K, was playing the Old Japanese version of Darius 1, and it really took me awhile to reach Fatty on Normal this time? But I think it's just cause my vision was still too blurry from waking up from a way to long afternoon nap (double shots looked like single most of the time) or me just sucking way too much all of a sudden? But when I got to Fatty, I started without the safe spot, but after awhile I shorta ended in it and felt that it would work. Even the time out cubes didn't nail me. So I grabbed a pic of me firing my lazer against the top of them circles I use for reference in the background during Fatty's death animation. But for some reason PhotoBucket changed how to upload photos now (us have to use email/phome or some BS now, what?! Screw this wasting my time crap), so I just uploaded it on the Gradius Forum, here;
http://www.gamestone.co.uk/gradius/foru ... #post34897
ACSeraph wrote:EmperorIng wrote:Probably I'll either grind stage 2 using stage select or play using save states in MAME for a bit to get it down. How much harder does it get compared to stage 2, because theres like what, 7-8 stages? So if it gets exponentially harder with every stage the game may just straight up be impossible at my current skill level.
So you'd rather use state saves then play Easy difficulty setting?!
Heck, I just found out I didn't even need to use state saves for Fatty testing, since you can continue right at the boss as much as you want (but I found after continuing on a Boss, they like all of a sudden become super weak and go down almost instantly. So you have to give that life up for proper testing/practice), but I still feel dirty.
K, listen to this. I switched to Normal to see if I could get past that second stage without dieing after only having played Darius 2 on Easy. And guess what, I got it on my second try (the first I very stupidly nicked a wall, lol). And I have zero frustration levels to report from playing Darius 2 also.
But if I would of started with normal maybe that would of been a different case with this no death game (in part one dieing can still be fine at least)? Cause restarting over from level one after every death way too often is a sure thing to drive one nuts (especially when not even getting past level 1) + a great sign to switch to Easy for at least just a little while to develop a much better feel for the game with a tad less stress & repetition. And when you get to Normal, you'll probably not even notice a difference. Hence you're pratice for when going to the Arcade centre to play Darius 2 won't be wasted at all.
I'm already in the process of switching to Normal difficuty in the home ports even though I haven't 1cc'ed them yet or close too cause I feel at least the home ports are getting way to easy/boring now on Easy. And may very well do so too for at least Darius 1 Arcade since after a couple of playthroughs of testing Fatty Gluton on Normal so far? So see, I'm stress free, even more into Darius, and the replay value I've gotten out of these games in these past few days is huge. It's all win win. Why I'm blabering none stop about it, lol. If it was for the worse, I'd warn you. Trust me. I like everyone to get the most out of their games. Always.
But for morst games I for sure can see Easy not being an option. ie. All Cave games don't feel right at all below normal. You just have to figure it out on your own when it's time & it seeming right to play easy. Cause you have to be carefull as playing some games on easy first can really do more harm then good.
Another thing I love to do with my fave games is that after I master normal, I like to move to the next difficulty in order one after another as I master them one by one at my own pace instead of going to the hardest ASAP. Like most seem to do for some reason? But I think it's wrong cause it really kills the replay value & fun I find.