It can send RGB down component but only RGB with sync on green (RGsB) and then only at 480p, the Framemeister isn't compatible with RGsB on any input.The PS2 part is what has me thinking since it can send RGB down the component cables.
XRGB-mini Framemeister
Re: XRGB-mini Framemeister (now available !)
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
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Re: XRGB-mini Framemeister (now available !)
HDMI passthrough for D-terminal does sound like a pretty great idea, cut down on input lag and get that digital conversion so long as it lets you force widescreen anyways.CT Chibo wrote:Just upgraded my firmware finally lol, and messing with HDMI Direct mode. It seems that this doesn't passthrough component (d terminal) sources though? There are other devices on the market like the Avermedia LGP that can take in component 480p and output HDMI 480p (which I need for a lagless playthrough on a monitor), but my monitor isn't taking in anything. I guess this isn't possible?
HDMI passthrough for HDMI is a mixed bag here are some pros and cons I've noticed:
Pro:
Extra HDMI ports (2)
Using 2 monitors for your PC? Run one through this to prevent renegotiation.
Con:
Marginally more lag over straight HDMI
4 pixels on the left are missing.
I think with firmware they should be able to eliminate more lag and get those pixels back.
Re: XRGB-mini Framemeister (now available !)
Smashbro29 wrote:HDMI passthrough for D-terminal does sound like a pretty great idea, cut down on input lag and get that digital conversion so long as it lets you force widescreen anyways.CT Chibo wrote:Just upgraded my firmware finally lol, and messing with HDMI Direct mode. It seems that this doesn't passthrough component (d terminal) sources though? There are other devices on the market like the Avermedia LGP that can take in component 480p and output HDMI 480p (which I need for a lagless playthrough on a monitor), but my monitor isn't taking in anything. I guess this isn't possible?
HDMI passthrough for HDMI is a mixed bag here are some pros and cons I've noticed:
Pro:
Extra HDMI ports (2)
Using 2 monitors for your PC? Run one through this to prevent renegotiation.
Con:
Marginally more lag over straight HDMI
4 pixels on the left are missing.
I think with firmware they should be able to eliminate more lag and get those pixels back.
Seems to me like this still needs work before I should seriously consider it.


Re: XRGB-mini Framemeister (now available !)
Hi guys I have a question for you.
I just get a Wii U for christmas. It seems like the Wii U hdmi output RGB limited range and Nintendo still doesn't offer to switch to rgb extended range or output YCbCr in the options. My pc monitor (Asus pa238q) expects extended range and doesn't have any option so the colors are quite washed out.
I already have an xrgb-mini and I was wondering if there is a way to configure the mini so it does the 16-235 -> 0-255 conversion ? (even if this will introduce some quantization errors).
I'm planning to play wii games for now (because I didn't have a wii, and there's not a lot of attractive wii u games for now) so the other solution is to buy an analog component cable. Do you think it's worth it ? (knowing I will need to buy an analog cable anyway for audio because I don't have an hdmi receiver)
I just get a Wii U for christmas. It seems like the Wii U hdmi output RGB limited range and Nintendo still doesn't offer to switch to rgb extended range or output YCbCr in the options. My pc monitor (Asus pa238q) expects extended range and doesn't have any option so the colors are quite washed out.
I already have an xrgb-mini and I was wondering if there is a way to configure the mini so it does the 16-235 -> 0-255 conversion ? (even if this will introduce some quantization errors).
I'm planning to play wii games for now (because I didn't have a wii, and there's not a lot of attractive wii u games for now) so the other solution is to buy an analog component cable. Do you think it's worth it ? (knowing I will need to buy an analog cable anyway for audio because I don't have an hdmi receiver)
Re: XRGB-mini Framemeister (now available !)
Are you sure your monitor doesn't show limited range RGB correcly - every HDMI display should support it as it's the default setting. If not, you should get acceptable results by tweaking brightness & contrast (that's what I did when I played WiiU with my DVI monitor).Joelepain wrote:Hi guys I have a question for you.
I just get a Wii U for christmas. It seems like the Wii U hdmi output RGB limited range and Nintendo still doesn't offer to switch to rgb extended range or output YCbCr in the options. My pc monitor (Asus pa238q) expects extended range and doesn't have any option so the colors are quite washed out.
I already have an xrgb-mini and I was wondering if there is a way to configure the mini so it does the 16-235 -> 0-255 conversion ? (even if this will introduce some quantization errors).
I'm planning to play wii games for now (because I didn't have a wii, and there's not a lot of attractive wii u games for now) so the other solution is to buy an analog component cable. Do you think it's worth it ? (knowing I will need to buy an analog cable anyway for audio because I don't have an hdmi receiver)
Haven't tried Mini's HDMI input, but at least most analog sources result to full-range RGB. Perhaps digital inputs are also expanded when not using the direct mode.
Re: XRGB-mini Framemeister (now available !)
I never found something in the options to put the display in limited range mode (at least in the "easily accessible options", I should search on internet if there some kind of hidden factory menu). I have the same problem with my pc because shitty nVIDIA drivers output limited range through HDMI and DP since 32x.xx versions and don't offer a way to change to RGB Full range like in AMD's drivers, so I'm stuck to DVI with my pc.marqs wrote: Are you sure your monitor doesn't show limited range RGB correcly - every HDMI display should support it as it's the default setting. If not, you should get acceptable results by tweaking brightness & contrast (that's what I did when I played WiiU with my DVI monitor).
Haven't tried Mini's HDMI input, but at least most analog sources result to full-range RGB. Perhaps digital inputs are also expanded when not using the direct mode.
Re: XRGB-mini Framemeister (now available !)
I'm sure because if I do a cloning mode with my pc, the DVI input is ok and the HDMI or DP input is washed out.marqs wrote: Are you sure your monitor doesn't show limited range RGB correcly.
I don't think pc monitor manufacturers care a lot about stupid non-sense like limited range.
Re: XRGB-mini Framemeister (now available !)
Running through the mini and ajusting the setting ColorSet -> Black to around 8-10 seems to do the trick.
But this setting is not available in Hdmi Bypass mode. Is there a "best scaling setting" for 1080p input -> 1080p output ?
By the way, for Smashbro29, I have the black column of four pixels wide on the left too. Hdmi bypass on or off. So it really seems to be a firmware problem.
But this setting is not available in Hdmi Bypass mode. Is there a "best scaling setting" for 1080p input -> 1080p output ?
By the way, for Smashbro29, I have the black column of four pixels wide on the left too. Hdmi bypass on or off. So it really seems to be a firmware problem.
Re: XRGB-mini Framemeister (now available !)
Ok so i got the XRGB-mini, picture quality is a massive improvement even on Composite out on a PAL NES.
There is a slight lag from pressing a button and until the action on the TV occurs.
I can kinda live with that since the picture is so much nicer.
My biggest concern is the frame rate dips, when playing Super Mario 1 (My only game atm haha), the FPS sometimes drops quite low to about 15 FPS or so (a fake number to give you an idea) for a second and then back to normal.
I did a test with the only things on the screen being Mario and a sewage-flesh-eating flower popping up and down (like they do).
I jumped repeatedly up and down on the left side of the screen with absolutely no FPS problem, then the flower comes up nom-nom-nom-nom and the Mario's jump is a bit less effortless and FPS drops a little until the flower is gone again.
It is VERY noticeable and equally annoying.
Any ideas?
I'm running The Meister at 1.08 (i dont have a card reader so i cant update it yet)
NES PAL
Composite IN
HDMI OUT (1080P 50Hz)
No scanlines (looks like crap in 1080p, though at 720p it seems great though)
Samsung 7005 LED TV
There is a slight lag from pressing a button and until the action on the TV occurs.
I can kinda live with that since the picture is so much nicer.
My biggest concern is the frame rate dips, when playing Super Mario 1 (My only game atm haha), the FPS sometimes drops quite low to about 15 FPS or so (a fake number to give you an idea) for a second and then back to normal.
I did a test with the only things on the screen being Mario and a sewage-flesh-eating flower popping up and down (like they do).
I jumped repeatedly up and down on the left side of the screen with absolutely no FPS problem, then the flower comes up nom-nom-nom-nom and the Mario's jump is a bit less effortless and FPS drops a little until the flower is gone again.
It is VERY noticeable and equally annoying.
Any ideas?
I'm running The Meister at 1.08 (i dont have a card reader so i cant update it yet)
NES PAL
Composite IN
HDMI OUT (1080P 50Hz)
No scanlines (looks like crap in 1080p, though at 720p it seems great though)
Samsung 7005 LED TV
Re: XRGB-mini Framemeister (now available !)
Make sure sync mode is set to Auto.
If that doesn't fix it, it's probably some processing crap your TV is doing, make sure you're in game mode on your TV, or change to a TV better suited for gaming.
XRGB mini cannot affect actual game frame-rate since the game running on the NES has no idea what it is connected to anyway.
If that doesn't fix it, it's probably some processing crap your TV is doing, make sure you're in game mode on your TV, or change to a TV better suited for gaming.
XRGB mini cannot affect actual game frame-rate since the game running on the NES has no idea what it is connected to anyway.
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
Re: XRGB-mini Framemeister (now available !)
BuckoA51 wrote:Make sure sync mode is set to Auto.
If that doesn't fix it, it's probably some processing crap your TV is doing, make sure you're in game mode on your TV, or change to a TV better suited for gaming.
XRGB mini cannot affect actual game frame-rate since the game running on the NES has no idea what it is connected to anyway.
I did this:
-Sync mode on Meister = AUTO
-Game mode on TV = ON
-HDMI out from Meister to TV's HDMI 1 port and renamed input to "PC" (Samsung thing)
-Meister HDMI output to 1080p 50 Hz (My TV's native resolution)
WHAT A DIFFERENCE!!!!!!!!!!!!!!!!!
FPS problem is 100% gone!
Input lag from controller is also virtually GONE!
I actually couldn't play and fell down the holes and jumped into things as it was responding way too good than what i was used to.
Ok so the picture quality is a little bit for the worse since most of the TV's own processing is turned off, but it's not much in my opinion.
When i go back to 720p and add the nicer scanlines (1080p scanlines are terrible) it is a liiiittle bit less responsive and the FPS may have dropped a liiiitttle TIIIINY bit.
..but i'm being REALLY picky and i'm very sensitive to FPS drops.
For fun i switched to my PC LCD monitor (24") and yes, it looks a lot better and smoother, but also a lot SMALLER, which is kinda boring considering a beautiful 46" TV is sitting there on the wall.
Besides, who knows how the LCD monitor would have looked being 46", and vice versa with the LED TV being 24".
My view is the Samsung 7005 46" LED works really well together with the XRGB-mini Frame Meister with a PAL NES connected.
In case anyone is wondering

*Edit, forgot to say thanks, so.. thanks a lot man!!*
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Konsolkongen
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- Location: Denmark
Re: XRGB-mini Framemeister (now available !)
720p or 1080p doesn't affect FPS at all. If you are experiencing stutter when switching to 720p then it must be your TV that's somehow fucking it up. Though I doubt it as my Samsung E6500 Plasma handles it beautifully in all output resolutions.
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- Joined: Sun Nov 10, 2013 11:43 pm
Re: XRGB-mini Framemeister (now available !)
Might your Samsung have one of those smoothing features enabled by default?
My Sony Bravia LCD used to have "Motionflow" or "Cineflow" enabled. I turned that junk off immediately
Not a fan of those interpolation features.
My Sony Bravia LCD used to have "Motionflow" or "Cineflow" enabled. I turned that junk off immediately

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Konsolkongen
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- Joined: Fri May 16, 2008 8:28 pm
- Location: Denmark
Re: XRGB-mini Framemeister (now available !)
None of that. I have mine set to "PC" mode for the fastest input lag possible (16ms) as well.
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Re: XRGB-mini Framemeister (now available !)
Oops, I meant to quote Jeppen
Though, thanks for clarifying, Konsolkongen 


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Konsolkongen
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- Location: Denmark
Re: XRGB-mini Framemeister (now available !)
Haha no problem 
It's worth mentioning that while it automatically disables all kinds of shit when using "PC" mode, it only works with 60Hz sources. When the TV is fed 50Hz it will default to whatever mode the TV otherwise were set to. However as Jeppen already has the TV set to Game mode too, it should just default to that, and no kind of motion interpolation will be applied.

It's worth mentioning that while it automatically disables all kinds of shit when using "PC" mode, it only works with 60Hz sources. When the TV is fed 50Hz it will default to whatever mode the TV otherwise were set to. However as Jeppen already has the TV set to Game mode too, it should just default to that, and no kind of motion interpolation will be applied.
Re: XRGB-mini Framemeister (now available !)
AkibaDecker wrote:Might your Samsung have one of those smoothing features enabled by default?
My Sony Bravia LCD used to have "Motionflow" or "Cineflow" enabled. I turned that junk off immediatelyNot a fan of those interpolation features.

Re: XRGB-mini Framemeister (now available !)
Obviously make sure you only use 50hz only for PAL consoles. Scanlines don't work on PAL stuff unless you use 576p output though.Meister HDMI output to 1080p 50 Hz (My TV's native resolution)
OSSC Forums - http://www.videogameperfection.com/forums
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
Please check the Wiki before posting about Morph, OSSC, XRGB Mini or XRGB3 - http://junkerhq.net/xrgb/index.php/Main_Page
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IrishNinja
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- Location: Vice City
- Contact:
Re: XRGB-mini Framemeister (now available !)
Sync mode to Auto, gonna have to try that one out!
I have mine set to 720p with the settings on the XRGB wiki, alternating only natural for SD stuff, picture for progressive. however, lately my saturn stuff ive had to turn scanlines off on several titles as they'll bork the image around the main character, or some background lines/effects. i thought scanlines were okay at 720? perhaps i should look more into scanline settings, i havent seen any good recommendations for them though.
...maybe i should update the firmware sometime too.
I have mine set to 720p with the settings on the XRGB wiki, alternating only natural for SD stuff, picture for progressive. however, lately my saturn stuff ive had to turn scanlines off on several titles as they'll bork the image around the main character, or some background lines/effects. i thought scanlines were okay at 720? perhaps i should look more into scanline settings, i havent seen any good recommendations for them though.
...maybe i should update the firmware sometime too.
...go play Mars Matrix
Backloggery
Backloggery
Re: XRGB-mini Framemeister (now available !)
I don't know how many people are on here looking to purchase a Framemeister but I am looking to sell mine for $300 AUD + shipping (Costs about $440 AUD at the moment with the specials). I've still got the Box/Manual and everything works fine.
Things to note
- It comes with an Australian power unit because I had no concept of international standards and blew the original when I first got it lol but this one has worked flawlessly and will work with any V input, you'll just need an international adapter and stepdown converter depending on where you live.
- I don't have the original Jap Scart lead either as I toasted it trying to mod it for Euro (as you can tell I'm not very tech savy haha) but I do have the Scart Euro adapter from retrogamingcables.com
- I also have the D-terminal to Component and will chuck in the HDMI cable as well.
I've posted photos and more info in this link if you want to have a look.
http://www.gumtree.com.au/s-ad/banyo/ac ... 1035092141
Only reason I am getting rid of it is because I prefer CRT's not because this unit is faulty or doesn't do what is supposed to!
Things to note
- It comes with an Australian power unit because I had no concept of international standards and blew the original when I first got it lol but this one has worked flawlessly and will work with any V input, you'll just need an international adapter and stepdown converter depending on where you live.
- I don't have the original Jap Scart lead either as I toasted it trying to mod it for Euro (as you can tell I'm not very tech savy haha) but I do have the Scart Euro adapter from retrogamingcables.com
- I also have the D-terminal to Component and will chuck in the HDMI cable as well.
I've posted photos and more info in this link if you want to have a look.
http://www.gumtree.com.au/s-ad/banyo/ac ... 1035092141
Only reason I am getting rid of it is because I prefer CRT's not because this unit is faulty or doesn't do what is supposed to!
Re: XRGB-mini Framemeister (now available !)
From reports i see with other devices, you have been very lucky with not blowing the XRGB-mini itself- It comes with an Australian power unit because I had no concept of international standards and blew the original when I first got it lol but this one has worked flawlessly and will work with any V input, you'll just need an international adapter and stepdown converter depending on where you live.
- I don't have the original Jap Scart lead either as I toasted it trying to mod it for Euro (as you can tell I'm not very tech savy haha) but I do have the Scart Euro adapter from retrogamingcables.com
Re: XRGB-mini Framemeister (now available !)
I've been using a stepdown converter with it, learnt to research after blowing the power supply haha.Overkill wrote:From reports i see with other devices, you have been very lucky with not blowing the XRGB-mini itself- It comes with an Australian power unit because I had no concept of international standards and blew the original when I first got it lol but this one has worked flawlessly and will work with any V input, you'll just need an international adapter and stepdown converter depending on where you live.
- I don't have the original Jap Scart lead either as I toasted it trying to mod it for Euro (as you can tell I'm not very tech savy haha) but I do have the Scart Euro adapter from retrogamingcables.com
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- Posts: 265
- Joined: Fri Jul 19, 2013 3:39 pm
Re: XRGB-mini Framemeister (now available !)
I use my own that I bought here that delivers the right voltage and allI've been using a stepdown converter with it, learnt to research after blowing the power supply haha.

Re: XRGB-mini Framemeister (now available !)
So do 1080p scanlines look 'right' now then with the latest FW update?
Re: XRGB-mini Framemeister (now available !)
After installing the latest FW, should you delete the files from the micro SD card, or is it ok to keep them on there?
Re: XRGB-mini Framemeister (now available !)
you can keep them there, doesn't matter.
Re: XRGB-mini Framemeister (now available !)
Hello,
I've been trying to get my XRGB mini working and it's driving me insane this is an absolute nightmare to set up considering I have little experience with RGB, Composite and just about every other cable. So any help here is greatly appreciated and rewarded.
I'm using a PAL NES on my RGB mini and I can hear the audio but get no video.
I'm inputting with the red and yellow things (I think it's RGB?) into this

Then into the 8pin Din on the front of the unit
Then I'm outputting with HDMI into the TV
I'm setting the input (on the RGB mini) to RGB and I hear sound but no video.
I tried using one of the cable pictured above with a sync stripper but I didn't get a picture either. I think this was because the NES wasn't outputting the required voltage to power it. With the cable with out the sync stripper I get a black picture and with the one with the sync stripper (below) I get no black picture, just that blue coloured background on the mini - but still the audio of MM2

I'm using a PAL nes and I think I might actually need to set the output of the rgb mini to 50hz considering that is the input from the NES. From the status page of the mini it says input 50.0hz output 60 .000 hz. This might be the problem but I've not a clue.
What can I do to actually get this working? I'm tearing my hair out here and any help to get this working will be met with cash rewards. Thanks.
I've been trying to get my XRGB mini working and it's driving me insane this is an absolute nightmare to set up considering I have little experience with RGB, Composite and just about every other cable. So any help here is greatly appreciated and rewarded.
I'm using a PAL NES on my RGB mini and I can hear the audio but get no video.
I'm inputting with the red and yellow things (I think it's RGB?) into this

Then into the 8pin Din on the front of the unit
Then I'm outputting with HDMI into the TV
I'm setting the input (on the RGB mini) to RGB and I hear sound but no video.
I tried using one of the cable pictured above with a sync stripper but I didn't get a picture either. I think this was because the NES wasn't outputting the required voltage to power it. With the cable with out the sync stripper I get a black picture and with the one with the sync stripper (below) I get no black picture, just that blue coloured background on the mini - but still the audio of MM2

I'm using a PAL nes and I think I might actually need to set the output of the rgb mini to 50hz considering that is the input from the NES. From the status page of the mini it says input 50.0hz output 60 .000 hz. This might be the problem but I've not a clue.
What can I do to actually get this working? I'm tearing my hair out here and any help to get this working will be met with cash rewards. Thanks.
Re: XRGB-mini Framemeister (now available !)
The yellow RCA connector on the NES is composite video, not RGB. Without a RGB-mod your NES can't output RGB. The Scart input on the Mini (through the adapter) does only take RGB and only with JP21 pinout, not european Scart.
To get a picture connect the yellow output from the NES to the yellow input on the Mini. Won't look nice though.
To get a picture connect the yellow output from the NES to the yellow input on the Mini. Won't look nice though.
Re: XRGB-mini Framemeister (now available !)
Hey,
I've completely messed up on this XRGB purchase. I though the red and yellow sockets on the NES were actually RGB outputs. Shows how much of a noob I am with hardware.
I don't want to buy an RGB modded NES as I don't want to spend another $400
I think the only way I can hook up the NES to the X rgb mini is through composite. However I've heard nothing but negative comments regarding composite.
Is there any alternatives left other than composite? Does anyone here use composite with the XRGB mini from the NES and how's the picture?
And should I be using a synce stripper? If I was to use composite I don't think I could use a sync stripper as they all seem to be built into the female scart inputs.
Thanks for the help.
I've completely messed up on this XRGB purchase. I though the red and yellow sockets on the NES were actually RGB outputs. Shows how much of a noob I am with hardware.
I don't want to buy an RGB modded NES as I don't want to spend another $400
I think the only way I can hook up the NES to the X rgb mini is through composite. However I've heard nothing but negative comments regarding composite.
Is there any alternatives left other than composite? Does anyone here use composite with the XRGB mini from the NES and how's the picture?
And should I be using a synce stripper? If I was to use composite I don't think I could use a sync stripper as they all seem to be built into the female scart inputs.
Thanks for the help.