Batsugun (Normal and Special) [Toaplan, 1993/1996]
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
Stage 3 is a whole different story. It makes very much sense there to bomb the stationary base as soon as it comes onto the screen to milk all the pigs for as long as possible. It's worth quite a bit.
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dunpeal2064
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Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
Ah ok, that is what I was tring to do to get that lavender pig on stage 2. What confuses me is, do I have to be shooting the turret when I input the macro? It seems like the turret dies too quickly for me to input more than 2 buttons.
I really need to learn how to score in the first loop, since Jupiter is a pretty big wall for me in the second loop.
Is it just finding those pigs that makes those scores so much higher? I see scores nearing 20mil but on the first loop still. Makes my stage 8 6.6 mil look pathetic.
I really need to learn how to score in the first loop, since Jupiter is a pretty big wall for me in the second loop.
Is it just finding those pigs that makes those scores so much higher? I see scores nearing 20mil but on the first loop still. Makes my stage 8 6.6 mil look pathetic.
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
You have to do it right after you've destroyed the tower. There's a time window of at least 3secs, it's very generous. It helps to do the wiggling constantly while you're destroying the tower to higher your chances of doing it correctly. At least that's what I do.What confuses me is, do I have to be shooting the turret when I input the macro? It seems like the turret dies too quickly for me to input more than 2 buttons.
The pigs aren't that important for scoring. The peach pigs won't give you any points at all.Is it just finding those pigs that makes those scores so much higher? I see scores nearing 20mil but on the first loop still. Makes my stage 8 6.6 mil look pathetic.
The most important trick in the game is the stage 4 boss trick. It gives you around 12mill points if you milk it perfectly without dying. You can suicide yourself on purpose there to gain yet another 5mill at least.
The second big scoring trick is the platform on stage 5 (3-4mill) and of course the round tanks on stage 5 (5-6mill).
Again, I suggest reading the ST for further information or the superplay on youtube, which demonstrates a counterstop at 99mill.
Batsugun ST
Counterstop Replay Part 1
Counterstop Replay Part 2
Counterstop Replay Part 3
Counterstop Replay Part 4
Last edited by Plasmo on Mon Sep 19, 2011 6:38 pm, edited 1 time in total.
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dunpeal2064
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Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
Thanks Plasmo!
I'll have to take a look through the guide again, but thats the trick where you let the tanks build up until they are flashing red and then bomb them? If so than I assume the suicide is for more bombs. Thats why you said something about having 7 bombs once you get to jupiter. Makes sense now.
I'm not sure which tricks you mean on stage 3. I know about the area with tons of pigs (which I apparently should bomb to milk them as much as possible)
I suppose I should look through the ST once again. I always have a hard time thining back to which enemies the ST is referring to, since I don't have the option to savestate or save replays
I don't suppose there is a superplay, or even just a first loop run where someone does these scoring tricks?
I'll have to take a look through the guide again, but thats the trick where you let the tanks build up until they are flashing red and then bomb them? If so than I assume the suicide is for more bombs. Thats why you said something about having 7 bombs once you get to jupiter. Makes sense now.
I'm not sure which tricks you mean on stage 3. I know about the area with tons of pigs (which I apparently should bomb to milk them as much as possible)
I suppose I should look through the ST once again. I always have a hard time thining back to which enemies the ST is referring to, since I don't have the option to savestate or save replays
I don't suppose there is a superplay, or even just a first loop run where someone does these scoring tricks?
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
http://www.youtube.com/watch?v=Iw9m5WwGh6E
Definitely check out where he positions himself during the stage 3 pigs. That can bump up your score to 2M. There's also a few safe spots during the Jupiter trick that makes it easier than it looks.
Definitely check out where he positions himself during the stage 3 pigs. That can bump up your score to 2M. There's also a few safe spots during the Jupiter trick that makes it easier than it looks.
Last edited by ratikal on Mon Sep 19, 2011 6:42 pm, edited 1 time in total.
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
Edited my post above with the links to the superplay. There's another one with Type A, but I guess the Type B one is more useful for you.I don't suppose there is a superplay, or even just a first loop run where someone does these scoring tricks?
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dunpeal2064
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Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
Awesome, thanks to both of you!
@Plasmo: I actually play all 3 characters in this game. I find them all really balanced. I have only managed to loop the game with Type B and Type C so far though.
@Plasmo: I actually play all 3 characters in this game. I find them all really balanced. I have only managed to loop the game with Type B and Type C so far though.
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
After watching the replay and reading the comments, I can finally shed light on some things that we thought were right over all these years, but that actually weren't. ratikal was right after all!
About the macro: It's actually not about a command you have to enter quickly, but simply about holding the right directions when destroying the object in question.
Stage 2: Hold RIGHT+DOWN
Stage 3: Hold DOWN
Stage 5: Hold LEFT+DOWN
And we have some exact numbers for the bonusses:
The stage 4 boss trick with all red tanks lined up is worth 1,311,680 per bomb.
The platform trick on stage 5 gives you 3,279,650 points.
Other stuff about the replay:
-You can get the second boss to shoot less by doing wide sweeps across the screen. This way it's possible to milk the boss for a few more points without doing too many risky maneuvers.
-Note that his milking strategy on stage 4 boss is far from being ideal. He destroys the first turrets way to slow and thus gets the nastier pattern sooner. It's possible to do the bomb trick 10-11 times before the nasty pattern starts. In the replay it already starts after the ninth bomb. Use this replay as a reference for a much better strategy. With some minor changes it's easily applicable for Type B aswell.
About the macro: It's actually not about a command you have to enter quickly, but simply about holding the right directions when destroying the object in question.
Stage 2: Hold RIGHT+DOWN
Stage 3: Hold DOWN
Stage 5: Hold LEFT+DOWN
And we have some exact numbers for the bonusses:
The stage 4 boss trick with all red tanks lined up is worth 1,311,680 per bomb.
The platform trick on stage 5 gives you 3,279,650 points.
Other stuff about the replay:
-You can get the second boss to shoot less by doing wide sweeps across the screen. This way it's possible to milk the boss for a few more points without doing too many risky maneuvers.
-Note that his milking strategy on stage 4 boss is far from being ideal. He destroys the first turrets way to slow and thus gets the nastier pattern sooner. It's possible to do the bomb trick 10-11 times before the nasty pattern starts. In the replay it already starts after the ninth bomb. Use this replay as a reference for a much better strategy. With some minor changes it's easily applicable for Type B aswell.
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
Special - Ratikal - 55,632,130 - Stage 12 - Type B (Beltania)
Starting to get more comfortable with the second loop. Still died right before Jupiter in the second loop and right before the GROUND OF THE GARAXY in the first >_<.
Starting to get more comfortable with the second loop. Still died right before Jupiter in the second loop and right before the GROUND OF THE GARAXY in the first >_<.
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
You're in top-3!
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
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tinotormed
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Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
Special - tinotormed - 10,217,540 - 8 - Type B (Beltiana)
http://twitpic.com/6vqwxd
1st post on the board.
1LC 1st loop. 2nd loop went so bad, but managed to score more than 10mil.
http://twitpic.com/6vqwxd
1st post on the board.
1LC 1st loop. 2nd loop went so bad, but managed to score more than 10mil.
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
Finally, this works perfectly in MAME!
Special - Estebang - 3,703,000 - 7 - Type A (Jeeno)
I managed to one-life everything up through Stage 3. Stage 5 onward was done completely blind, I hadn't gotten that far before. Haven't digested the commands for pigs and the like yet. I'm sure I can improve this a lot.
Gotta say, this and V-Five put some of Cave's works to shame, disregarding that many of the same staff worked on both.
Special - Estebang - 3,703,000 - 7 - Type A (Jeeno)
I managed to one-life everything up through Stage 3. Stage 5 onward was done completely blind, I hadn't gotten that far before. Haven't digested the commands for pigs and the like yet. I'm sure I can improve this a lot.
Gotta say, this and V-Five put some of Cave's works to shame, disregarding that many of the same staff worked on both.
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dunpeal2064
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Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
I really love this game, but I fail ass at that Jupiter trick, even after all the help from Ratikal and Plasmo.
I won't give up though!
I won't give up though!
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
Normal
SIK-07 - 10,424,770 - ALL - Type B (Beltiana)
http://twitpic.com/749pbc
pretty nervous in that boss fight but reached my goal ^_^
SIK-07 - 10,424,770 - ALL - Type B (Beltiana)
http://twitpic.com/749pbc
pretty nervous in that boss fight but reached my goal ^_^
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
Nice, very nice. Updated!
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
DOWN WITH THEM!
Ratikal - 85,679,920 - ALL - Type B (¯\_(ツ)_/¯)
I had four lives in reserve that could've been used to milk Jupiter more. The next logical step is to beat Plasmo (200k POINTS!!!) and get that counterstop!
.INP. No miss until Stage 12 Boss. It gets out of sync at the last boss, probably because I paused to check to see what button took screenshots (F12, but in the rush, you can never be sure) for the big moment (it was gonna happen no matter what at that point). I didn't use bombs for the last boss or lost a life during him which got me the 4M points.
Ratikal - 85,679,920 - ALL - Type B (¯\_(ツ)_/¯)
I had four lives in reserve that could've been used to milk Jupiter more. The next logical step is to beat Plasmo (200k POINTS!!!) and get that counterstop!
.INP. No miss until Stage 12 Boss. It gets out of sync at the last boss, probably because I paused to check to see what button took screenshots (F12, but in the rush, you can never be sure) for the big moment (it was gonna happen no matter what at that point). I didn't use bombs for the last boss or lost a life during him which got me the 4M points.
Last edited by ratikal on Wed Nov 02, 2011 8:52 pm, edited 2 times in total.
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
Jesus christ, way to beast STG this week
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
Great progress there!
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
Ratikal - 90,913,010 - ALL - Type B (Beltiana)
Still working on this. If I don't fuck up the third and fourth loop I should be golden. I don't have an .inp for this one because it fucking desynced in the fourth stage. I guess this version of MAME doesn't like pauses, even if its just to scratch my nose. Guess I'll have to disable the button from now on.
Still working on this. If I don't fuck up the third and fourth loop I should be golden. I don't have an .inp for this one because it fucking desynced in the fourth stage. I guess this version of MAME doesn't like pauses, even if its just to scratch my nose. Guess I'll have to disable the button from now on.
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
Almost there!
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
The result of me finally learning that "pigs exist!"
Special:
Estebang - 6,894,000 - 8 - Type B (Beltiana)
One life was shamefully wasted almost as soon as I spawned. Having a tough time sweeping close to enemies to stop their suicide bullets from coming out. I also failed to transport the mecha in Stage 5 across the gap for the special bonus.
Special:
Estebang - 6,894,000 - 8 - Type B (Beltiana)
One life was shamefully wasted almost as soon as I spawned. Having a tough time sweeping close to enemies to stop their suicide bullets from coming out. I also failed to transport the mecha in Stage 5 across the gap for the special bonus.
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
Not bad. :)
Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
I got in a few games this evening
Batsugun Special pcb
Akraten - 5,614,370 - 8 - Type B (Beltiana)
Batsugun Special pcb
Akraten - 5,614,370 - 8 - Type B (Beltiana)
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
This game is awesome. I got to the second loop on my first full run in Special.
Special - JEP - 5,450,530 - 8 - A (Jeeno)
Special - JEP - 5,450,530 - 8 - A (Jeeno)
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
Normal
SIK-07 - 17,235,160 - 5 - Type B (Alteeno)
http://twitpic.com/9pi87x
Wasn't quick enough with the bomb :C I wanna push this a bit higher and clear it.
SIK-07 - 17,235,160 - 5 - Type B (Alteeno)
http://twitpic.com/9pi87x
Wasn't quick enough with the bomb :C I wanna push this a bit higher and clear it.
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
I thought no one would beat Fragmare's record. Well done!
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
Wow those things in stage 5 really are worth a ton of points. Easily 3/4ths of my score.
Special
trap15 - 8,117,470 - 5 - Type B (Beltiana)
Special
trap15 - 8,117,470 - 5 - Type B (Beltiana)
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
Re: Batsugun (Normal and Special) [Toaplan, 1993/1996]
ORLY?!?! Good job, Sik! I remember the compo I got that score. I never really learned the game, myself. I simply used Rando's own scoring guide against him lol. I think Rando ended up scoring like 18M+ iirc, but he never uploaded his score. Maybe one day I'll make another run at this and see what I can get.Sik-07 wrote:Normal
SIK-07 - 17,235,160 - 5 - Type B (Alteeno)
http://twitpic.com/9pi87x
Wasn't quick enough with the bomb :C I wanna push this a bit higher and clear it.