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The Coop - 1,269,900 - 2-All - MAME
Button 2Voxbox wrote:How to option bomb?
Thanks a lot. Placing the Options inside the Golem really did the trick. You don't even need to bomb then.BareknuckleRoo wrote:http://shmups.system11.org/viewtopic.ph ... 18#p824218
Basically, get 2 fully powered options at the start of the level, then grab laser/ripple + missile and manuever them so they're inside the tail segment. Autofire away and if it gets near the middle of the screen, option bomb it to finish it quickly.
Oh, found a video of this.
Version 0.106 runs it at full speed for some reason.Yazphier wrote:0.14X doesn't simulate this game at full speed on my comp (unless it's an option that might fix that)
RegalSin wrote:Wait a minute, everything else is better then an aerodactyle, with a man face on it.
and so do .139 for me, i was more wondering about the other questions, really :XBareknuckleRoo wrote:Version 0.106 runs it at full speed for some reason.
I've been using mame to record my plays all the time, it's just this game, however, as stated above, it works in newer versions, and the bad slowdown seems to dissapear if i force a windowresize.. so problem is kinda solved..BareknuckleRoo wrote:If you pause at any point while you're recording, that will instantly mess up the replay (cause it to be cut off at the point you paused).
With any version of MAME, the readme recommends you delete the .cfg and NVRAM for the game before you record (and before you playback a .inp), so make sure you're doing that. You can make a .bat file to delete both when you're recording fairly easily (unless there's an even easier method I'm not aware of). If it's still desynching on playback, then it could just be Salamander 2 isn't supported well enough for recording?
“Fly to live and shoot ‘em all!” – Manabu Namiki