Samurai Shodown button mashing is...
Samurai Shodown button mashing is...
Utterly pointless, if JoyStiq has it right. They apparently have a typo here ("ported to the Neo Geo") but apparently the factoid is true.
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null1024
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Re: Samurai Shodown button mashing is...
Damnit. Such a shaaaaaaaame.
I wonder if other ports actually did implement code to actually check for button mashing.
I wonder if other ports actually did implement code to actually check for button mashing.
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Mortificator
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Re: Samurai Shodown button mashing is...
I'm pretty sure the grapples in the Neo-Geo King of the Monsters 2 were also random.
RegalSin wrote:You can't even drive across the country Naked anymore
Re: Samurai Shodown button mashing is...
Remember playing it on my Neo Geo CD when it came out and not pressing (or just a few times) any buttons during this particular situation in the game and still winning the duel. So it is true that its random.
Re: Samurai Shodown button mashing is...
Yeah, I'm not surprised actually. I was thinking about this the other day, since I've been playing the Japanese MD version. Sure enough, just tapping a couple of times seemed to win the clinch. Other times I'd go mad on the pad and lose, so yeah.
Not only that, but also I was playing this version with a mate the other night, and it seemed as if we got into a clinch almost at the start of every round!!
Not only that, but also I was playing this version with a mate the other night, and it seemed as if we got into a clinch almost at the start of every round!!
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XBox Live Name: Katbizkitz
XBox Live Name: Katbizkitz
Re: Samurai Shodown button mashing is...
As a fair fan of this game, I agree that it's probably true there as wellMortificator wrote:I'm pretty sure the grapples in the Neo-Geo King of the Monsters 2 were also random.

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Re: Samurai Shodown button mashing is...
I feel like a dumbass now.
Re: Samurai Shodown button mashing is...
I wonder if the "test of strength" clashes in AKI's N64 wrestling quartet (occurring when two grapple attempts collide) are random too? Just how much of our button-mashing gamer machismo is all a lie? 


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Re: Samurai Shodown button mashing is...
King of the Monsters 2 eh? I knew I was trying to sell the cart off for a reason
If that were to be the case then I'd imagine KOTM 1 and 3 Count Bout would be affected too, although in all honesty with button-mash grappling being the core mechanic in those games I doubt that could possibly be.
If it is then we are all idiots

If that were to be the case then I'd imagine KOTM 1 and 3 Count Bout would be affected too, although in all honesty with button-mash grappling being the core mechanic in those games I doubt that could possibly be.
If it is then we are all idiots

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XBox Live Name: Katbizkitz
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Re: Samurai Shodown button mashing is...
Why would you lie to me, vidyagaem? ;_;
Re: Samurai Shodown button mashing is...
I friggin' knew it. Those bastards.
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BareKnuckleRoo
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Re: Samurai Shodown button mashing is...
Reminds me of how in God Hand, the button mash indicator is the Circle button, but you can actually mash all of the buttons (Circle, Square, Triangle, X) to add damage during stuff like Pummel... except that that's more of a "oh cool, MOAR damage!" when you discover it than a supposed skill event being purely a random bullshit coin flip.
Re: Samurai Shodown button mashing is...
Reminds me of those "test your strength" machines, that had you pull a trigger as hard as you can. Only the trigger is a digital button.
As a kid, we had a lot of bizarre theories about those, where you have to squeeze as light as possible to get high ranks, etc.
As a kid, we had a lot of bizarre theories about those, where you have to squeeze as light as possible to get high ranks, etc.
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gameoverDude
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Re: Samurai Shodown button mashing is...
I knew it. Hitting the button 9x per second doesn't guarantee jack.
Kinect? KIN NOT.
Re: Samurai Shodown button mashing is...
I have a question about this series, which is not worth creating a new topic: What are the strong and weak points of Samurai Shodown IV and V Special?
ChurchOfSolipsism wrote:I'll make sure I'll download it illegally one day...
Re: Samurai Shodown button mashing is...
SSIV has a button press counter for both sides during a clash, so it's definitely not random.

Re: Samurai Shodown button mashing is...
Son of a bitch the amount of times i hammered the buttons at the arcade to those little duels and lost because i thought i was not pressing fast enough and the reality is that its freaking random! damnit! 

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Re: Samurai Shodown button mashing is...
i feel used
Re: Samurai Shodown button mashing is...
Reminds me I never knew what the button/thumbsup thing that appears in Batsugun when you bomb is for.
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Re: Samurai Shodown button mashing is...
I actually listened to some of the podcast (linked from my first post above). Amazingly, the crowd actually proved to be useful at times, even the woman who gave some tips about Japanese! (Insert rant about podcasts being fundamentally broken - but seriously shut up and let the interviewee TALK! Also, was this seriously just from earlier this year? It seems like so long ago.)
I think this is as good a time as any to dump what's in my clipboard again:
"All creature will die and all the things will be broken. That's the law of samurai."
I think this is as good a time as any to dump what's in my clipboard again:
"All creature will die and all the things will be broken. That's the law of samurai."
Re: Samurai Shodown button mashing is...
IV sucks, V Special is one of the greatest games ever made.soprano1 wrote:I have a question about this series, which is not worth creating a new topic: What are the strong and weak points of Samurai Shodown IV and V Special?
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Mortificator
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Re: Samurai Shodown button mashing is...
I don't love V Special that much, but I sure agree that it's a lot more fun than IV.
RegalSin wrote:You can't even drive across the country Naked anymore