Jarpig pride worldwide (Let's talk about JRPGs)

Anything from run & guns to modern RPGs, what else do you play?
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Sumez
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Re: Jarpig pride worldwide (Let's talk about JRPGs)

Post by Sumez »

BryanM wrote: Sat Sep 06, 2025 3:01 am For those into classic FF, internet masochist Seer finished his challenges up to FF4 now.
That video is amazing. I can't believe I ended up watching all of it
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TransatlanticFoe
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Re: Jarpig pride worldwide (Let's talk about JRPGs)

Post by TransatlanticFoe »

Working through the Final Fantasy Pixel Remaster - Final Fantasy II. Having to play with a "where to go next" thin guide though, for the sake of my sanity. It's mostly good fun, even if the levelling system is completely insane in this one. Is your party supposed to end up in three flavours of red mage? There are boatloads of spells, so everyone needs some magic to handle it - but the offensive magic so far is pretty lame and hanging on to MP in dungeons is tough. So I've just been wailing on things with physical attacks and magic is for protect/shell/blink/beserk. Hoping to find a town somewhere with high enough level enemies that I can level some of it up, in case it is needed later!

I can't believe they didn't add the simple quality of life update that is an optional objective marker. I'm headed for Mysidia, but no-one seems to want to tell me where it is. If you can speed up battles and gain extra experience, you sure as hell can give me the option to do away with "wander around until I find the thing, or stumble into a high level area and get wiped".

Also, fuck whoever booby trapped a chest with four Rhyos. Just two of them using bad breath and it's instant party wipe. Still, nice to see the origin story for stumbling on a malboro for the first time in FFX!
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BryanM
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Re: Jarpig pride worldwide (Let's talk about JRPGs)

Post by BryanM »

Sumez wrote: Tue Sep 09, 2025 6:02 amThat video is amazing. I can't believe I ended up watching all of it

It really is like catnip to us old autistic bastards, ain't it? His other FF videos are similar, thousands of resets, sometimes having to use a glitch to get around a jam. (Praise be unto Nasir, who always somehow leaves some wiggle room. (Hey, he's Iranian. How random.))

It's disappointing that it isn't really feasible to beat FF1 without money. No way really to reach a place where you can replenish HP for free...

TransatlanticFoe wrote: Wed Sep 10, 2025 9:19 pmI can't believe they didn't add the simple quality of life update that is an optional objective marker. I'm headed for Mysidia, but no-one seems to want to tell me where it is. If you can speed up battles and gain extra experience, you sure as hell can give me the option to do away with "wander around until I find the thing, or stumble into a high level area and get wiped".

I really do loathe the arrow in modern video games... where you're looking at a map or an arrow and not at the world or learning where things are on your own.

... At that point just take the overworld itself out of these games. Which, point taken, they already have...

that Romancing SaGa 2 mobile port was pretty damn early to be using AI upscaling

I know Persona 3 Portable used something like that. I thought the FF7 Remako project was around the same time, but it came a few years later when GANs were beginning to be useful.
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