njiska wrote:Here's what I said about it in the Movies thread:
Just got back from Wreck-It Ralph. What a fantastic movie. Great characters, a heart warming story that will hit home with anyone stuck in a job they hate and some fantastic acting between John C. Riley and Sarah Silverman. Gaming references were numerous, but largely kept to the background and used in a way to give authenticity to the world, rather than drown the viewer with very specific in-jokes. Curiously Root Beer Tapper is just called Tapper, but is serving Root Beer instead of Budweiser.
Animation was great, as should be expected, with some serious work spent on making the characters feel authentic when the move. This is particularly noticeable with the people in Ralph's game. Art with there's a rich mix of 3D, 2D pixel-art and 3D interpertations of 2D art. They even tried to draw the phosphors of the arcade monitor when showing the world outside the game. Just a beautiful film. Credits are also a nice treat.
*warning, some spoilers below:
I completely agree. This movie turned out to be really great! I loved all the gaming characters translated to 3D, though I was a bit distracted away from the movie by trying to look at all the background characters and noting a lot of games: Dig dug, centipede, tapper, SF2, sonic, q-bert (obviously), pacman, mortal kombat, burgertime...and many more!
As an animator of 13 years, I was really glad to see the quality level was really high. The sprite-animated characters on the Fix-it-felix apartments made me smile, they had that choppy low-frame-style animation like sprites (similar to "
animating on two's/three's", but had a bubbly squash-and-stretch style that made them really playful and up-beat looking.
I also liked how they had the Arcade Manager look like Walter Day! The ending quote was heartwarming "they call us Retro, which I guess means 'old' but cool."
Though I was disappointed that I didn't see any Williams games represented (Robotron, Defender, Joust), and that they spent half the movie in Sugur Rush land. I would have liked to see more re-imagining of some other games, but it was pretty cool to see the Tapper bar in 3D!
I was wondering why they ended up using the Mad-Hatter character from
Alice in Wonderland as the King of Sugar Rush land. Disney getting hard pressed for new designs? Perhaps they figured kids wouldn't know who that is, since Alice is a bit scarier to kids now-a-days (I have neices that didn't like watching Alice 'cause of some of the scenes and characters frightened them...kids these days, sheesh!) But regardless, they translated him great! Even down to the lisp. I was pleasantly surprised!
Anyway, I give this movie two-thumbs-up! I'm excited to see it again with the nieces.
