Contra and Daimakaimura? I think that fits the description of infinite spawning.Imhotep wrote:I was thinking of constantly spawning enemies rather than respawning enemies, Dragon Fighter doesn't scroll backwards. Stages 1-3 and 5 each have one type of enemy that keeps spawning.dojo_b wrote:OTOH, respawning enemies can also make it easier to master a game, if you have the discipline to backtrack and replay tough sections that didn't go smoothly. I saw good results when I started doing this on some of NG1's choke-points (where the level layout allowed it).
Other games that have this are Mr. Heli and Magician Lord (rank dependent).
Also you know anything about Magician Lord? I've always been curious if its a good game or not, but never had the time to actually sit down and learn it.