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Sumez
Posts: 8765 Joined: Fri Feb 18, 2011 10:11 am
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by Sumez » Sat Jul 16, 2011 1:08 pm
Including the Darius boss
Also, the boss introes in Bubble Memories is a shout out to Darius.
AuraDRGN
Posts: 80 Joined: Fri Jun 17, 2011 5:04 am
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by AuraDRGN » Fri Jul 22, 2011 10:20 am
I found an espgaluda cameo on cave's new game "instant brain"
Tysavarin wrote: When playing other flight combat games, I think, "I COME FROM THE LAND OF ACE COMBAT, NOOOOBS!!!"
cj iwakura
Posts: 1802 Joined: Tue Jan 27, 2009 2:28 am
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by cj iwakura » Fri Jul 22, 2011 4:22 pm
Gravity defiance much?
heli wrote: Why is milestone director in prison ?, are his game to difficult ?
Zaarock
Posts: 1881 Joined: Mon Nov 07, 2005 4:18 pm
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by Zaarock » Fri Jul 22, 2011 4:46 pm
Space Invaders: Infinity Gene has some references some other Taito games, like the homing shot ship looks like a smaller version of the Rayforce ship and the power up items look like newalone particles from Metal Black. Second last boss on XBLA ver references Rez and Raycrisis I think. The iPhone version also had those Darius and Metal Black extra ships and horizontal levels.
T-hawk
Posts: 41 Joined: Fri Feb 25, 2005 5:08 am
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by T-hawk » Sun Jul 24, 2011 6:20 am
Shikigami no Shiro 2 names one of its music tracks "Metempsychosis", which is the title of the last stage in Ikaruga.
Ghegs
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by Ghegs » Sun Jul 24, 2011 6:42 am
No matter how good a game is, somebody will always hate it. No matter how bad a game is, somebody will always love it.
My videos
Mortificator
Posts: 2856 Joined: Tue Jun 19, 2007 1:13 am
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by Mortificator » Mon Jul 25, 2011 12:53 am
I just noticed the big Space Manbo from Space Manbow is in the background of stage 4 of Salamander 2.
RegalSin wrote: You can't even drive across the country Naked anymore
AuraDRGN
Posts: 80 Joined: Fri Jun 17, 2011 5:04 am
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by AuraDRGN » Fri Aug 12, 2011 2:09 pm
look on the back ground plz
Tysavarin wrote: When playing other flight combat games, I think, "I COME FROM THE LAND OF ACE COMBAT, NOOOOBS!!!"
evil_ash_xero
Posts: 6245 Joined: Thu Jul 12, 2007 6:33 am
Location: Where the fish lives
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by evil_ash_xero » Sat Aug 13, 2011 2:16 am
The Vic Viper showed up in ZOE 2.
AuraDRGN
Posts: 80 Joined: Fri Jun 17, 2011 5:04 am
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by AuraDRGN » Mon Aug 15, 2011 11:25 am
evil_ash_xero wrote: The Vic Viper showed up in ZOE 2.
i forgot that btw i've add you in facebook
Tysavarin wrote: When playing other flight combat games, I think, "I COME FROM THE LAND OF ACE COMBAT, NOOOOBS!!!"
Gespenst
Posts: 778 Joined: Sun May 03, 2009 10:32 am
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by Gespenst » Mon Aug 15, 2011 12:02 pm
Power Shovel (arcade/PSX,Taito) has a R-Gray and Silver Hawk cameo in one of the minigame, I think
Iaspis
Posts: 150 Joined: Wed Oct 04, 2006 8:48 pm
Location: Greece
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by Iaspis » Sat Aug 20, 2011 9:51 am
Navy Seals, an old Spectrum side-scroller had a space invaders minigame if I recall correctly
Iaspis
Posts: 150 Joined: Wed Oct 04, 2006 8:48 pm
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by Iaspis » Sat Aug 20, 2011 10:03 am
Also, from Vulgus:
Need I say more?
manatworks
Posts: 184 Joined: Sat Nov 01, 2008 10:27 am
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by manatworks » Sun Aug 21, 2011 9:14 am
Iaspis wrote: Also, from Vulgus:
Need I say more?
what's this sign actually?,i've spotted them in many capcom's game
Iaspis
Posts: 150 Joined: Wed Oct 04, 2006 8:48 pm
Location: Greece
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by Iaspis » Sun Aug 21, 2011 3:18 pm
manatworks wrote: Iaspis wrote: Also, from Vulgus:
Need I say more?
what's this sign actually?,i've spotted them in many capcom's game
It΄s the Yashichi. Initially an enemy sprite in Vulgus, it became the 1-up item in many Capcom games later on
PC Engine Fan X!
Posts: 9097 Joined: Wed Jan 26, 2005 10:32 pm
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by PC Engine Fan X! » Sun Aug 21, 2011 4:42 pm
Sidearms: Hyper Dyne PCB Factoid:
The Yashichi was featured in the 1986 PCB of Sidearms: Hyper Dyne as an power-up icon for full straight-on auto-fire upgrade in addition to the "star" icon that nets a player 3-way full auto-fire upgrade. Sidearms' 1up featured a very different icon nevertheless. It's possible to earn two 1ups via grabbing the hidden 1up icons and by reaching the 1up score extend as well for a grand total of six lives in reserve upon reaching the final end-game boss of Bozon (on default settings) on the USA region Sidearms PCB. (This same method applies to the original JPN region variant PCB of Sidearms as well but the default settings are a bit different for score extends and for coins per credit parameters.) Too bad there wasn't a Free Play option enabled for SA PCB though (although the credit number can be cranked up to 99 coins max if it needed be).
Hidden icons such as strawberries and even cows are featured in SA. How cool is that? Pick them up for added bonus points to your overall score.
Two peculiar SA enemy mecha sprites look like a homage/tribute to the classic 1982 Super Dimensional Fortress Macross anime series also.
PC Engine Fan X! ^_~
AuraDRGN
Posts: 80 Joined: Fri Jun 17, 2011 5:04 am
Location: indonesia
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by AuraDRGN » Mon Aug 22, 2011 5:48 am
Iaspis wrote: manatworks wrote: Iaspis wrote: Also, from Vulgus:
Need I say more?
what's this sign actually?,i've spotted them in many capcom's game
It΄s the Yashichi. Initially an enemy sprite in Vulgus, it became the 1-up item in many Capcom games later on
Not only as a 1up item but also as a score and a maximum powerup item too
Tysavarin wrote: When playing other flight combat games, I think, "I COME FROM THE LAND OF ACE COMBAT, NOOOOBS!!!"
AuraDRGN
Posts: 80 Joined: Fri Jun 17, 2011 5:04 am
Location: indonesia
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by AuraDRGN » Mon Aug 22, 2011 5:52 am
Iaspis wrote: manatworks wrote: Iaspis wrote: Also, from Vulgus:
Need I say more?
what's this sign actually?,i've spotted them in many capcom's game
It΄s the Yashichi. Initially an enemy sprite in Vulgus, it became the 1-up item in many Capcom games later on
Tysavarin wrote: When playing other flight combat games, I think, "I COME FROM THE LAND OF ACE COMBAT, NOOOOBS!!!"