STGT'12 Week 3: Salamander 2
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Psikyo_Ball
- Posts: 128
- Joined: Thu Nov 18, 2010 2:35 pm
- Location: Buenos aires
Re: STGT'12 Week 3: Salamander 2
Psikyo_ball - 142,000 - 1-3 - Mame
Re: STGT'12 Week 3: Salamander 2
ExedExes - 746,000 - 2-1 - MAME+
Now why couldn't they have used that arranged music in the FIRST loop of Stage 1?
NICE FIGHT!
Re: STGT'12 Week 3: Salamander 2
Illyrian - 521,200 - 1-6 - Shmupmame 2.2
The one time I actually kill the brain golem, and get all the way to the final boss on the same credit and I somehow manage to throw away my last 2 lives being SCARED LIKE I'VE NEVER BEEN SCARED BEFORE!
The one time I actually kill the brain golem, and get all the way to the final boss on the same credit and I somehow manage to throw away my last 2 lives being SCARED LIKE I'VE NEVER BEEN SCARED BEFORE!
www.twitch.tv/illyriangaming
<RegalSin> we are supporting each other on our crotches
<RegalSin> we are supporting each other on our crotches
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- Posts: 218
- Joined: Sun Jul 27, 2008 6:40 pm
Re: STGT'12 Week 3: Salamander 2
welp
ShadowWraith - 1,848,400 - 2-ALL - MAME
no lives left, got all four 100k bonuses. time to sleep.
ShadowWraith - 1,848,400 - 2-ALL - MAME
no lives left, got all four 100k bonuses. time to sleep.
Re: STGT'12 Week 3: Salamander 2
Akraten - 379,500 - Stage 5 - PCB JAA
Re: STGT'12 Week 3: Salamander 2
Mero - 989,800 - 2-2 - PS1
Rubbish, I wanted a million
Rubbish, I wanted a million
Re: STGT'12 Week 3: Salamander 2
chum - 864,700 - 2-1 - mame
I died with one option at 2-1, then I somehow got 2 more and had 3 options for mr. 100k
Getting further into the loop would be nice, but there's no guarantee that I'll get the 2-1 bonus again so I think I'm done now.
I died with one option at 2-1, then I somehow got 2 more and had 3 options for mr. 100k
Getting further into the loop would be nice, but there's no guarantee that I'll get the 2-1 bonus again so I think I'm done now.
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- Posts: 19
- Joined: Tue Apr 24, 2012 2:42 am
Re: STGT'12 Week 3: Salamander 2
I gotta watch a video or something, 'cause the glaring absence of 400K from my score blows.
Once again I survive, but don't score well.
NoMoreHeroes - 720,600 - 2-5 - Saturn
Once again I survive, but don't score well.
NoMoreHeroes - 720,600 - 2-5 - Saturn
Last edited by NoMoreHeroes on Sun Aug 19, 2012 3:21 pm, edited 1 time in total.
Re: STGT'12 Week 3: Salamander 2
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Klatrymadon
- Posts: 2188
- Joined: Sun Aug 21, 2005 2:39 pm
- Location: Liverpool
- Contact:
Re: STGT'12 Week 3: Salamander 2
Klatrymadon - 581,100 - 2-2 - ShmupMAME v3.0b
Quick 'n' dirty. Haven't really had time to refamiliarise myself with everything this week - didn't get any of the 100k bonuses, and the Doom/Gigas fight went predictably arse-shaped about halfway through. Hell, even the guy before him had been giving me trouble. I've only just seen the comments about the Super Cobra possibly making the later stages easier, though, so I might have another quick go before closing time. Could bust out the Saturn version, too.
Quick 'n' dirty. Haven't really had time to refamiliarise myself with everything this week - didn't get any of the 100k bonuses, and the Doom/Gigas fight went predictably arse-shaped about halfway through. Hell, even the guy before him had been giving me trouble. I've only just seen the comments about the Super Cobra possibly making the later stages easier, though, so I might have another quick go before closing time. Could bust out the Saturn version, too.
Re: STGT'12 Week 3: Salamander 2
Aleanil - 80,700 - 1-2 - ShmupMame 2.2
Re: STGT'12 Week 3: Salamander 2
ebarrett - 1,369,500- 2-5 - ShmupMAME 2.2
STUPID ROCKS
STUPID ROCKS
Re: STGT'12 Week 3: Salamander 2
damakable - 199,500 - 1-3 - AAB
Couldn't get JAA working for some reason... and can't kill the brain golem for the life of me! But at least I'm posting a score in case I can't beat this one by the end of the day as I've got to go out for a bit.
Couldn't get JAA working for some reason... and can't kill the brain golem for the life of me! But at least I'm posting a score in case I can't beat this one by the end of the day as I've got to go out for a bit.
Re: STGT'12 Week 3: Salamander 2
Jagerath - 226,600 - 1-3 - MAME
Re: STGT'12 Week 3: Salamander 2
Kaiser - 369,100 - 1-6 - MAME
That's it.
That's it.
Zenodyne R - My 2nd Steam Shmup
Re: STGT'12 Week 3: Salamander 2
msm - 179,200 - 1-4 - MAME
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BulletMagnet
- Posts: 13901
- Joined: Wed Jan 26, 2005 4:05 am
- Location: Wherever.
- Contact:
Re: STGT'12 Week 3: Salamander 2
BulletMagnet - 259,900 - 1-5 - MAME
Re: STGT'12 Week 3: Salamander 2
Oooooooops, way to tired to actually pay attention to what I'm doing.
Last edited by Donkey on Mon Aug 20, 2012 3:10 pm, edited 1 time in total.
Re: STGT'12 Week 3: Salamander 2
after that you have to wonder how many people are just posting whateverDonkey wrote:Donkey - 213,250 - 1-3 - WolfMAME
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- Posts: 27
- Joined: Mon Aug 02, 2010 2:44 pm
Re: STGT'12 Week 3: Salamander 2
VgameT - 881,800 - 2-2 - ShmupMAME
This time I missed the 100k battleship D:
This time I missed the 100k battleship D:
Ten or twenty years from now, in the future,
the world will be completely at peace
and there won't be a single thing to be sad about.
Re: STGT'12 Week 3: Salamander 2
blackoak - 387,600 - 1-6 - PSX
Pretty fun, but didn't have much time this week.
Pretty fun, but didn't have much time this week.
Re: STGT'12 Week 3: Salamander 2
Nenea - 223,100 - 1-3 - ShmupMame 2.2 (JAA)
Re: STGT'12 Week 3: Salamander 2
Drake - 999,900 - 2-3 - ShmupMAME
I just deliberately tried to end it at a million and ended up just a bit short. Didn't practice enough, 2-3 was lolwat.
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Gmintyfresh
- Posts: 113
- Joined: Wed Oct 08, 2008 3:46 pm
- Location: Leeds
Re: STGT'12 Week 3: Salamander 2
Completely done on this now, couldn't manage any of the score bonuses and this was a default ship run
Gmintyfresh - 733400 - 2-5 - ShmupMAME 3
Gmintyfresh - 733400 - 2-5 - ShmupMAME 3
Re: STGT'12 Week 3: Salamander 2
I don't think I can play this anymore. Also, I have no idea how to get that gold ship.
Because they're not that good; those tracks shouldn't even be in the game. Instead, Konami should have created unique stages for the loop and put those unused tracks to work.ExedExes wrote:Now why couldn't they have used that arranged music in the FIRST loop of Stage 1?
Rage Pro, Rage Fury, Rage MAXX!