Mushihimesama HD (360) 24th May 2012
Re: Mushihimesama HD (360)
Bit silly to compare a hypothetical bug that would ruin the game for everyone, to an existing one that might have ruined the game for three or four people since it's release. Course it should be fixed if it's easy enough to do, but i'd still rather have the game than not either way.
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StarCreator
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Re: Mushihimesama HD (360)
For those not paying attention, looks like we have a possible explanation for the counterstop bug. Definitely something that needs a fix.
Re: Mushihimesama HD (360)
Looking over the past few pages, one might get the impression that western fans don't want to see Mushi 1.5 ported unless the counterstop bug gets fixed. Personally I just want Mushi 1.5, counterstop or no counterstop. Beggars can't be choosers when the game in question is a limited PCB release for collectors. Since Cave hasn't made up their mind about what modes to include, I don't think the fanbase should be giving them the idea that they don't want 1.5 unless they put the effort in to fixing the bug, if they get that impression they might decide against porting 1.5 altogether out of laziness.
To those who are anal about score bugs: don't ruin it for the rest of us. There is always a chance that there will be a bugfix as DLC, so please hold your criticisms for at least a little while.
To those who are anal about score bugs: don't ruin it for the rest of us. There is always a chance that there will be a bugfix as DLC, so please hold your criticisms for at least a little while.
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Special World
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Re: Mushihimesama HD (360)
My enjoyment of any game is entirely psychological. It's a pretty weak point to say "it's just your head preventing you from liking this." I could say that the people who are reaching the counterstop and suiciding on stage 3 are reacting to entirely psychological stimulus.Elixir wrote:The point is, no counterstop prevents anyone from enjoying any game, it's entirely psychological. I think you're pretty much deluding yourself if you play video games "to be the best", and not to better yourself.Special World wrote:Actually, the Mushi 1.5 counterstop would stand a good chance of ruining my fun, even if I never attain it.
Call me crazy.
If NTSC-J hadn't posted this, nobody would be complaining. Then it would be released to 360, and that one player would counterstop the game. Would you still buy the game? (hint: the answer is yes).
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Special World
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Re: Mushihimesama HD (360)
I don't think anybody who wasn't crazy would get that impression, and I think you're ridiculous for assuming they might.Zorator wrote:Looking over the past few pages, one might get the impression that western fans don't want to see Mushi 1.5 ported unless the counterstop bug gets fixed. Personally I just want Mushi 1.5, counterstop or no counterstop. Beggars can't be choosers when the game in question is a limited PCB release for collectors. Since Cave hasn't made up their mind about what modes to include, I don't think the fanbase should be giving them the idea that they don't want 1.5 unless they put the effort in to fixing the bug, if they get that impression they might decide against porting 1.5 altogether out of laziness.
To those who are anal about score bugs: don't ruin it for the rest of us. There is always a chance that there will be a bugfix as DLC, so please hold your criticisms for at least a little while.
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Never_Scurred
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Re: Mushihimesama HD (360)
I pretty much never play for score so fuck a counterstop bug and the 4 people who'd pop a hemorrhoid over it. Just release the game.
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Re: Mushihimesama HD (360)
It's pretty sad seeing people get heated over a genuine, objective criticism for once when the norm seems to be half the forum up in arms over some kind of scanline setting not being included in the screen options.
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Re: Mushihimesama HD (360)
reported for angry shitpostingSapz wrote:It's pretty sad seeing people get heated over a genuine, objective criticism for once when the norm seems to be half the forum up in arms over some kind of scanline setting not being included in the screen options.

Re: Mushihimesama HD (360)
Glad I could help!Elixir wrote:If NTSC-J hadn't posted this, nobody would be complaining.
I think 1.5 is still worth playing for the Original modes, both normal and MAX, and the counterstop won`t influence my purchase (assuming 1.5 is included at all).
Re: Mushihimesama HD (360)
Hate to put a dampener on the discussion, but I'll still be amazed if they include 1.5 in this.
It would be great, since then I'll actually get to play/own it - but they'll be bastards to all the PCB purchasers. They didn't release the AK LE ver. in the 360 package so I don't see why they'd do the same here.
It would be great, since then I'll actually get to play/own it - but they'll be bastards to all the PCB purchasers. They didn't release the AK LE ver. in the 360 package so I don't see why they'd do the same here.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
Re: Mushihimesama HD (360)
You're probably right. Oh well.Skykid wrote:Hate to put a dampener on the discussion, but I'll still be amazed if they include 1.5 in this.
It would be great, since then I'll actually get to play/own it - but they'll be bastards to all the PCB purchasers. They didn't release the AK LE ver. in the 360 package so I don't see why they'd do the same here.
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Special World
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Re: Mushihimesama HD (360)
I would be amazed if they didn't put 1.5 on the disc, considering Mushihimesama was already released on PS2 and they promised (allegedly) to make this package something special. You'd think they'd do as much as possible to make it clearly superior to the PS2 version.
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Re: Mushihimesama HD (360)
Doesn't 1.5 have tweaked graphics and a new soundtrack? If 1.5 isn't included I'd imagine they would use the new assets, tweak the scoring and call it something else - that way not screwing the PCB collectors and still giving us shiny new things to look at and bop to.Skykid wrote:Hate to put a dampener on the discussion, but I'll still be amazed if they include 1.5 in this.
It would be great, since then I'll actually get to play/own it - but they'll be bastards to all the PCB purchasers. They didn't release the AK LE ver. in the 360 package so I don't see why they'd do the same here.
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CStarFlare
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Re: Mushihimesama HD (360)
The Akai Katana Limited Ver. was kind of a unique beast - it doesn't even offer the option to be coin operated. Mushi Matsuri seems more like a Black Label that was just less convenient to order, so it wouldn't surprise me to see it on the port. I'd be a little disappointed if they didn't include it, or at least an arrange mode that is very near to it.Skykid wrote:Hate to put a dampener on the discussion, but I'll still be amazed if they include 1.5 in this.
It would be great, since then I'll actually get to play/own it - but they'll be bastards to all the PCB purchasers. They didn't release the AK LE ver. in the 360 package so I don't see why they'd do the same here.
I'd also be disappointed if we didn't get the Blue version as well. That might actually be more likely than 1.5 (assuming they still have the code

Last edited by CStarFlare on Thu Feb 02, 2012 4:09 am, edited 1 time in total.
Re: Mushihimesama HD (360)
I think that through reprints and such, CAVE have proven literally dozens of times that they really don't give a shit about PCB collectors..dan76 wrote:....that way not screwing the PCB collectors and still giving us shiny new things to look at and bop to.
Given their current financial straits, probably even less so now.
Re: Mushihimesama HD (360)
Pretty hype about this, I wonder if they'd include Mushihimetama? I know it's basically Uo Puco ~tits edition~ but uh, no harm eh?
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TrevHead (TVR)
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Re: Mushihimesama HD (360)
I dunno how it is in the other shmup fan circles but if its similar to here then most folk are pretty much expecting 1.5 to be part of this release one way or another. I doubt CAVE would risk jeopardizing the success of this releaseSkykid wrote:Hate to put a dampener on the discussion, but I'll still be amazed if they include 1.5 in this.
It would be great, since then I'll actually get to play/own it - but they'll be bastards to all the PCB purchasers. They didn't release the AK LE ver. in the 360 package so I don't see why they'd do the same here.
Re: Mushihimesama HD (360)
I agree, their money grubbing knows no bounds - however, charging fans through the ass for a limited ed. PCB and then porting it less than a year on seems a bit extreme even by their very low standards.rancor wrote:I think that through reprints and such, CAVE have proven literally dozens of times that they really don't give a shit about PCB collectors..dan76 wrote:....that way not screwing the PCB collectors and still giving us shiny new things to look at and bop to.
Given their current financial straits, probably even less so now.
However as cstarflare mentioned, 1.5 was usable by arcade operators, unlike AKLimited, so that does lean a little more toward the possibility of it being on there.
I'd like it to be, but I'm still thinking they'll remix a few new modes, maybe Blue, maybe Mushi Tama as mentioned above, instead. Hope I'm wrong though (sorry Pang/Sven.)
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ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
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Never_Scurred
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Re: Mushihimesama HD (360)
Well, shmup gamers often have more money than sense when it comes to Cave PCB's. Can't fault Cave for taking advantage of that.Skykid wrote:I agree, their money grubbing knows no bounds - however, charging fans through the ass for a limited ed. PCB and then porting it less than a year on seems a bit extreme even by their very low standards.rancor wrote:I think that through reprints and such, CAVE have proven literally dozens of times that they really don't give a shit about PCB collectors..dan76 wrote:....that way not screwing the PCB collectors and still giving us shiny new things to look at and bop to.
Given their current financial straits, probably even less so now.
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Re: Mushihimesama HD (360)
Who knows, the 360 port might include a Mushihimesama 2.0 or even a Black Label. All this fruitless speculation won't be included in the port though sadly, nor the virgin tears.

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Never_Scurred
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Re: Mushihimesama HD (360)
Virgin tears will be added as DLC.emphatic wrote:Who knows, the 360 port might include a Mushihimesama 2.0 or even a Black Label. All this fruitless speculation won't be included in the port though sadly, nor the virgin tears.
"It's a joke how the Xbox platform has caught shit for years for only having shooters, but now it's taken on an entirely different meaning."-somebody on NeoGAF
Watch me make Ketsui my bitch.
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Re: Mushihimesama HD (360)
If cave pulled the 'bioware community approach' on their games and included shmups.com fan wishes & speculations on their future games, the results would be banned from sale on every civilised country in the worldemphatic wrote:Who knows, the 360 port might include a Mushihimesama 2.0 or even a Black Label. All this fruitless speculation won't be included in the port though sadly, nor the virgin tears.

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hermosaguy
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Re: Mushihimesama HD (360)
I would expect at least a Black Label with this when released.
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StarCreator
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Re: Mushihimesama HD (360)
You have very strange expectations.hermosaguy wrote:I would expect at least a Black Label with this when released.
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hermosaguy
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Re: Mushihimesama HD (360)
Er, 1.5StarCreator wrote:You have very strange expectations.hermosaguy wrote:I would expect at least a Black Label with this when released.
Re: Mushihimesama HD (360)
Let's recap:
Mushi 1.5 PCB is released - 99% of us lose sleep over not being able to play it
Counter stop confirmed - 99% of us can now sleep easily because it's a broken game
Mushi HD is announced - speculation that 1.5 is included, but isn't fixed, bitching and moaning commence to the full extend of the jaws
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I'm thrilled about this port, regardless of which modes it includes, and regardless of broken counterstops. Even if the HD upgrade is the only new feature (it won't be), that is more than enough for me - Mushi is a classic, one of my favorite cave games of all time.
Mushi 1.5 PCB is released - 99% of us lose sleep over not being able to play it
Counter stop confirmed - 99% of us can now sleep easily because it's a broken game
Mushi HD is announced - speculation that 1.5 is included, but isn't fixed, bitching and moaning commence to the full extend of the jaws
I love this place

I'm thrilled about this port, regardless of which modes it includes, and regardless of broken counterstops. Even if the HD upgrade is the only new feature (it won't be), that is more than enough for me - Mushi is a classic, one of my favorite cave games of all time.
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DrTrouserPlank
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Re: Mushihimesama HD (360)
I'd have thought that if they put 1.5 out there it would be via 1st print DLC code, similar to futari 1.01 and MMP matsuri.
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Never_Scurred
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Re: Mushihimesama HD (360)
Would just be more for you to complain about.DrTrouserPlank wrote:I'd have thought that if they put 1.5 out there it would be via 1st print DLC code, similar to futari 1.01 and MMP matsuri.
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dunpeal2064
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Re: Mushihimesama HD (360)
A good point. I'm unsure though. With Futari, it seems like they put a mode that they didn't think would be as popular, so they could sell black label. Then again, they gave DFK 1.51 away as dlc so that they could sell black label, and 1.51 is generally viewed to have scoring issues, so maybe the modes with scoring issues are given away instead of sold seperately?DrTrouserPlank wrote:I'd have thought that if they put 1.5 out there it would be via 1st print DLC code, similar to futari 1.01 and MMP matsuri.
Also, it seems there is a fine line between sharing criticism and bitching. I think very few people here would actually avoid this port due to the bug (although a few seem like it), but it is a fair criticism. Much more fair than most of what we heard about Muchi Muchi Pork/Pink Sweets (Menu bitching, no demo mode bitching, uggy ass game bitching)
These complaints are valid, even if they don't apply to the entire forum.
Re: Mushihimesama HD (360)
Your right, it was kind of an exaggeration. The cynic in me has come to always assume developers will take the laziest course of action possible. Although if that were the case with this game it probably wouldn't be HD to begin with. I still wouldn't put it past Cave to abandon porting it if they got the idea that people wanted bugfix or nothing, not that they take stock in what people say on message boards anyway(or that anyone even said that yet).Special World wrote:I don't think anybody who wasn't crazy would get that impression, and I think you're ridiculous for assuming they might.Zorator wrote:Looking over the past few pages, one might get the impression that western fans don't want to see Mushi 1.5 ported unless the counterstop bug gets fixed. Personally I just want Mushi 1.5, counterstop or no counterstop. Beggars can't be choosers when the game in question is a limited PCB release for collectors. Since Cave hasn't made up their mind about what modes to include, I don't think the fanbase should be giving them the idea that they don't want 1.5 unless they put the effort in to fixing the bug, if they get that impression they might decide against porting 1.5 altogether out of laziness.
To those who are anal about score bugs: don't ruin it for the rest of us. There is always a chance that there will be a bugfix as DLC, so please hold your criticisms for at least a little while.
What I should have gone with instead is:
"So how long until someone pledges to not buy the game if the counsterstop bug isn't fixed in 1.5?"
Skimming through the thread it seemed like people were getting ahead of themselves, with this being only a title and announcement at this point, but I guess I gauged the reaction wrong. Yesterday was just one of those on-edge days for me.