XRGB-mini Framemeister

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BuckoA51
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Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

Out of interest I'll check Saturn/SNES with pure sync on the Edge a bit more extensively once I'm done with Xmas stuff :)

Oh also I should mention the Megadrive/Genesis is the only console where I have to turn output frame lock OFF on the Edge before it works properly, going directly or through XRGB3 B1.
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Konsolkongen
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Re: XRGB-mini Framemeister (now available !)

Post by Konsolkongen »

Your MegaDrive was weird, with a 25ms audio delay on the Edge, right? What does the Edge say about refresh-rate when you are playing MegaDrive?
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Re: XRGB-mini Framemeister (now available !)

Post by Konsolkongen »

Artemio wrote:Can't wait to get mine... I am broker, but my brother bought one for me as a Christmas present. I am particularly interested in the Neo Geo performance which sounds great

Hopefully I will join you next week with mine. Want to play Odin's sphere.
Looking forward to hearing your Neo Geo results. What TV do you have?
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BuckoA51
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Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

Your MegaDrive was weird, with a 25ms audio delay on the Edge, right? What does the Edge say about refresh-rate when you are playing MegaDrive?
Fluctuates constantly between 59.33 and 59.42.

Fudoh, since you have the Everdrive, did you try a Sega Master System game at all?
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

They're fine through the Everdrive, but they were fine before on my XRGB-3 setup....
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BuckoA51
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Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

Oh okay thanks, my Everdrive performs exactly like the real SMS converter with Master System games, i.e sync dropouts or warped screen top, though the Extron helps.
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RGB32E
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Re: XRGB-mini Framemeister (now available !)

Post by RGB32E »

Thanks for the link... though your shenanigans with ringing baffles me... Are you sure you own a framemeister? Or are you fronting with a DVDO Edge? ;) It shouldn't look at all like the pictures you posted. I never had any ringing with FW 1.03 or 1.04... Here's what it should look like (no ringing):

Image

Image

Image

Sounds like the RGA cables are funky. I purchased a Genesis 1 cable... you get what you pay for... :? As you can see from my Genesis 1 pictures, there should be no jail bars or issues aside from 480i RGB "no picture" issue (not a specific issue to the Genesis). The RGB cable I used was one I built myself! :)
retr0gamer wrote:Beta firmware is up, v1.04:
http://translate.googleusercontent.com/ ... X1dhvZVssA

http://www.micomsoft.co.jp/XRGBminiV1.04E.zip

The menus are actually in english now ;)
Ringing on SNES is gone, but the genesis problem still exists.
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RGB32E
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Re: XRGB-mini Framemeister (now available !)

Post by RGB32E »

SGGG2 wrote:@ RGB32E

Depending on the set, problems with noise, improper scan area, I've used two VGA/Component transcoders (Audio Authority, HDFury2) and they soften the image quite a bit. PS3/HDMI > Fury2/component looks *exactly* like YPbPr direct from the PS3 so I assume it's near reference quality, it's difficult to image the Kramer being better, but I've been surprised before. I prefer using B0 over the Gefen for certain titles, hence my curiosity...
The Kramer doesn't soften the image (and I'm picky about that). There's just the general issues with color info being lost when converting from RGB to YUV. No color bleeding/blooming with the FC-14 (unlike the inexpensive units on eBay). So yes, I still say the FC-14 is defacto (looking for the least possible conversion loss).
SGGG2 wrote:I cannot believe how sharp those 16-bit shots are. The XRGB-3's sharper on your setup?! :shock:
Thanks for the complement! Once I manually adjusted the H_SCALER setting (have to set it for each input/resolution :shock: ) the mini is overall just as sharp as the XRGB-3, and in some ways much cleaner!

Also, not sure if I mentioned it already, but the Atari Jaguar RGB looks considerably better on the XRGB-mini than the XRGB-3!!! I was surprised about that... but then again, the Jaguar is one of the most awesome systems ever! ;)
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Re: XRGB-mini Framemeister (now available !)

Post by fagin »

240p stuff looks pretty awesome on the mini by the looks of it.
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

@RGB32E: which SNES model do you exactly own ? And which RGB cable do you use ? Your Mario World shots are even sharper than mine. With an old SFC and the original Nintendo SFC RGB cable I get a tiny amount of smearing right to any deep black edges.
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Re: XRGB-mini Framemeister (now available !)

Post by retr0gamer »

Yeah, his SNES pictures look different from mine even now without the ringing. I had darkened pixels to the right of the text on the screen that looked like they belonged there (gave a light shadow effect). Apparently not! I have a newer-model fat SNES with the molded eject button.

BTW I checked the working (non raw-sync) Genesis cable from the eBay seller, there are 220uF caps on r,g,b, and that's all.

Here's what the SNES picture looks like now:

Image

Sharpness is set to 1. Setting it to 0 makes the picture look worse (the right sides of the text blur more into the "shadow")

BTW this is the Super Mario World as it exists on Super Mario All-Stars -- I don't know if it differs in any way from the original.

As for the Genesis, I have a Model 2 (VA3 I think) -- no jailbars on blue, and only light jailbars in red and green on the benchmark rom. In actual games I couldn't notice any jailbars (like in the sonic-looking scrolling test on the benchmark rom). This is using the cable described above.
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Re: XRGB-mini Framemeister (now available !)

Post by Zapf »

RGB32E - were you able to confirm the pinout you put up temporarily on the gamesx wiki? [obsolete link deleted]
Last edited by Zapf on Mon Dec 26, 2011 4:37 pm, edited 1 time in total.
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RGB32E
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Re: XRGB-mini Framemeister (now available !)

Post by RGB32E »

Zapf wrote:RGB32E - were you able to confirm the pinout you put up temporarily on the gamesx wiki? http://www.gamesx.com/wiki/doku.php?id= ... 1323969776
Taking offline (PM sent).
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RGB32E
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Re: XRGB-mini Framemeister (now available !)

Post by RGB32E »

Fudoh wrote:@RGB32E: which SNES model do you exactly own ? And which RGB cable do you use ? Your Mario World shots are even sharper than mine. With an old SFC and the original Nintendo SFC RGB cable I get a tiny amount of smearing right to any deep black edges.
The pictures were from a revised SNES. The cable I used was a shortened SHVC-010 with polymer caps. I'll update with more info when I can...
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Fudoh
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

Please be careful with the pinouts listed at gamesx.com, at least as long this one's

http://www.gamesx.com/wiki/doku.php?id= ... amemeister

COMPLETELY different from this one:

[DELETED LINK TO THE WRONG PINOUT]
Last edited by Fudoh on Mon Dec 26, 2011 4:31 pm, edited 1 time in total.
Zapf
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Re: XRGB-mini Framemeister (now available !)

Post by Zapf »

yep. I linked an old revision of a different page, I assumed that page would have been updated (instead of a new one being created).
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

so which one's correct then ? Very uncool to upload an untested and wrong layout (whichever one's wrong) that could possibly damage the Mini if used.
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Re: XRGB-mini Framemeister (now available !)

Post by Zapf »

http://www.gamesx.com/wiki/doku.php?id= ... amemeister is legit. [url=http://Old_and_busted_so_its_gone]This one[/url] was made previously, then deleted (but its a wiki so the earlier revisions are there). I linked the wrong, earlier revision one assuming someone had just forgotten to update it with whatever the correct one was (which is sorta true, they just ended up making a new page and removing any links to that original one - I had the link in my pms).

You can see the new one has no revision history, and the old one had its content removed on the 17th (I assumed it would have been readded when the pinout was confirmed, instead of a new page being made). Hope this clears it up
Last edited by Zapf on Mon Dec 26, 2011 4:38 pm, edited 1 time in total.
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RGB32E
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Re: XRGB-mini Framemeister (now available !)

Post by RGB32E »

@Zapf and @Fudoh - How about you guys remove the old/incorrect links from your posts, or just delete the posts all together so that you are not sharing incorrect info!
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Re: XRGB-mini Framemeister (now available !)

Post by Konsolkongen »

RGB32E:

Your SMW shots are incredible. But I was wondering what output resolution you are using? The second horizontal line in the "0" next to the item box appear thinner than the other ones. This is also the case in retr0gamer's shot.
I was just wondering if this is a 1080p output thing, and if it will be noticeable when using scanlines?
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Re: XRGB-mini Framemeister (now available !)

Post by Fudoh »

I was just wondering if this is a 1080p output thing, and if it will be noticeable when using scanlines?
It's the same as on the XRGB-3 with dot_by_dot on and off. You will notice it with scanlines as well. You can switch to 720p instead (which I do anyway because of the ugly 1080p scanlines) or you can use the Zoom 2x function which will limit the output to 960 visible lines.
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Re: XRGB-mini Framemeister (now available !)

Post by Konsolkongen »

Ah cool thanks :)
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Re: XRGB-mini Framemeister (now available !)

Post by retr0gamer »

Great news everyone!
Image

I took a look at the raw sync cable for the genesis. It had a 75ohm resistor and 220uF capacitor in series on R,G,B, and composite sync. I removed the 75ohm resistor on the sync line. It now works perfectly with the mini -- no picture dropouts, no jailbars, and no dropouts on a white screen. Beautiful :) I'll try the same with the SNES cable tomorrow (if it's the same).

EDIT: Strange thing with the cable since removing the resistor though: the SCART commander switch now won't auto-detect the input and switch to it. I have to switch to manual mode and choose the input for the genesis for it to work.
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Re: XRGB-mini Framemeister (now available !)

Post by grahf »

I got my mini for Christmas from my fiance, and have been enjoying it a lot so far. This is the first quality upscan converter I've ever owned, but from the things I've read I'm glad I held out for this over an XRGB-3.

I have the latest revision (big) Super Famicom, which has excellent picture quality. However, it has the same shadow effect that your videos show, retr0gamer. I'm using an official Nintendo SHVC-010 RGB cable, so I just assumed that it wasn't the problem. Then I came across this page:
http://baku.homeunix.net/WiKi/rnx/index ... 1271677407
Looks like the SFC RGB cables are also victims of late 80s early 90s shitty capacitors. I guess I'll just swap them out, since they could be dry and still look OK.

I've also tested out my PC Engine, but just over composite for now. A lot of people say that the PCE has a fairly decent composite signal, but it honestly looks much better than I expected. It doesn't really matter because I have an NJM2267 RGB amp that I built a while ago, ready to go in :D
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Re: XRGB-mini Framemeister (now available !)

Post by retr0gamer »

I'd be surprised if it was a problem with the capacitors. I'm using brand new cables with brand new components (euro SCART with an SCART->jp21 adapter)
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Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

Strange thing with the cable since removing the resistor though: the SCART commander switch now won't auto-detect the input and switch to it. I have to switch to manual mode and choose the input for the genesis for it to work.
You have checked your setup without the SCART commander in the chain, right? Never underestimate a SCART switches ability to mess things up one way or another.
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Re: XRGB-mini Framemeister (now available !)

Post by retr0gamer »

The picture is perfect, I was just saying that since I screwed with the cable, the SCART Commander no longer autodetects the input with this cable. All my other consoles are still autodetecting fine. The manual states that it inspects pin 8 (control) and pin 16 (RGB) and all the video signals for input. When I turn the genesis on, the switch briefly changes its input to the genesis, then changes to another non-active input.

OT: can anyone recommend a place online to order the small capacitors, resistors, SCART heads, cables, 9-pin din, etc that I need to make my own cables?
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Re: XRGB-mini Framemeister (now available !)

Post by acem77 »

Anyone test this on a LG LCD LED backlit passive 3d tv?
I want to replace my xrgb2 plus and all the crazy stuff I bought to get that working on my new tv.
The main reason is I get a shimmering effect on pixels in random columns.
I don’t have enough adjustment like I had when using my Samsung dlps vga port.

My original post with my problem.
http://shmups.system11.org/viewtopic.php?f=6&t=39370
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Re: XRGB-mini Framemeister (now available !)

Post by franjipane »

Hi folks, first post here but have followed this thread for some time, lovely to see the reviews are really positive. Very excited about getting one as the picture on my Saturn is nasty on my 50 inch TV!

The Mini is going to be my first box of this type and I have a few of questions which I hope someone doesn't mind answering.

I live in the UK and have various Japanese consoles, Saturn, Megadrive, S.Famicom, Famicom.

Does anyone know of any issues using the Mini in the on a UK TV?

Slightly confused about what cables to get for each console and where from. Would Solaris be a good place to order cables from? I've found this place that sells snazzy looking custom cables http://www.retrogamingcables.co.uk/sega ... -pro-build

Saturn has a yellow, red and white cable, that's just composite I think?
My Famicom is hard wired with yellow and white RCA jacks, but has a free RF socket.
Super Famicom has S-video with white and red cables and looks the best of the bunch.
Megadrive I think I just need an RGB cable like the one linked above (is there a reason that cable uses the headphone output for stereo while some don't?).

Sorry for the many questions that probably seem bit daft on my first post!
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BuckoA51
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Re: XRGB-mini Framemeister (now available !)

Post by BuckoA51 »

The picture is perfect, I was just saying that since I screwed with the cable
I thought you were still having trouble with ringing and/or shadows round things?
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