I DID IT! Share your latest 1CCs/other triumphs here...

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Zengeku3
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Re: I DID IT

Post by Zengeku3 »

Sakurei wrote:PoDD - chiyuri lunatic 1cc

This is by far the hardest clear in Touhou and I grinded my ass off for it. very difficult and I am proud to have done it. it's so hard that 5 people in the west have done it until now, to give you an idea
It's about time you got this done. Let's get this game for STGT 13!! (oh dear...)
I've said my congrats elsewhere so I'm all out by now. I totally have to take you out for dinner as a reward, though you'll have to wait until summer for that. :)
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O. Van Bruce
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Re: I DID IT

Post by O. Van Bruce »

Just to confirm... it's 5 people that have cleared lunatic using Chiyuri or 5 people that have cleared lunatic with any char?

I got a lunatic clear with Raymoo last October but I have no way to prove it... got it after grinding 8 hours a day during a week
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Sakurei
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Re: I DID IT

Post by Sakurei »

O. Van Bruce wrote:Just to confirm... it's 5 people that have cleared lunatic using Chiyuri or 5 people that have cleared lunatic with any char?

I got a lunatic clear with Raymoo last October but I have no way to prove it... got it after grinding 8 hours a day during a week
5 people who played with chiyuri. some of the other characters are really easy like yumemi and reimu compared to chiyuri.
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O. Van Bruce
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Re: I DID IT

Post by O. Van Bruce »

Sakurei wrote:
O. Van Bruce wrote:Just to confirm... it's 5 people that have cleared lunatic using Chiyuri or 5 people that have cleared lunatic with any char?

I got a lunatic clear with Raymoo last October but I have no way to prove it... got it after grinding 8 hours a day during a week
5 people who played with chiyuri. some of the other characters are really easy like yumemi and reimu compared to chiyuri.

Ah, ok. I was having a hard time believing so few people had got a lunatic clear. I'm intrigued now... Gonna try the Chiyuri route.
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ptoing
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Re: I DID IT

Post by ptoing »

Decided to play DFK after months of mostly Futari and Mushi. Got my first 1-ALL on it with C-Strong on my first credit.
Total shit run, 2.5bil points. Got to the boss with no lives and 5 bombs. By the time the boss was mid 2nd phase I lost all my bombs and then somehow managed to pull through the last bit.

And seriously, if it was not for that fucking circlejerk lasers DFK would be an easier 1-ALL than most other Cave shmups, Futari BL original included.
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oboewan42
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Re: I DID IT

Post by oboewan42 »

Bakraid training!
I swear that autobomb hitbox is bigger than normal.
Only got 2/3 of my best score. Probably because the route I got didn't include Naval.
Next stop: normal!
i'm bad at video games
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trap15
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Re: I DID IT

Post by trap15 »

oboewan42 wrote:Bakraid training!
I swear that autobomb hitbox is bigger than normal.
It is. In Batrider and Bakraid, the autobomb fires whenever you graze a bullet.

Click the link
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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dunpeal2064
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Re: I DID IT

Post by dunpeal2064 »

trap15 wrote: Click the link
Awesome

So, I randomly decided to try out BWR+, since its free and such. Figured Heaven might be too easy, so I started up a Normal run... and 1cc'd it with 2 lives left. :lol: Not really an "I DID IT!", but more of a, '... I did it?"

Now I need to figure out what game I want to put a good amount of time into. After putting the work into getting the DDP loop and 50m score (probably measly to most of you crazy score-folk) for the end of our now-yearly competition over at Racketboy, I felt a little burned out. I'm not really a fan of chaining, but I had to try to the point of succeeding to some extent to see if that would change. I think I'm ready to get back at it, and this time with a scoring system I think I'll actually enjoy.
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7711
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Re: I DID IT

Post by 7711 »

Finally completed Dodonpachi (first loop obviously). Hoping to complete a few more Cave games in the next months, that was such a great feeling, I can't wait for more.
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moh
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Re: I DID IT

Post by moh »

7711 wrote:Finally completed Dodonpachi (first loop obviously). Hoping to complete a few more Cave games in the next months, that was such a great feeling, I can't wait for more.
fantastic, I'm jealous. Dodonpachi kicks my ass in stage 5 :(
GaijinPunch wrote:Ketsui with suction cup.
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ptoing
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Re: I DID IT

Post by ptoing »

Stage 5 is in places arguably harder than stage 6. If you can get to stage 5 reliably and don't need too many bombs/lives before that you should have enough bombs for pretty good sailing through them tho with a bit of practise.

The 5th boss also is not too hard if you know some safe spots.
Some training stuff I did when I was playing the game more. I just safestated to all the bosses to practise them basically.
http://www.youtube.com/watch?v=tBAPZX3lh6g
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DocHauser
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Re: I DID IT

Post by DocHauser »

Stage 15 in Varth!

Yeah, it's only halfway through, but it felt like something worth celebrating. :)
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Terramax
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Re: I DID IT

Post by Terramax »

Nice one dude! I've yet to 1cc any Cave shmup. Everyone point and laugh at me!
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O. Van Bruce
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Re: I DID IT

Post by O. Van Bruce »

Terramax wrote:Nice one dude! I've yet to 1cc any Cave shmup. Everyone point and laugh at me!
Don't worry dude... I think almost everyone here has thought that Cave games difficulty was an awful joke but you'll get the hang of it with practice...

Now, Psykio games... those are a real joke, at least for me. And considering there are a lot of Psikyo lovers here I might be having some fingers and laughs directed at me now :lol:
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trap15
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Re: I DID IT

Post by trap15 »

*points and laughs at OVB*

Psikyo games are hard, but they're primarily memorization based.
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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O. Van Bruce
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Re: I DID IT

Post by O. Van Bruce »

trap15 wrote:*points and laughs at OVB*

Psikyo games are hard, but they're primarily memorization based.
Yeah, but they are SO COMPLETELY based on memo that I can't get enough enjoyment from then. I need some measure of improvisation to do good on a shmup and Cave games have the best of both worlds... That's why, at least for now, those are the only one I'm taking seriously.
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trap15
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Re: I DID IT

Post by trap15 »

If you like improv, you should be playing Raizing ;)
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
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Xeno
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Re: I DID IT

Post by Xeno »

DODONPACHI DAIOUJOU WHITE LABEL 1-ALL

I finally managed to do it. Survived the last stage without dying until the boss so I had nice reserve of lives left for the battle. Before I had faced it almost ten times and died always because of nervousness it was so ridiculous I knew I had to keep on playing so after playing few hours yesterday fine tuning my tactics I completed it today on my 2nd credit. The last seconds before boss explosion felt like eternity :P.
"I will not die until I achieve something.
Even though the ideal is high, I never give in.
Therefore, I never die with regrets." 1CC
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Re: I DID IT

Post by Acid_Rain »

Finally. First real Cave 1cc. Futari BL. :roll:
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endoKarb
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Re: I DID IT

Post by endoKarb »

Acid_Rain wrote:Finally. First real Cave 1cc. Futari BL. :roll:
Always a great moment :)

As for my "I DID IT!"... I did practice shooting games today. I think I haven't missed a day of practice since I got my Xbox 360 at the beginning of Februray, and I'm really starting to see quite a bit of improvement.

To everybody struggling on a shmup right now, don't give up! :P
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"Compendaria res improbitas, virtus longa."
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Acid_Rain
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Re: I DID IT

Post by Acid_Rain »

endoKarb wrote:
Acid_Rain wrote:Finally. First real Cave 1cc. Futari BL. :roll:
Always a great moment :)
indeed :D
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O. Van Bruce
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Re: I DID IT

Post by O. Van Bruce »

Acid_Rain wrote:Finally. First real Cave 1cc. Futari BL. :roll:

Will you move on to other STG or continue trying to improve Futari?
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Hagane
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Re: I DID IT

Post by Hagane »

O. Van Bruce wrote:
trap15 wrote:*points and laughs at OVB*

Psikyo games are hard, but they're primarily memorization based.
Yeah, but they are SO COMPLETELY based on memo that I can't get enough enjoyment from then. I need some measure of improvisation to do good on a shmup and Cave games have the best of both worlds... That's why, at least for now, those are the only one I'm taking seriously.

I wish people would stop spouting this nonsense. Every worthwhile STG ever demands memorization to be completed. Otherwise anyone could complete them and get WR level scores on their first try. I'll laugh at anyone who implies that Futari Ultra, Ketsui or DOJ don't demand memorization both for survival and scoring optimization. If anything, Cave games can get much more demanding memorization wise due to scoring systems such as DDP's chaining. In general, the instances of raw memorization (as in, having to memorize precise movements) needed for survival in Psikyo games are extremely overblown by people not familiar with them.

Also, no STG allows for improvisation if you want to do well in them. If you are improvising (ie, being sloppy), you will do worse than if you have a plan in every single STG out there. In Psikyo, Cave, Raizing or any other company you care to name.
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Re: I DID IT

Post by O. Van Bruce »

Hagane wrote:
O. Van Bruce wrote:
trap15 wrote:*points and laughs at OVB*

Psikyo games are hard, but they're primarily memorization based.
Yeah, but they are SO COMPLETELY based on memo that I can't get enough enjoyment from then. I need some measure of improvisation to do good on a shmup and Cave games have the best of both worlds... That's why, at least for now, those are the only one I'm taking seriously.

I wish people would stop spouting this nonsense. Every worthwhile STG ever demands memorization to be completed. Otherwise anyone could complete them and get WR level scores on their first try. I'll laugh at anyone who implies that Futari Ultra, Ketsui or DOJ don't demand memorization both for survival and scoring optimization. If anything, Cave games can get much more demanding memorization wise due to scoring systems such as DDP's chaining. In general, the instances of raw memorization (as in, having to memorize precise movements) needed for survival in Psikyo games are extremely overblown by people not familiar with them.

Also, no STG allows for improvisation if you want to do well in them. If you are improvising (ie, being sloppy), you will do worse than if you have a plan in every single STG out there. In Psikyo, Cave, Raizing or any other company you care to name.

I dunno Hagane but really, I can't perceive Psikyo games as nothing more than a memo fest. :oops: Contrary to Cave games, in which you have to memorize a METHOD to get what you want, in Psikyo games, specially on late bosses you can only dodge a given pattern in an specific PLACE and ONLY ON THAT PLACE.

Maybe I'm dumb and I can't see other extra places or methods (I've only experimented Psikyo games with my own play... not gonna copy other player run).
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Hagane
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Re: I DID IT

Post by Hagane »

Contrary to Cave games, in which you have to memorize a METHOD to get what you want
It's the same in Psikyo or any other good STG developer.
specially on late bosses you can only dodge a given pattern in an specific PLACE and ONLY ON THAT PLACE.
What have you played, Strikers 1945 II? In good Psikyo games you have several ways to tackle survival, there's no need to abuse safespots or hardcore tap memorization like a lot of people seem to believe. Only strategy and execution, as usual.
(I've only experimented Psikyo games with my own play... not gonna copy other player run)
And this is why a lot of people reach wrong conclusions. If you watched a good run and tried to understand what happened in it, you would have a better idea on how Psikyo games play. The faster you get rid of such arbitrary handicaps the better you will understand games.

Do yourself a favor and watch this

http://www.youtube.com/watch?v=qv0EvPLAJpg

if that doesn't hook you on the game nothing will.
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Re: I DID IT

Post by RNGmaster »

There is nothing wrong with memorization, really. As with "spontaneous" bullet-reading, most of it is essentially related to finding a path and trying to follow it as accurately as possible. Being able to consistently make accurate movements and execute long action strings without fucking up is really where most of the skill comes in in any shmup.

Improv doesn't enter into things at a high level because even if there's a substantial element of randomness, bullet-reading is trivial compared to being able to actually follow the path you plot out in time.
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O. Van Bruce
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Re: I DID IT

Post by O. Van Bruce »

Hagane wrote:Stuff
Gonna watch that video tonight.

About Psikyo games and memo, I'm dumb sometimes... no, really :lol: . Most of the times I cannot get other people's strategies until I experience countless times that same game... when I finally get a grasp of what is happening and how it works I can say "Now I understand why X guy did that in Y run" :lol:

That's why most of the times I choose to not watch superplays because they actually make me play worst :oops:

Anyway, thanks to your enthusiasm I will try again to play Psikyo games with a renewed perspective as soon as I can... I've got to focus on what I'm doing right now to get better :lol:

- Trying to do a no-bomb no-break original mode Crimzon Clover 1cc.
- Try to Brawl the first or at least the second place of Mushi Original on the scoreboards.
- Play Hellsinker for score again :mrgreen:

So much stuff to do :?
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shmuppyLove
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Re: I DID IT

Post by shmuppyLove »

Otomedius X Easy clear (pretty sure it was no-miss as well)

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Didn't even get an achievement, wth
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Acid_Rain
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Re: I DID IT

Post by Acid_Rain »

O. Van Bruce wrote:
Acid_Rain wrote:Finally. First real Cave 1cc. Futari BL. :roll:

Will you move on to other STG or continue trying to improve Futari?
I'm not sure jet. Any recommendations?
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O. Van Bruce
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Re: I DID IT

Post by O. Van Bruce »

Acid_Rain wrote:
O. Van Bruce wrote:
Acid_Rain wrote:Finally. First real Cave 1cc. Futari BL. :roll:

Will you move on to other STG or continue trying to improve Futari?
I'm not sure jet. Any recommendations?
I'm not sure what you like or what you have available but if you want to play another game try some doujin goodness... The obvious recomendation is Crimzon Clover; if you like cute 'em ups why not trying Trouble witches?. From Cave another good and new experience could be Dangun Feveron, that game just kicks ass ;)

Anyway... Nothing bad about staying at Futari... You could try Maniac or improve that last run trying to do some scoring. So much stuff you could do that I'm not including :D
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