Dark Souls- PS3, Xbox 360, PC

A place where you can chat about anything that isn't to do with games!
Post Reply
User avatar
Jeneki
Posts: 2627
Joined: Wed Aug 12, 2009 4:56 pm
Location: Minnesota, USA

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by Jeneki »

Got my copy, only played for an hour though. Having Demons Souls fresh in my mind really helped with the basics (such as hitting the correct button to attack instead of using an item, that used to get me all the time when Demons Souls was first released). I haven't seen any gameplay videos or read any guides yet, so I went in blind other than my knowledge of the first game.

I didn't notice an install on the PS3 version, however it did take a while to create the trophies and save game slots. I always groan when the very first thing a game does is download a patch, but it went a lot faster than most PS3 patches.

The intro sequence is a bit long, but the tutorial level is really cool. Good foreshadowing and use of terrain to preview what's ahead. Covers all the basics and makes it immediately clear that brute force won't work all the time and you have to use your brain a bit.

Lots of people are leaving "good luck" messages right next to the starting point. Like, everywhere in the tutorial. Seriously people give it a rest, it was only a half hour after midnight launch and the place was already spammed up.

Definitely lots of nooks and crannies to explore. The terrain is very dense, with little mini passages and rooms everywhere. It seems like it'd be very easy to get lost, but there's good variety in the terrain which makes it easier to remember how to get around.

Enemies are very dense at times, even early on. Lots of 3 on 1 fights, or even 5 on 1 if you don't wait for them to come to you. And off-screen ranged attacks, with several enemies in elevated positions tossing stuff all over the place and adding to the chaos. It's not very dangerous unless you stand still though, even greatly outnumbered I didn't feel hopelessly doomed.

Probably the hardest new thing about the A.I. is how quickly they follow up if they break your guard or knock you down. The won't hesitate to mash you into the pavement before you can recover and roll out of the way (bosses especially seem wired to push any advantage).

The only thing I don't like is the frame rate and controller responsiveness, which are not very good unfortunately. And no, it's not the windups; there's a noticeable delay between pushing a button and before you even start to move. There's also lots of choppy sections early on, even inside tunnels where I can't see very far.
Typos caused by cat on keyboard.
User avatar
CMoon
Posts: 6207
Joined: Tue Jan 25, 2005 10:28 pm

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by CMoon »

It's like christmas today. Can't believe how high my anticipation for this game had grown!

Edit: Incidentally, the US collector's edition definitely isn't too special. I guess I must have seen some euro unboxing that included the soundtrack and what I'm guessing was the strategy guide, on disc. No such luck here. At least the book is nice. The instruction manual is about the worst I've ever seen.
Randorama wrote:ban CMoon for being a closet Jerry Falwell cockmonster/Ann Coulter fan, Nijska a bronie (ack! The horror!), and Ed Oscuro being unable to post 100-word arguments without writing 3-pages posts.
Eugenics: you know it's right!
SHMUP sale page.
User avatar
Elixir
Posts: 5436
Joined: Sun Jun 26, 2005 3:58 am

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by Elixir »

CMoon wrote:It's like christmas today. Can't believe how high my anticipation for this game had grown!

Edit: Incidentally, the US collector's edition definitely isn't too special. I guess I must have seen some euro unboxing that included the soundtrack and what I'm guessing was the strategy guide, on disc. No such luck here. At least the book is nice. The instruction manual is about the worst I've ever seen.
Yeah, the European limited edition comes with:

The Dark Souls game.
The Artbook.
The Making of DVD.
The Official Sound Track CD.
The Complete' game guide (via download).

39.99 pounds, so $61 USD-ish. Unfortunately it's 120 NZD here. I'm not interested in English limited editions though. This game has music?
User avatar
brentsg
Posts: 2303
Joined: Sun Jul 12, 2009 9:01 pm
Location: St. Louis, MO USA

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by brentsg »

Am I blind, or is there no optional PS3 install?
Breaking news: Dodonpachi Developer Cave Releases Hello Kitty Game
User avatar
CMoon
Posts: 6207
Joined: Tue Jan 25, 2005 10:28 pm

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by CMoon »

I did not see one.
Randorama wrote:ban CMoon for being a closet Jerry Falwell cockmonster/Ann Coulter fan, Nijska a bronie (ack! The horror!), and Ed Oscuro being unable to post 100-word arguments without writing 3-pages posts.
Eugenics: you know it's right!
SHMUP sale page.
User avatar
Jeneki
Posts: 2627
Joined: Wed Aug 12, 2009 4:56 pm
Location: Minnesota, USA

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by Jeneki »

I haven't seen any load screens once the game begins, so I'm not sure what installing would gain us.
Typos caused by cat on keyboard.
User avatar
evil_ash_xero
Posts: 6245
Joined: Thu Jul 12, 2007 6:33 am
Location: Where the fish lives

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by evil_ash_xero »

I am kind of pissed that these PS3 games don't have the option. My God Of War Origins stutters from time to time, and there's no need for that.
User avatar
mesh control
Posts: 2496
Joined: Mon Dec 21, 2009 1:10 am
Location: internet

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by mesh control »

Has anyone seen any report on in game performance (frame drops, clipping, loading times, etc) comparisons between the two different consoles versions?

Not sure if I want to get it for the PS3 or the 360 yet. :|
lol
User avatar
drauch
Posts: 5638
Joined: Thu Oct 30, 2008 6:14 am

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by drauch »

God, both my roommates have this and are simultaneously playing in their respective rooms. I'm trying to fight the urge to the max.
BIL wrote: "Small sack, LOTS OF CUM" - Nikola Tesla
User avatar
CMoon
Posts: 6207
Joined: Tue Jan 25, 2005 10:28 pm

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by CMoon »

drauch wrote:God, both my roommates have this and are simultaneously playing in their respective rooms. I'm trying to fight the urge to the max.
Soon they will be sliding coins under your door.
Randorama wrote:ban CMoon for being a closet Jerry Falwell cockmonster/Ann Coulter fan, Nijska a bronie (ack! The horror!), and Ed Oscuro being unable to post 100-word arguments without writing 3-pages posts.
Eugenics: you know it's right!
SHMUP sale page.
User avatar
Elixir
Posts: 5436
Joined: Sun Jun 26, 2005 3:58 am

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by Elixir »

mesh control wrote:Has anyone seen any report on in game performance (frame drops, clipping, loading times, etc) comparisons between the two different consoles versions?

Not sure if I want to get it for the PS3 or the 360 yet. :|
It's practically identical, just get whatever version suits you.
iconoclast
Posts: 1758
Joined: Mon Nov 01, 2010 2:00 pm
Location: Massachusetts

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by iconoclast »

mesh control wrote:Has anyone seen any report on in game performance (frame drops, clipping, loading times, etc) comparisons between the two different consoles versions?

Not sure if I want to get it for the PS3 or the 360 yet. :|
http://www.eurogamer.net/articles/digit ... s-face-off

TL;DR they're basically identical.


From my own experience so far, the framerate is *mostly* fine, but it does get really choppy in some areas. I'm sure Blighttown in particular regularly hits single digits. Kinda ridiculous.
User avatar
drauch
Posts: 5638
Joined: Thu Oct 30, 2008 6:14 am

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by drauch »

CMoon wrote:
drauch wrote:God, both my roommates have this and are simultaneously playing in their respective rooms. I'm trying to fight the urge to the max.
Soon they will be sliding coins under your door.
:lol:
BIL wrote: "Small sack, LOTS OF CUM" - Nikola Tesla
User avatar
Leader Bee
Posts: 365
Joined: Thu May 06, 2010 12:33 pm
Location: Leeds, United Kingdom

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by Leader Bee »

According to some videos on youtoob it seems theres a weapon you can get from one of the bosses that takes 50 strength to use...

If i recall correctly Bramd from demons souls was the most strength heavy weapon in DS and that only took 36. I'm guessing either you level up much faster in DKs or this is really a special weapon you're supposed to be using on NG+?
The universe is neither hostile nor friendly, simply indifferent.

Even without my umbillical cable attached I still have over 12,000 plates of fortified armour AND I have my AT Field! There's NO WAY I can lose!!
User avatar
Zaarock
Posts: 1881
Joined: Mon Nov 07, 2005 4:18 pm
Location: Finland

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by Zaarock »

There is also a boss soul one that requires 56 strength. You don't level up much faster, but I guess NG+ is less special now. Also from the looks of it easier. Weekend of playing this starts soon :d
User avatar
UnscathedFlyingObject
Posts: 3636
Joined: Wed Jan 26, 2005 1:59 am
Location: Uncanny Valley
Contact:

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by UnscathedFlyingObject »

Is it me or the bonfires in this game are crazy far apart? I beat a boss and went through to another zone for like half an hour and died with 8000 souls just to lose them when marathoning to recover them.
"Sooo, what was it that you consider a 'good salary' for a man to make?"
"They should at least make 100K to have a good life"
...
User avatar
UnscathedFlyingObject
Posts: 3636
Joined: Wed Jan 26, 2005 1:59 am
Location: Uncanny Valley
Contact:

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by UnscathedFlyingObject »

Nvm, fuck this shit. I noticed I missed a shortcut after the boss. FUUUUCCCKKK lost 8000 souls.
"Sooo, what was it that you consider a 'good salary' for a man to make?"
"They should at least make 100K to have a good life"
...
sjewkestheloon
Posts: 1329
Joined: Sat Jan 29, 2005 10:12 pm
Location: Manchester

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by sjewkestheloon »

I am drooling over this. Will be raiding my game collection for stuff to trade in tomorrow so that I can hopefully pick it up after work. Demon's Souls was one of the main reasons for my jealousy of all PS3 owners.
Number of 1cc's : 5
Now playing: Gunbird
User avatar
Jeneki
Posts: 2627
Joined: Wed Aug 12, 2009 4:56 pm
Location: Minnesota, USA

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by Jeneki »

Is it just me or are bosses the least of our worries?

I've gone through three bosses in so far. Sure they do some heavy damage, but leave me with enough to back off and recover, and once I got the technique down I was able to defeat them in a few minutes. To compare, there's a couple black knight guys I run into that can one-shot kill me even when blocking, and I only do 1% damage or so to them per hit, so it's a good ten minutes of slogging away on them and hoping I don't screw up. There are also some really "holy crap" giant monsters but aren't bosses, some with more range than I can even see so I have to be dodging stuff before I even get to them.

Brings back memories of playing early Might and Magic games. "Oh cool, my newbie party found the cyclops cave, I wonder why it's named tha-" *splut*

Oh and the instruction manual is completely worthless. Now, I can understand leaving out item and weapon lists to let players discover them on their own. Early Kings Field games specifically stated they didn't tell you how things work because you're supposed to be in a foreign land and with no knowledge of what things are; that's cool and I can roll with that. But when it doesn't even tell you really basic, important control options like HOW TO JUMP, I have to wonder what they are thinking.
Typos caused by cat on keyboard.
User avatar
evil_ash_xero
Posts: 6245
Joined: Thu Jul 12, 2007 6:33 am
Location: Where the fish lives

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by evil_ash_xero »

For me, without walkthroughs and guides, and can't really enjoy these games. However, with them....good, tough times.
User avatar
Weak Boson
Posts: 506
Joined: Fri Jan 15, 2010 5:35 pm

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by Weak Boson »

Jeneki wrote:Oh and the instruction manual is completely worthless. Now, I can understand leaving out item and weapon lists to let players discover them on their own. Early Kings Field games specifically stated they didn't tell you how things work because you're supposed to be in a foreign land and with no knowledge of what things are; that's cool and I can roll with that. But when it doesn't even tell you really basic, important control options like HOW TO JUMP, I have to wonder what they are thinking.
You can jump in this game? I just got the PAL version and I'm downloading the free strategy guide now. It was advertised as the full strategy guide but on the download it says mini guide. I hope it's not just what should have been in the manual.
User avatar
Jeneki
Posts: 2627
Joined: Wed Aug 12, 2009 4:56 pm
Location: Minnesota, USA

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by Jeneki »

To jump: Hold O to run, then while running release O and quickly tap it again. I found quite a few items that are unaccessible without jumping, so it's important to know.
Typos caused by cat on keyboard.
iconoclast
Posts: 1758
Joined: Mon Nov 01, 2010 2:00 pm
Location: Massachusetts

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by iconoclast »

Jeneki wrote:Is it just me or are bosses the least of our worries?

I've gone through three bosses in so far. Sure they do some heavy damage, but leave me with enough to back off and recover, and once I got the technique down I was able to defeat them in a few minutes. To compare, there's a couple black knight guys I run into that can one-shot kill me even when blocking, and I only do 1% damage or so to them per hit, so it's a good ten minutes of slogging away on them and hoping I don't screw up. There are also some really "holy crap" giant monsters but aren't bosses, some with more range than I can even see so I have to be dodging stuff before I even get to them.
Aside from the first boss, I agree. I've killed 4 of them so far, and they're all pretty easy once you learn their patterns. The first boss gave me some trouble though - as a pure melee character, it can be hard to land a hit toward the second half of the battle without getting hit yourself.

I'm loving the game as much as I thought I would though. I'm just under 20 hours in, and I've already seen a ton of variety in the locations & enemies. Can't wait to see what else they have in store. Oh, and pretty much every stage has been good so far - I haven't come across anything terrible like 5-2 yet. :D
User avatar
guigui
Posts: 2227
Joined: Mon May 26, 2008 1:02 pm
Location: France

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by guigui »

UnscathedFlyingObject wrote:Nvm, fuck this shit. I noticed I missed a shortcut after the boss. FUUUUCCCKKK lost 8000 souls.
This message actually makes me want to play the game.
Bravo jolie Ln, tu as trouvé : l'armée de l'air c'est là où on peut te tenir par la main.
User avatar
Elixir
Posts: 5436
Joined: Sun Jun 26, 2005 3:58 am

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by Elixir »

So did anyone order the Asian English PS3/360 versions? Play-Asia just says "Oct", still. I'm wondering if it's actually out in Asia by now.

It's available locally but only in limited edition form, for some reason.
User avatar
CMoon
Posts: 6207
Joined: Tue Jan 25, 2005 10:28 pm

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by CMoon »

Great moment playing Dark Souls. Upon approach of the two gargoyles, had the opportunity to both summon a real player (yeah, his sign actually worked) and also summoned that sun knight dude. Three allies made absolute mincemeat of the gargoyles. I'm sure I would have died hundreds of times and feel sort of like a cheap ass, but on the other hand, it was really satisfying.
Randorama wrote:ban CMoon for being a closet Jerry Falwell cockmonster/Ann Coulter fan, Nijska a bronie (ack! The horror!), and Ed Oscuro being unable to post 100-word arguments without writing 3-pages posts.
Eugenics: you know it's right!
SHMUP sale page.
User avatar
MJR
Posts: 1726
Joined: Thu Jan 27, 2005 10:53 pm
Location: Finland
Contact:

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by MJR »

UnscathedFlyingObject wrote:Nvm, fuck this shit. I noticed I missed a shortcut after the boss. FUUUUCCCKKK lost 8000 souls.
Go right from the very first bonfire, up the stairs, to the bridge. You can drop down on a very narrow ledge. There's a fine ring. Wear it next time you got lots of souls. Won't happen again ;)
User avatar
evil_ash_xero
Posts: 6245
Joined: Thu Jul 12, 2007 6:33 am
Location: Where the fish lives

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by evil_ash_xero »

This game is pretty damn good, but I'm dreading going into the sewers(that's my next section). I don't want to deal with the curse! :shock:

I'll have to buy a couple of cures for it, from that guy in the bell tower. But that will be 8000 souls. God...lots of grinding to do...

There was one thing the lady that reviewed this game on IGN UK said, in the live stream, that is about right. She said that it's harder than Demon's Souls, but less disheartening. I think the check points and all that, does make it seem less frustrating, even though the game is harder. When I first got Demon's Souls, and had to go through each stage over and over, when the boss would kill me...that really almost made me give up. But in the end, it's the easier game. They're really out to kick your ass in this one.
User avatar
Weak Boson
Posts: 506
Joined: Fri Jan 15, 2010 5:35 pm

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by Weak Boson »

Spent quite a long time in the graveyard near firelink shrine luring skeletons to the cliff edge and whacking them off. Except the giant skeletons which usually jump off of their own accord. So I got in the catacombs managed to kill all those reviving skeletons and got to the bonfire. Then I had a brief skim of the guide where it said "for god's sake don't go in the catacombs until you're stronger". Should I press on like a man or would it be futile?
User avatar
MJR
Posts: 1726
Joined: Thu Jan 27, 2005 10:53 pm
Location: Finland
Contact:

Re: Dark Souls- "Spiritual Successor to Demon's Souls"

Post by MJR »

Weak Boson wrote:Spent quite a long time in the graveyard near firelink shrine luring skeletons to the cliff edge and whacking them off. Except the giant skeletons which usually jump off of their own accord. So I got in the catacombs managed to kill all those reviving skeletons and got to the bonfire. Then I had a brief skim of the guide where it said "for god's sake don't go in the catacombs until you're stronger". Should I press on like a man or would it be futile?
He did? That's interesting, because I have read that it is better to go up when you start the game.

And indeed, the undead burg (or what is what called) isn't that bad, but the skeletons were too much for me at the beginning.
Post Reply