Mushihimesama HD (360) 24th May 2012

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Marc
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Re: Mushihimesama HD (360)

Post by Marc »

Bit silly to compare a hypothetical bug that would ruin the game for everyone, to an existing one that might have ruined the game for three or four people since it's release. Course it should be fixed if it's easy enough to do, but i'd still rather have the game than not either way.
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Re: Mushihimesama HD (360)

Post by StarCreator »

For those not paying attention, looks like we have a possible explanation for the counterstop bug. Definitely something that needs a fix.
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Re: Mushihimesama HD (360)

Post by Zorator »

Looking over the past few pages, one might get the impression that western fans don't want to see Mushi 1.5 ported unless the counterstop bug gets fixed. Personally I just want Mushi 1.5, counterstop or no counterstop. Beggars can't be choosers when the game in question is a limited PCB release for collectors. Since Cave hasn't made up their mind about what modes to include, I don't think the fanbase should be giving them the idea that they don't want 1.5 unless they put the effort in to fixing the bug, if they get that impression they might decide against porting 1.5 altogether out of laziness.

To those who are anal about score bugs: don't ruin it for the rest of us. There is always a chance that there will be a bugfix as DLC, so please hold your criticisms for at least a little while.
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Re: Mushihimesama HD (360)

Post by Special World »

Elixir wrote:
Special World wrote:Actually, the Mushi 1.5 counterstop would stand a good chance of ruining my fun, even if I never attain it.

Call me crazy.
The point is, no counterstop prevents anyone from enjoying any game, it's entirely psychological. I think you're pretty much deluding yourself if you play video games "to be the best", and not to better yourself.

If NTSC-J hadn't posted this, nobody would be complaining. Then it would be released to 360, and that one player would counterstop the game. Would you still buy the game? (hint: the answer is yes).
My enjoyment of any game is entirely psychological. It's a pretty weak point to say "it's just your head preventing you from liking this." I could say that the people who are reaching the counterstop and suiciding on stage 3 are reacting to entirely psychological stimulus.
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Re: Mushihimesama HD (360)

Post by Special World »

Zorator wrote:Looking over the past few pages, one might get the impression that western fans don't want to see Mushi 1.5 ported unless the counterstop bug gets fixed. Personally I just want Mushi 1.5, counterstop or no counterstop. Beggars can't be choosers when the game in question is a limited PCB release for collectors. Since Cave hasn't made up their mind about what modes to include, I don't think the fanbase should be giving them the idea that they don't want 1.5 unless they put the effort in to fixing the bug, if they get that impression they might decide against porting 1.5 altogether out of laziness.

To those who are anal about score bugs: don't ruin it for the rest of us. There is always a chance that there will be a bugfix as DLC, so please hold your criticisms for at least a little while.
I don't think anybody who wasn't crazy would get that impression, and I think you're ridiculous for assuming they might.
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Re: Mushihimesama HD (360)

Post by Never_Scurred »

I pretty much never play for score so fuck a counterstop bug and the 4 people who'd pop a hemorrhoid over it. Just release the game.
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Re: Mushihimesama HD (360)

Post by Sapz »

It's pretty sad seeing people get heated over a genuine, objective criticism for once when the norm seems to be half the forum up in arms over some kind of scanline setting not being included in the screen options.
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Re: Mushihimesama HD (360)

Post by ebarrett »

Sapz wrote:It's pretty sad seeing people get heated over a genuine, objective criticism for once when the norm seems to be half the forum up in arms over some kind of scanline setting not being included in the screen options.
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Re: Mushihimesama HD (360)

Post by NTSC-J »

Elixir wrote:If NTSC-J hadn't posted this, nobody would be complaining.
Glad I could help!

I think 1.5 is still worth playing for the Original modes, both normal and MAX, and the counterstop won`t influence my purchase (assuming 1.5 is included at all).
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Re: Mushihimesama HD (360)

Post by Skykid »

Hate to put a dampener on the discussion, but I'll still be amazed if they include 1.5 in this.

It would be great, since then I'll actually get to play/own it - but they'll be bastards to all the PCB purchasers. They didn't release the AK LE ver. in the 360 package so I don't see why they'd do the same here.
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Re: Mushihimesama HD (360)

Post by Udderdude »

Skykid wrote:Hate to put a dampener on the discussion, but I'll still be amazed if they include 1.5 in this.

It would be great, since then I'll actually get to play/own it - but they'll be bastards to all the PCB purchasers. They didn't release the AK LE ver. in the 360 package so I don't see why they'd do the same here.
You're probably right. Oh well.
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Re: Mushihimesama HD (360)

Post by Special World »

I would be amazed if they didn't put 1.5 on the disc, considering Mushihimesama was already released on PS2 and they promised (allegedly) to make this package something special. You'd think they'd do as much as possible to make it clearly superior to the PS2 version.
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Re: Mushihimesama HD (360)

Post by dan76 »

Skykid wrote:Hate to put a dampener on the discussion, but I'll still be amazed if they include 1.5 in this.

It would be great, since then I'll actually get to play/own it - but they'll be bastards to all the PCB purchasers. They didn't release the AK LE ver. in the 360 package so I don't see why they'd do the same here.
Doesn't 1.5 have tweaked graphics and a new soundtrack? If 1.5 isn't included I'd imagine they would use the new assets, tweak the scoring and call it something else - that way not screwing the PCB collectors and still giving us shiny new things to look at and bop to.
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Re: Mushihimesama HD (360)

Post by CStarFlare »

Skykid wrote:Hate to put a dampener on the discussion, but I'll still be amazed if they include 1.5 in this.

It would be great, since then I'll actually get to play/own it - but they'll be bastards to all the PCB purchasers. They didn't release the AK LE ver. in the 360 package so I don't see why they'd do the same here.
The Akai Katana Limited Ver. was kind of a unique beast - it doesn't even offer the option to be coin operated. Mushi Matsuri seems more like a Black Label that was just less convenient to order, so it wouldn't surprise me to see it on the port. I'd be a little disappointed if they didn't include it, or at least an arrange mode that is very near to it.

I'd also be disappointed if we didn't get the Blue version as well. That might actually be more likely than 1.5 (assuming they still have the code :roll: )
Last edited by CStarFlare on Thu Feb 02, 2012 4:09 am, edited 1 time in total.
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Re: Mushihimesama HD (360)

Post by rancor »

dan76 wrote:....that way not screwing the PCB collectors and still giving us shiny new things to look at and bop to.
I think that through reprints and such, CAVE have proven literally dozens of times that they really don't give a shit about PCB collectors..
Given their current financial straits, probably even less so now.
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Re: Mushihimesama HD (360)

Post by TJB »

Pretty hype about this, I wonder if they'd include Mushihimetama? I know it's basically Uo Puco ~tits edition~ but uh, no harm eh?
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Re: Mushihimesama HD (360)

Post by TrevHead (TVR) »

Skykid wrote:Hate to put a dampener on the discussion, but I'll still be amazed if they include 1.5 in this.

It would be great, since then I'll actually get to play/own it - but they'll be bastards to all the PCB purchasers. They didn't release the AK LE ver. in the 360 package so I don't see why they'd do the same here.
I dunno how it is in the other shmup fan circles but if its similar to here then most folk are pretty much expecting 1.5 to be part of this release one way or another. I doubt CAVE would risk jeopardizing the success of this release
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Re: Mushihimesama HD (360)

Post by Skykid »

rancor wrote:
dan76 wrote:....that way not screwing the PCB collectors and still giving us shiny new things to look at and bop to.
I think that through reprints and such, CAVE have proven literally dozens of times that they really don't give a shit about PCB collectors..
Given their current financial straits, probably even less so now.
I agree, their money grubbing knows no bounds - however, charging fans through the ass for a limited ed. PCB and then porting it less than a year on seems a bit extreme even by their very low standards.

However as cstarflare mentioned, 1.5 was usable by arcade operators, unlike AKLimited, so that does lean a little more toward the possibility of it being on there.

I'd like it to be, but I'm still thinking they'll remix a few new modes, maybe Blue, maybe Mushi Tama as mentioned above, instead. Hope I'm wrong though (sorry Pang/Sven.)
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Re: Mushihimesama HD (360)

Post by Never_Scurred »

Skykid wrote:
rancor wrote:
dan76 wrote:....that way not screwing the PCB collectors and still giving us shiny new things to look at and bop to.
I think that through reprints and such, CAVE have proven literally dozens of times that they really don't give a shit about PCB collectors..
Given their current financial straits, probably even less so now.
I agree, their money grubbing knows no bounds - however, charging fans through the ass for a limited ed. PCB and then porting it less than a year on seems a bit extreme even by their very low standards.
Well, shmup gamers often have more money than sense when it comes to Cave PCB's. Can't fault Cave for taking advantage of that.
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Re: Mushihimesama HD (360)

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Who knows, the 360 port might include a Mushihimesama 2.0 or even a Black Label. All this fruitless speculation won't be included in the port though sadly, nor the virgin tears.
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Re: Mushihimesama HD (360)

Post by Never_Scurred »

emphatic wrote:Who knows, the 360 port might include a Mushihimesama 2.0 or even a Black Label. All this fruitless speculation won't be included in the port though sadly, nor the virgin tears.
Virgin tears will be added as DLC.
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Re: Mushihimesama HD (360)

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emphatic wrote:Who knows, the 360 port might include a Mushihimesama 2.0 or even a Black Label. All this fruitless speculation won't be included in the port though sadly, nor the virgin tears.
If cave pulled the 'bioware community approach' on their games and included shmups.com fan wishes & speculations on their future games, the results would be banned from sale on every civilised country in the world :)
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Re: Mushihimesama HD (360)

Post by hermosaguy »

I would expect at least a Black Label with this when released.
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Re: Mushihimesama HD (360)

Post by StarCreator »

hermosaguy wrote:I would expect at least a Black Label with this when released.
You have very strange expectations.
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Re: Mushihimesama HD (360)

Post by hermosaguy »

StarCreator wrote:
hermosaguy wrote:I would expect at least a Black Label with this when released.
You have very strange expectations.
Er, 1.5
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Re: Mushihimesama HD (360)

Post by chempop »

Let's recap:

Mushi 1.5 PCB is released - 99% of us lose sleep over not being able to play it

Counter stop confirmed - 99% of us can now sleep easily because it's a broken game

Mushi HD is announced - speculation that 1.5 is included, but isn't fixed, bitching and moaning commence to the full extend of the jaws

I love this place :mrgreen:

I'm thrilled about this port, regardless of which modes it includes, and regardless of broken counterstops. Even if the HD upgrade is the only new feature (it won't be), that is more than enough for me - Mushi is a classic, one of my favorite cave games of all time.
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Re: Mushihimesama HD (360)

Post by DrTrouserPlank »

I'd have thought that if they put 1.5 out there it would be via 1st print DLC code, similar to futari 1.01 and MMP matsuri.
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Re: Mushihimesama HD (360)

Post by Never_Scurred »

DrTrouserPlank wrote:I'd have thought that if they put 1.5 out there it would be via 1st print DLC code, similar to futari 1.01 and MMP matsuri.
Would just be more for you to complain about.
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Re: Mushihimesama HD (360)

Post by dunpeal2064 »

DrTrouserPlank wrote:I'd have thought that if they put 1.5 out there it would be via 1st print DLC code, similar to futari 1.01 and MMP matsuri.
A good point. I'm unsure though. With Futari, it seems like they put a mode that they didn't think would be as popular, so they could sell black label. Then again, they gave DFK 1.51 away as dlc so that they could sell black label, and 1.51 is generally viewed to have scoring issues, so maybe the modes with scoring issues are given away instead of sold seperately?

Also, it seems there is a fine line between sharing criticism and bitching. I think very few people here would actually avoid this port due to the bug (although a few seem like it), but it is a fair criticism. Much more fair than most of what we heard about Muchi Muchi Pork/Pink Sweets (Menu bitching, no demo mode bitching, uggy ass game bitching)

These complaints are valid, even if they don't apply to the entire forum.
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Re: Mushihimesama HD (360)

Post by Zorator »

Special World wrote:
Zorator wrote:Looking over the past few pages, one might get the impression that western fans don't want to see Mushi 1.5 ported unless the counterstop bug gets fixed. Personally I just want Mushi 1.5, counterstop or no counterstop. Beggars can't be choosers when the game in question is a limited PCB release for collectors. Since Cave hasn't made up their mind about what modes to include, I don't think the fanbase should be giving them the idea that they don't want 1.5 unless they put the effort in to fixing the bug, if they get that impression they might decide against porting 1.5 altogether out of laziness.

To those who are anal about score bugs: don't ruin it for the rest of us. There is always a chance that there will be a bugfix as DLC, so please hold your criticisms for at least a little while.
I don't think anybody who wasn't crazy would get that impression, and I think you're ridiculous for assuming they might.
Your right, it was kind of an exaggeration. The cynic in me has come to always assume developers will take the laziest course of action possible. Although if that were the case with this game it probably wouldn't be HD to begin with. I still wouldn't put it past Cave to abandon porting it if they got the idea that people wanted bugfix or nothing, not that they take stock in what people say on message boards anyway(or that anyone even said that yet).

What I should have gone with instead is:
"So how long until someone pledges to not buy the game if the counsterstop bug isn't fixed in 1.5?"

Skimming through the thread it seemed like people were getting ahead of themselves, with this being only a title and announcement at this point, but I guess I gauged the reaction wrong. Yesterday was just one of those on-edge days for me.
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