Alluro wrote:
Of the 16 that remain, I'll say that the Judge Spear is the best candidate for a 1CC. Its Dimension Mine bomber is both quick to deploy and does excellent damage against tough enemies. The only flaw of the JS is its lack of spread in its weapons.
Miyamoto is also a good candidate for a 1CC. His weakness is the general lack of punch to his weapons, but his speed and coverage make up for it.
Of the original ships, I would go with the Phyxius. I remember how crappy that ship was in the original XF-EX. In XF-R, the Phyxius got a major upgrade, along with a very useful defensive Bomber. If you can get past its slow rate of fire, you can play very well with the Phyxius.
Thanks for suggestions! I have tried Phyxius and Judge Spear. Judge Spear is still too fast for me to control, and I collided with enemies some times. Phyxius is good! I got to Stage F-C Part 2 (after log on to the colony) at the first time! (though it was base on EASY difficulty) And my route is 1→2→3B→EX1→4A(I don't know why I went to 4A instead of 4B or EX2, and I'm sure I made all micluses appear in EX1)→5B(without boss)→EX3→6B→F-C. The only thing that Phyxius annoys me is its laser only stretches about 60% of the screen, which means I can't keep staying at the bottom of the screen, or I can't hit some enemies staying at the upper screen.
Before you cut ships, there were at least one ship fitting any parameter, but after cutting, some parameters, like "ATK 1", "ATK 6", "COV 4", "RPD 4", don't have any ship represent them! Will you make some adjust (without adding or replacing any ship) to make the "Among all parameters, there is at least one ship" condition, or just leave them blank? The following is the "ship parameter list":
Speed:
1:Raiden mk-II
2:Zavia, Xelcor, Vic Viper, Pollux, Zapdos, P-38
3:Amada Vipros, Raiden mk-II Beta, Castor, X-36
4:Phyxius, Blue Javelin, Miria
5:Miyamoto
6:Judge Spear
Attack:
1:none
2:Phyxius, Raiden mk-II, Raiden mk-II Beta, Miria, Miyamoto
3:Amada Vipros
4:Zavia, Judge Spear, Blue Javelin, Vic Viper, Castor, X-36, P-38
5:Xelcor, Pollux, Zapdos
6:none
Coverage:
1:Zavia, Xelcor, Judge Spear, Pollux, Zapdos
2:Blue Javelin, Castor, Miria, Miyamoto
3:Amada Vipros, Raiden mk-II, Vic Viper, X-36, P-38
4:none
5:Phyxius
6:Raiden mk-II Beta
Rapid Fire Rate
1:Xelcor, Raiden mk-II Beta, Vic Viper
2:Phyxius, Judge Spear, Blue Javelin, Castor
3:Amada Vipros, Pollux, Miyamoto, Zapdos, P-38
4:none
5:Zavia, X-36
6:Raiden mk-II
Varied:Miria (By the way, can I ask you what does "Varied" in "Rapid Fire Rate" mean?)
Bomb Power:
1:Phyxius
2:Zavia, Raiden mk-II Beta, Castor
3:Amada Vipros, Pollux, Miyamoto
4:Raiden mk-II, Miria, Zapdos, X-36, P-38
5:Xelcor, Judge Spear, Blue Javelin
6:Vic Viper
And there is the last two questions:
1.The hidden stage (WTF) comes after Stage F-C in 0.11, at your final version, what's the way to enter the hidden stage by your plan?
2.How many fairies in each stage? How many chains to make them appear?
Thank you for reading the long post!