you must have posted right before me. I guess we have the same feelings.Deca wrote:Little to no slowdown in my experience. I actually feel like the game might run faster overall even. On MAME I've come very close to a 1-all many times, but every time I play the saturn version I find myself struggling to get through stage 3.Casper<3 wrote:What's bad about the saturn port?Deca wrote:
I find the DDP saturn port just about unplayable
Starting Battle Garegga...
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burgerkingdiamond
- Posts: 1571
- Joined: Wed Oct 06, 2010 9:56 pm
- Location: Virginia, USA
Re: Starting Battle Garegga...
Let's Ass Kick Together!
1CCs : Donpachi (PCB - 1st loop) Dodonpachi (PCB - 1st loop) Battle Bakraid (PCB) Armed Police Batrider (PCB) Mushihimesama Futari 1.5 (360 - Original) Mushihimesama Futari BL (PCB - Original)
1CCs : Donpachi (PCB - 1st loop) Dodonpachi (PCB - 1st loop) Battle Bakraid (PCB) Armed Police Batrider (PCB) Mushihimesama Futari 1.5 (360 - Original) Mushihimesama Futari BL (PCB - Original)
Re: Starting Battle Garegga...
[DDP] Huh, on Mame I couldn't get past stage-4, got the Saturn port and cleared 1-loop in a few weeks. Probably more to do wig using a larger screen and proper stick though.
If I can't figure out madball with Miyamoto I'll probably stick with speed killing it, or try with Gain.
If I can't figure out madball with Miyamoto I'll probably stick with speed killing it, or try with Gain.
"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc
Re: Starting Battle Garegga...
okay so I wouldnt even buy DDP on saturn. just Garegga 

Re: Starting Battle Garegga...
Having all sorts of difficulty with:
- getting every bomb fragment at the opening
- miniblimp at stage2 beginning
- madball exploit with Miyamoto
What's annoying me is that I can get to BH2 but I can't successfully pull of these tricks in the beginning of the game.
Maybe I should just focus on the the 1CC, and worry about these tricks later on. I'm close to 8 mil as is which is proabaly enough extends for rank control...
Considering switching to Gain (c) or Bornam (b) since their bombs are helping my score compared to Miyamoto.
- getting every bomb fragment at the opening
- miniblimp at stage2 beginning
- madball exploit with Miyamoto
What's annoying me is that I can get to BH2 but I can't successfully pull of these tricks in the beginning of the game.
Maybe I should just focus on the the 1CC, and worry about these tricks later on. I'm close to 8 mil as is which is proabaly enough extends for rank control...
Considering switching to Gain (c) or Bornam (b) since their bombs are helping my score compared to Miyamoto.
"I've had quite a few pcbs of Fire Shark over time, and none of them cost me over £30 - so it won't break the bank by any standards." ~Malc
Re: Starting Battle Garegga...
I'm using a cheat to display the games rank. In Stage 5 after the Boss Rush, the rank counter says around 160 and yet it seems like it's too low (Low rank = high, high rank = low, min = 240, max = 32). The thing takes forever to kill using Black Zeppelin.
What I'm trying to ask is, does anyone know what the recommended counter is for each level?
What I'm trying to ask is, does anyone know what the recommended counter is for each level?