Narroo wrote:Well, I just downloaded ShmupMAME so I could try out ESPGaluda.
I managed to figure out how to set the controls, and got through a run of ESPGaluda. Quite a pain since there was no documentation, and you have to boot the game up first. Really?
But anyways, I've been playing with visual settings. Is there anyway to make the game not look blurry? Additionally, there seems to be a slight input lag, just enough that on the High Score Name screen I can get my joystick to neutral as the cursor starts to move. Any possible fixes for that?
Thanks guys!
(Merged into Shmupmame discussion thread /mod)
Yes, really. The control setup is the exact same as other builds of MAME, get in-game, Tab > Control settings etc. If you're using multiple joysticks you handle them within the UI tab settings. It's not ShmupMAME's fault.
For visual settings, turn off any filters and use Direct3D as opposed to DirectDraw and that should help, since DirectDraw makes things seem blurry. Personally I like the blurriness, and in my experience DirectDraw is faster (but that's for another topic).
As for the input lag, the PGM driver itself is completely lagless (at least for me), maybe take a look at your deadzone settings in the Joystick(controls?) tab for the game.
ZOM wrote:AliceMargatroid wrote:
There might be something wrong with your RAM then.
Nah, it worked before I let win7 catch up on updates the whole night... Also, new version of 7zip I just downloaded doesn't show me the error anymore. I'm guessing BPzeBanshee isn't all too far away about that "16-bit components in some software"-story.
For 7-Zip, maybe try and download their newest beta version at
http://sourceforge.net/projects/sevenzi ... ic/4492007
My idea about 16-bit components is based on what I Googled for other programs getting the same error in Windows 7, the main thing in common being that they seemed to be older programs. However based on people's feedback in this thread it's more likely something within Window 7's updates are doing it, whether the two possible suspects I pointed out are one and the same or not I've yet to figure out.
AliceMargatroid wrote:ZOM wrote:Nah, it worked before I let win7 catch up on updates the whole night
Updating Windows is one of the biggest mistakes you can do unless it's a new SP.
I've never had issues with updating Windows but
I wouldn't do it with Windows 7 right now. I'm old-skool though, I still believe Windows XP is the best thing Microsoft's got out and the amount of problems with people getting games to work (or even basic things like Java) in Vista and 7 support my stance.