Project SEED [PC]

A forum for saving and showing off all your hi scores
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Despatche
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Project SEED [PC]

Post by Despatche »

I just hopped on ZAPZAP today and found this new game. "3 minutes score attack STG." Looks crazy. I can't get it to work though, can you?

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1.  NTSC-J     - 5,719,024
2.  tinotormed - 5,671,741
3.  RNG        - 4,029,591
4.  mjclark    - 3,675,407
5.  SIK-07     - 1,870,177
Last edited by Despatche on Fri Dec 30, 2011 5:33 pm, edited 7 times in total.
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mjclark
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Re: Project SEED [PC]

Post by mjclark »

Working fine here on Windows 7:
mjclark - 690,674

It's actually rather good if not a little simplistic.
Rank increases as the game continues and destroying a yellow star clears the screen of bullets but also bumps up rank even further so by the final minute things are pretty hectic. You start with 5 lives but not sure what the penalty is for dying...
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Sik-07
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Re: Project SEED [PC]

Post by Sik-07 »

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SIK-07 - 1,870,177
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NTSC-J
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Re: Project SEED [PC]

Post by NTSC-J »

Fun game, nice find.

NTSC-J - 5,086,746
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RNGmaster
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Re: Project SEED [PC]

Post by RNGmaster »

RNG - 4,029,591

Damn high rank is hard. Anyways, nice game. Thanks for the find Despatche.
also dat music
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tinotormed
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Re: Project SEED [PC]

Post by tinotormed »

mjclark wrote:Not sure what the penalty is for dying...
Nope. You only become invulnerable for 5 seconds when you get hit.

Also today, I reached level 202 and WOW, everything goes right at me. So yes, rank does increase rapidly over time , but they also give more points upon survival. So you know what they say, no risk, no reward.
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mjclark
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Re: Project SEED [PC]

Post by mjclark »

mjclark - 1,331,415

Slightly less shameful score :D
From the readme there's also a webpage to submit hiscores and comments:
http://ws.formzu.net/fgen/S73826252/

Thanks for this Despatche! You've found a gem :D
How are you getting screenshots? If I do printscreen and then paste I'm just getting a black box.
Button 2 or X to boost ship speed (invaluable) and R for hi score replay at title screen.
The fact that the different enemies fire different colour bullets is also quite useful in identifying your immediate threats and taking them out, at least early on before the screen has become a sea of madness!
Last edited by mjclark on Tue Dec 27, 2011 1:16 pm, edited 1 time in total.
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mjclark
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Re: Project SEED [PC]

Post by mjclark »

mjclark - 1,747,951

Getting better all the time...
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NTSC-J
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Re: Project SEED [PC]

Post by NTSC-J »

NTSC-J - 5,338,084

I think I've hit a wall already. Curious to see the Japanese scores for this...
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mjclark
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Re: Project SEED [PC]

Post by mjclark »

mjclark - 2,728,167
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tinotormed
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Re: Project SEED [PC]

Post by tinotormed »

Great caravan game. Should be given more attention though.

tinotormed - 5,671,741
http://twitpic.com/7zn3fq

Yeah, and the run is recorded as well and I am planning on uploading it later days.
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NTSC-J
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Re: Project SEED [PC]

Post by NTSC-J »

NTSC-J - 5,696,864
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mjclark
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Re: Project SEED [PC]

Post by mjclark »

mjclark - 3,675,407

This is addictive eh?
Looking forward to seeing those 5mill replays too :D
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NTSC-J
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Re: Project SEED [PC]

Post by NTSC-J »

NTSC-J - 5,719,024

Yea it definitely is addictive. I may need to stop, though, until I see a superplay. I don't like inching along with my score like this. ZAP says that 10 million is possible :/

btw, to take print-screen picks, I boot up the game in window mode.
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