Strider77 wrote:
name a 2D game that isn't on a portable that has appealed to the masses while being 2D.
Here's a better question; name a 2d fighter that moved to 3d without completely changing what the game played like.
I don't think appealing to the masses is important to a series like Street Fighter. It has its legacy, its fans and its home territory has always been arcades.
I cant wait for them to say
LOL ONLY JOKING!
here is the real game. . . but there not going to are they?
ok, fine..... why doesn't everyone asume it's going to suck and totally blow and it's the death of an awsome franchise before we even play it.
I agree, that sounds like an awsome idea, SF4 is gonna blow b/c it's 3D. I hate it, let's spend all effort in the thread to say how much 3D totally blows in all ways and cry about or long past 2D glory.
While we're at it lets try to actually believe all those GTA and Madden players would get a major hard on at new 2D castlevania in HD, or a 2D fighter ect.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
And meanwhile, the word is that the story is set between the events of SF2 and SF3:2I, apparently to make putting characters from both games in more viable. Not completely confirmed as true...but it hasn't been THAT long since House of the Dead performed the same trick...
While we're at it lets try to actually believe all those GTA and Madden players would get a major hard on at new 2D castlevania in HD, or a 2D fighter ect.
You're missing the point. GTA and Madden players aren't the target audience for SF4 (or a new Castlevania, for that matter), and most likely aren't going to buy the game anyway.
We here shall not rest until we have made a drawing-room of your shaft, and if you do not all finally go down to your doom in patent-leather shoes, then you shall not go at all.
GTA and Madden players aren't the target audience for SF4 (or a new Castlevania, for that matter), and most likely aren't going to buy the game anyway.
I think that is my point actually.....
NO 2D fighter makes money anymore... fighters aren't that popular anymore. On top of that we get garbage as far as new 2D ones go. Arcana Heart, the new SNK crap.... all that is garbage looks wise when you compare it to older titles. Guilty gear is really the only one that looks respectable.
I guess we'll see with SF HD if the masses really want a new 2D fighter in High Rez ect....
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
i don't know what it's like in the states, but SSFIITHDR is getting quite a lot of positive attention in the UK press. i think this is also in part due to downloadable games => casual gamers.
Skyknight wrote:And meanwhile, the word is that the story is set between the events of SF2 and SF3:2I, apparently to make putting characters from both games in more viable. Not completely confirmed as true...but it hasn't been THAT long since House of the Dead performed the same trick...
(So much for Urien being the final boss...)
I can't wait to see their justification for bringing back Dhalsim (I doubt they'll be honest and say "we're appealing to casuals by referencing SFII" like they also did with the Chun-Li background.) His book was shut in SFII. Is he in it for the thrill of the fight?
Skyknight wrote:And meanwhile, the word is that the story is set between the events of SF2 and SF3:2I, apparently to make putting characters from both games in more viable. Not completely confirmed as true...but it hasn't been THAT long since House of the Dead performed the same trick...
(So much for Urien being the final boss...)
I can't wait to see their justification for bringing back Dhalsim (I doubt they'll be honest and say "we're appealing to casuals by referencing SFII" like they also did with the Chun-Li background.) His book was shut in SFII. Is he in it for the thrill of the fight?
well maybe he is in it for the curry. hey thats that it says in his profile LIKES CURRY!
Hmm... i'm not to stoked about it taking place between 2 and 3. In that case why isn't this part of the Zero series since that's where SF prequels belong? Forward progression plz.
I never really cared about the story, so i don't care when it takes place. I more concerned with the way it plays.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
Strider77 wrote:NO 2D fighter makes money anymore... fighters aren't that popular anymore.
Well, I don't know what arcades you're going to, but of the half dozen that I regular 3rd Strike and Capcom vs SNK 2 are always the machines with the biggest crowds (until I start playing Mushihimesama, of course )
2D fighters are still immensely popular in the arcade scene, probably the most popular, in fact.
Strider77 wrote:ok, fine..... why doesn't everyone asume it's going to suck and totally blow and it's the death of an awsome franchise before we even play it.
I agree, that sounds like an awsome idea, SF4 is gonna blow b/c it's 3D. I hate it, let's spend all effort in the thread to say how much 3D totally blows in all ways and cry about or long past 2D glory.
While we're at it lets try to actually believe all those GTA and Madden players would get a major hard on at new 2D castlevania in HD, or a 2D fighter ect.
Personally, I'm averse to swallowing shit and calling it honey. There are plenty of reasons to be skeptical about the transition from 2d to 3d (Samurai Shodown 64, KOF Maximum impact, SF EX etc etc). Like I said, and you never answered by the way, what 2d fighter has gone 3d and kept the same gameplay? I sure as shit am not saying it will be bad, all I'm saying I have doubts about it playing like a Street Fighter game. What's so ludicrous about that? It's not even about how it looks, it's about how the visuals are going to affect the gameplay.
If 2d fighters don't make money than I can't imagine why Sengoku Basara, Arcana Heart 2, GG Accent Core, and Akatsuki Blitzkampf are all coming to the arcade so close together.