Also known as Bang Bang Kids. The only (!) Japanese FPP that sounds like developed after 1993 to me. By Hudson Soft on top of that. Any good?
P.S. Oh, I see Hudson published Onslaught.
My biggest concern is input delay. The lag was quite an issue in Red Steel 2.
Also, how much sense does either game make in the singleplayer mode?
P.P.S. Onslaught looks more fun than Battalion Wars 2 to be honest. Batter animation to boot. If the controls are more responsive, now that's what Wii run & gun should be like.
Water Warfare - the only modern Japanese FPS?
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Obiwanshinobi
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Water Warfare - the only modern Japanese FPS?
Last edited by Obiwanshinobi on Sat May 18, 2013 9:31 am, edited 1 time in total.
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Re: Water Warfare - the only modern Japanese FPS?
Coded Arms series?
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Obiwanshinobi
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Re: Water Warfare - the only modern Japanese FPS?
Oh, the one I read it was bad (just couldn't remember the name). But yeah, I think Konami had "modern" intentions there.Ed Oscuro wrote:Coded Arms series?
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Jonathan Ingram
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Re: Water Warfare - the only modern Japanese FPS?
Not exactly modern, but...
Expert by Nichibutsu



Expert by Nichibutsu




Re: Water Warfare - the only modern Japanese FPS?
Hmm, didn't realize Expert has 3D models like that, the screenshots I've seen before didn't show that. Hope to give it a look eventually.
Re: Water Warfare - the only modern Japanese FPS?
Outtrigger on the Dreamcast/arcade.
http://youtu.be/4fuauSsDF7M
http://youtu.be/4fuauSsDF7M
Feedback will set you free.
captpain wrote:Basically, the reason people don't like Bakraid is because they are fat and dumb
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Re: Water Warfare - the only modern Japanese FPS?
There was Elf's full 3D remake of Wordsworth for Windows XP. It's an RPG really, but it's real-time first person
combat and has bows... Though I much prefer the original version over the remake myself.
combat and has bows... Though I much prefer the original version over the remake myself.
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MOSQUITO FIGHTER
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Obiwanshinobi
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Re: Water Warfare - the only modern Japanese FPS?
Survivor uses H-L2 engine and assets that would be (at the time) mighty expensive. What I don't quite comprehend is how Japanese devs could get away with technology as shockingly retro as that of PS2 Wizardry/Busin. You'd think in 2001, FPP game engines were a bit more developed in other parts of the world.
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Jonathan Ingram
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Re: Water Warfare - the only modern Japanese FPS?
Damn, how could I forget to mention Razing Storm`s FPS mode. It`s quite fun if played with Move or GunCon 3 and has a pretty cool final boss obviously inspired by MGS. It even has a full-fledged COD-style MP which I spent more time on than I`d be willing to admit(played at least a hundred deathmatches IIRC).

The stand-alone release of Time Crisis 4 also had featured an FPS mode which didn`t make it to Time Crisis: Razing Storm collection.


The stand-alone release of Time Crisis 4 also had featured an FPS mode which didn`t make it to Time Crisis: Razing Storm collection.
