The soundtrack is crap. It's no way near one of the best run n' guns of all time, and certainly not even close to one of the best Contras. In-fact, it's not even a Contra game, it's so removed from the fine balancing of Konami's series.chronicdog wrote:Mattr Clark gives Contra Hardcorps Uprising a C-
"Unfortunately, Rising mode still inexplicably utilizes credits, limiting the number of continues a player may use. There's a special feeling you get when you've died in a boss fight, and because you're out of credits, have to completely restart the entire stage. I realize this feature amounts to a throwback to retro gaming, but there's a reason we left some things behind.
The only thing keeping Hard Corps: Uprising in the "C" range for this review is the fact that there is very likely a small segment of gamers who absolutely love to punish themselves with a ludicrously difficult game; I acknowledge that. If you're masochistic and don't mind awkwardly paced gameplay, you may actually enjoy Uprising. For everyone else, playing this game feels like paying someone $15 to punch you in the face over and over again. "
http://www.1up.com/reviews/hard-corps-uprising-review
Not only is the game NOT too hard (you can actually unlock unlimited continues and start each stage with a fully maxed weapon in Rising mode), but its probably one of the best run-n-gun games of all time. Beating it on arcade mode is indeed a worthy challenge to any gamer, but Rising mode makes it fun for everyone and gives it tons of replay value. The soundtrack is truly EPIC.
Although I'm not with the reviewer for marking anything down for being difficult, Uprising is masochistic, is awkwardly paced (and very awkward to control) and is definitely akin to punching yourself in the face over and over again.
Rising mode saves it from being a D, otherwise I think C- is about right, and this review is amusingly good.