makaro wrote:@RHE: Would you be ok with idea proposed ?
I consider this option, but maybe the pressing facility can clarify this soon. I keep you up to date about this.
ok thanks but in case the pressing facility cannot retrieve the missing ost cd I would be more than happy with the proposed option, living in France shipping you my game to Germany would be easy and fast and I would be really happy to have a signed copy
The pressing facility can only pay for the missing CDs but that doesn't really solve the issue. In the best case I just send a Obvious Soundtack to you makaro, signed by the original music composer. Please pm me your shipping address.
JUTMAN22 wrote: First impressions being honest are dissapointing, the artwork looks washed out and lacks (in my opinion) a professional finish.
The artwork is made with white DVD casing in mind, that's why it doesn't look perfect with black DVD casing. It's like to contrast between artwork and casing is too high, and the font isn't black enough. I understand your small disappointment about this, but this is an indendent release and so it should look like this, in my opinion. The LE is mainly about the orange border spine to fit ins someones collection, since I got many requests about this.
Hi RHE, thanks for your response I hoep you don't think I was being a moaner! any news on update disc? (time-scale and delivery options) lastly please please allow me to get update disc from Hucast directly as Play Asia are such a pain to deal with and if I get hit with another custom tax charge I will cry!!!
BTW I am uber pumped bout Pink Bullets (which I ordered on 1st day of pre-order...........thankfully from Hucast NOT PA ... huraahhh)
No worries, I'm just explaining why the LE casing isn't as fitting as the regular one. The casing for Pink Bullets is going to be more accurate. Btw, the game is almost finished and only need to get additonal play testing.
The DUX revision disc however is going to take more time. And naturally everybody is free to get it from HUCAST.net
RHE wrote:No worries, I'm just explaining why the LE casing isn't as fitting as the regular one. The casing for Pink Bullets is going to be more accurate. Btw, the game is almost finished and only need to get additonal play testing.
The DUX revision disc however is going to take more time. And naturally everybody is free to get it from HUCAST.net
Fantastic!! Looking forward to Pink Bullets (RHE ..... LE verison???)
Actually, the one and only regular edition of Pink Bullets is going to look like DUX LE, or just like normal Under Defeat, Karous in terms of layout etc. With NG:DEV.TEAM we always prefer to take the official route, but with HUCAST.net I want to express the independent status. Confusing, isn't it?
RHE wrote:Actually, the one and only regular edition of Pink Bullets is going to look like DUX LE, or just like normal Under Defeat, Karous in terms of layout etc. With NG:DEV.TEAM we always prefer to take the official route, but with HUCAST.net I want to express the independent status. Confusing, isn't it?
RHE wrote:The pressing facility can only pay for the missing CDs but that doesn't really solve the issue. In the best case I just send a Obvious Soundtack to you makaro, signed by the original music composer. Please pm me your shipping address.
Done ! Thanks in advance !
I will post pictures of my "very special LE" when I receive it back if you agree
There's only one type of sticker but there's also a flyer. And you sure get both of them.
I also got a interesting response via mail regarding the left over posters.
Angry Customer wrote:Oh sure the game turns out to be awful and you want me to buy a fuckin poster? Have you guys ever even played a shootemup? I'll never buy anything from you again.
J-Manic wrote:Welp, all I know is the soundtrack is pretty damn good, especially the arrangements. Any chance I can purchase the official CD soundtrack by itself?
if you ordered the LE version of the game, and have that soundtrack, get the standalone soundtrack from shop.hucast.net.
I just became a member of this site after reading what some of the people on this forum had to say about the game. I have played Dux for several hours today and I cant wait to go back for more. This game has gone far and beyond what I thought it would be. I have never been an R-type fan or even a horizontal shooter fan but this game has won me over. I cant even begin to understand how much work has gone into making this game with such a small team. Ever since I played Ikaruga a couple of years ago, I have searched for a game that keeps bringing me back for more and nothing has really done that except for DUX. Its highly addictive because each time I play it, I get a little bit further. The art design, gameplay,overall presentation, soundtrack, and pacing are amazing. So many other games that have come out by Milestone just seem stale and lifeless to me. But this game seems to be bursting with life. I cant believe the amount of whiners on this site. How you demand a perfect games from such a small studio. ALL GAMES HAVE GLITCHES! Even games made by the best in the business. Even after your promised replacement discs, (which you don't even deserve) you still complain. I cant believe how critical some people can be. With your help no indie developers will consider making DC games in the future. Please show a little gratitude for one of the most inspired games to come out on the DC in a long long time.
gunstarhero wrote:Please show a little gratitude for one of the most inspired games to come out on the DC in a long long time.
If an R-Type clone is your idea of inspiration, you'll be fascinated when I show you the wrecked car out back. It's just like all the other cars, but wrecked.
gunstarhero wrote:I just became a member of this site after reading what some of the people on this forum had to say about the game. I have played Dux for several hours today and I cant wait to go back for more. This game has gone far and beyond what I thought it would be. I have never been an R-type fan or even a horizontal shooter fan but this game has won me over. I cant even begin to understand how much work has gone into making this game with such a small team. Ever since I played Ikaruga a couple of years ago, I have searched for a game that keeps bringing me back for more and nothing has really done that except for DUX. Its highly addictive because each time I play it, I get a little bit further. The art design, gameplay,overall presentation, soundtrack, and pacing are amazing. So many other games that have come out by Milestone just seem stale and lifeless to me. But this game seems to be bursting with life. I cant believe the amount of whiners on this site. How you demand a perfect games from such a small studio. ALL GAMES HAVE GLITCHES! Even games made by the best in the business. Even after your promised replacement discs, (which you don't even deserve) you still complain. I cant believe how critical some people can be. With your help no indie developers will consider making DC games in the future. Please show a little gratitude for one of the most inspired games to come out on the DC in a long long time.
So you dont even play shmups and are giving off statements like you actually think you are credible? I played dux ... FORCED myself to play dux to give it a chance and hated it yet i go back to last resort and other horis time and time again even after completion . Milestone games stale and lifeless? is it that amazingly produced music on there games thats lifeless or the vibrant colours or maybe its the scoring systems or maybe you just havent played them for score or properly yet . What is it about ikaruga that sucks you in so much? is it the actual game ( the memorisation and chaining) or just the aesthetics and the fact every game website that doesnt play shmups says persistently its the best ?.
gunstarhero wrote:I just became a member of this site after reading what some of the people on this forum had to say about the game. I have played Dux for several hours today and I cant wait to go back for more. This game has gone far and beyond what I thought it would be. I have never been an R-type fan or even a horizontal shooter fan but this game has won me over. I cant even begin to understand how much work has gone into making this game with such a small team. Ever since I played Ikaruga a couple of years ago, I have searched for a game that keeps bringing me back for more and nothing has really done that except for DUX. Its highly addictive because each time I play it, I get a little bit further. The art design, gameplay,overall presentation, soundtrack, and pacing are amazing. So many other games that have come out by Milestone just seem stale and lifeless to me. But this game seems to be bursting with life. I cant believe the amount of whiners on this site. How you demand a perfect games from such a small studio. ALL GAMES HAVE GLITCHES! Even games made by the best in the business. Even after your promised replacement discs, (which you don't even deserve) you still complain. I cant believe how critical some people can be. With your help no indie developers will consider making DC games in the future. Please show a little gratitude for one of the most inspired games to come out on the DC in a long long time.
So you dont even play shmups and are giving off statements like you actually think you are credible? I played dux ... FORCED myself to play dux to give it a chance and hated it yet i go back to last resort and other horis time and time again even after completion . Milestone games stale and lifeless? is it that amazingly produced music on there games thats lifeless or the vibrant colours or maybe its the scoring systems or maybe you just havent played them for score or properly yet . What is it about ikaruga that sucks you in so much? is it the actual game ( the memorisation and chaining) or just the aesthetics and the fact every game website that doesnt play shmups says persistently its the best ?.
You can't argue about taste. And I'm one of the poeples that have to force theirselves to play Ikaruga. But that doesn't make games bad per se. And it's also about taste, what game hold the attention of player more than another game. The important thing here is to invest as much time into a game, to play it like its fun. Sometimes it takes more time, sometimes it takes less time.
Also, playing only 5, 10 or 100 shmups, doesn't make a person more or less credible about shmups, it actually makes him more elite.
Last edited by RHE on Fri Jul 17, 2009 2:43 pm, edited 1 time in total.
gunstarhero wrote:I just became a member of this site after reading what some of the people on this forum had to say about the game. I have played Dux for several hours today and I cant wait to go back for more. This game has gone far and beyond what I thought it would be. I have never been an R-type fan or even a horizontal shooter fan but this game has won me over. I cant even begin to understand how much work has gone into making this game with such a small team. Ever since I played Ikaruga a couple of years ago, I have searched for a game that keeps bringing me back for more and nothing has really done that except for DUX. Its highly addictive because each time I play it, I get a little bit further. The art design, gameplay,overall presentation, soundtrack, and pacing are amazing. So many other games that have come out by Milestone just seem stale and lifeless to me. But this game seems to be bursting with life. I cant believe the amount of whiners on this site. How you demand a perfect games from such a small studio. ALL GAMES HAVE GLITCHES! Even games made by the best in the business. Even after your promised replacement discs, (which you don't even deserve) you still complain. I cant believe how critical some people can be. With your help no indie developers will consider making DC games in the future. Please show a little gratitude for one of the most inspired games to come out on the DC in a long long time.
gunstarhero wrote:
Also, playing only 5, 10 or 100 shmups, doesn't make a person more or less credible about shmups, it actually makes him more elite.
Yes it does and no.
When you only play a few games you tend to be more elite because your probably natural progressing from mainstream gaming which teaches you that any game similar to another one is a rip-off and is pointless to play. If you give lot's and lot's of games the light of day(and with this genre that's very easy) you can only get more open-minded. It's usually people who've played the fewest shmups that have the most specialized or elite opinions about them. Playing more shmups can make you more picky because you'll naturally play more one's that really click with you, but it won't turn you away from anything you already wouldn't have enjoyed. The difference between a shmup you really enjoy and one you don't like can fall on such paper thin criteria, which is one of the reasons I love the genre so much because one you really love seems made just for you. I guess I'm more open-minded then most people when it comes to game's, but any true shmup or hardcore game conessuier will try just about anything once.
I really like the art style in this game. I haven't gotten down with too many memorizers recently but next time I visit Robo I'll definitely give it a try.
Last edited by Dale on Fri Jul 17, 2009 3:03 pm, edited 1 time in total.
I did great so much water and milk that I threw up when I was little.