New Xblig SHMUP

A place for people with an interest in developing new shmups.
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DirtyOstrich
Posts: 114
Joined: Fri Jul 20, 2012 7:37 am

New Xblig SHMUP

Post by DirtyOstrich »

Hi all,

We've (flump studios) have released a new bullet hell SHMUP called Super Killer Hornet on XBOX indies.
Why not check it out and let me know what you think.
We're also running a little competition, the first person to post a picture on the Flump studios facebook page of the unlocked 'Score King' trophy will receive 400 xbox points.
Not much I know but we are a struggling indie developer.

Thanks ,

Paul

(mod edit - moved from Trading Station to Development subforum)
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Rozyrg
Posts: 918
Joined: Wed Feb 11, 2009 12:03 am
Location: Southeast USA

Re: New Xblig SHMUP

Post by Rozyrg »

Here's a video, courtesy of someone awesome enough to upload footage of nearly every new XBLIG title.

I enjoyed the use of basic math exercises the most, oddly enough... haven't seen that in awhile (since Math Blaster maybe?) :D Overall, it's a pretty fun little shmup; but it could use a lot of refinement.

Off the top of my head:
- explosions are quite static looking (and frankly ugly), you could use even simple circular or color cycling ones ones to greater effect
- the laser sound is somewhat grating
- something about the motion of the player's shot just seems off, although I can't pin down what it is exactly. Either it moves too fast or needs to fire in a more rapid succession.

I do like the enemy graphics, though, the way enemy bullets move is fairly unique (sort of a scaling grid?) and the choice of music ain't bad either. ;)
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