Tatsujin Ou (Truxton II)

A forum for saving and showing off all your hi scores
User avatar
Despatche
Posts: 4196
Joined: Thu Dec 02, 2010 11:05 pm

Tatsujin Ou (Truxton II)

Post by Despatche »

Image

Previous threads: 1 2
__________
3 lives, extends at 70K and then every 200K, Normal difficulty. Leave rapid fire on, leave invincibility off. Yes, the debug button is banned.

There are differences between versions labeled 達人王 (everything else) and versions labeled Truxton II (US and Europe), so they're being split.

If anyone really wants to play the FM Towns version, I'll add a board for it.

New Version here.
----------
Post scores in this format:

Code: Select all

VERSION
NAME - SCORE - STAGE - PLAYER SIDE - DETAILS
DETAILS is for which console or emulator, which region release, etc. I'm sure there's a difference between one "達人王" version and another.

Stages 7 through 12 are loop 2, stages 13 through 18 are loop 3, and so on.
__________
達人王

Code: Select all

 1. sikraiken     - 1,419,400 - 07 - ?? - MAME
 2. Flobeamer1922 - 1,362,560 - 07 - 1P - WolfMAME v0.216 (Japan, Taito)
 3. Prales        - 1,323,970 - 07 - 1P - ShmupMAME v4.2 (Japan)
 4. Vludi         - 1,255,820 - 07 - 1P - MAME v0.217 (Japan)
 5. NMS           - 1,164,210 - 07 - 1P - ShmupMAME v4.2 (Japan, Taito)
 6. Ruldra        - 1,114,140 - 06 - ?? - MAME
 7. Mills         -   814,770 - 05 - ?? - PCB
 8. chempop       -   811,460 - 05 - ?? - PCB
 9. MauCast       -   745,080 - 04 - 2P - ShmupMAME v4.2 (Japan)
10. Azinth        -   740,830 - 05 - ?? - ShmupMAME
11. TomuS         -   674,130 - 04 - ?? - MAME
12. Shepardus     -   661,030 - 04 - 1P - MAME v0.194
13. MHK           -   576,720 - 04 - ?? - PCB
14. CHI           -   518,930 - 03 - ?? - PCB
15. Steven        -   516,880 - 03 - 1P - MiSTer
16. PlasmaBlooD   -   498,570 - 03 - ?? - PCB
17. Akraten       -   383,560 - 03 - 1P - PCB
18. JEP           -   316,910 - 02 - ?? - PCB
19. ALFARABI      -   308 350 - 02 - ?? - PCB
20. Rupert H      -   302,540 - 02 - ?? - PCB
21. system11      -   274,410 - 02 - ?? - PCB
22. Samurai Fox   -   202,220 - 02 - ?? - WolfMAME v0.145
23. spadgy        -   170,790 - 02 - ?? - PCB
24. Robivy64      -   147,310 - 02 - ?? - PCB
Truxton II

Code: Select all

 1. Prales        - 2,297,950 - 11 - 1P - ShmupMAME v4.2 (Europe)
 2. Flobeamer1922 - 1,877,010 - 10 - 1P - WolfMAME v0.230 (Europe)
 3. Baron Rojo    - 1,356,230 - 07 - 1P - WolfMAME v0.157 (Europe)
 4. edusword      - 1,306,360 - 07 - 1P - MAME v0.217 (Europe)
 5. Ruldra        - 1,300,700 - 06 - ?? - MAME
 6. Vludi         - 1,298,320 - 07 - 1P - MAME v0.217 (Europe)
 7. mycophobia    - 1,242,570 - 07 - 1P - MAME
 8. TomuS         - 1,010,200 - 05 - ?? - MAME
 9. BLO           -   724,870 - 05 - ?? - MAME
10. ZPS           -   695,800 - 04 - 1P - ShmupMAME v4.2 (Europe)
11. Neo Gold      -   663,300 - 04 - ?? - PCB 
12. Rob           -   661,030 - 04 - ?? - MAME
13. KoopaTGR      -   539,100 - 04 - 1P - ShmupMAME v4.2 (Europe)
14. Edge          -   535'280 - 03 - ?? - MAME
15. Chico         -   520,260 - 03 - ?? - MAME
16. Despatche     -   517,240 - 03 - 1P - MAME Plus! v0.168 (Europe)
17. MX7           -   497,820 - 03 - ?? - MAME
18. RGC           -   450,283 - 03 - ?? - MAME
19. pieslice      -   446,910 - 03 - ?? - ShmupMAME v3.0b
20. Battletoad    -   434,260 - 03 - 1P - ShmupMAME v4.2 (US)
21. Evilmaxwar    -   421,980 - 03 - ?? - ShmupMAME
22. BAA           -   411,520 - 03 - ?? - ShmupMAME v3.0b
23. Ed Oscuro     -   356,660 - 02 - ?? - MAME
24. Sock          -   299,570 - 02 - ?? - MAME
25. Tar-Palantir  -   193,960 - 02 - 1P - MAME
26. Circa2113     -   181,420 - 02 - ?? - MAME
達人王 NEW VERSION

Code: Select all

 1. mycophobia    - 1,172,960 - 07 - 1P - MAME
 2. Steven        -   475,330 - 03 - 1P - MiSTer
Last edited by Despatche on Fri Mar 24, 2023 6:24 am, edited 74 times in total.
Rage Pro, Rage Fury, Rage MAXX!
User avatar
Evilmaxwar
Posts: 249
Joined: Thu Dec 16, 2010 5:23 pm

Re: Truxton II/Tatsujin Oh [Arcade]

Post by Evilmaxwar »

Truxton 2 , what a great game !! I remember i sucked at it but loved it none the less. Of course that was back when i was a soft core occasional shmuper . I wanna do better now and im done playing Zanac neo anyway.
I am so going to play this like right now. That means putting my 180 lbs tv in tate mode, urgh ...
User avatar
Despatche
Posts: 4196
Joined: Thu Dec 02, 2010 11:05 pm

Re: Truxton II/Tatsujin Oh [Arcade]

Post by Despatche »

Wow. Game's really slow, though. You might want to do your good/confidence-backed runs with tate, when you're ready.
Rage Pro, Rage Fury, Rage MAXX!
User avatar
Evilmaxwar
Posts: 249
Joined: Thu Dec 16, 2010 5:23 pm

Re: Truxton II/Tatsujin Oh [Arcade]

Post by Evilmaxwar »

Yeah this tv is very heavy. I fear im gonna drop it when i rotate it on the narrow shelve it sits on. Also its very high so i have to move my couch and stand on it to grab that monster. ITs really scary, but i love Tate too much. and its a blast on this TV.

After a few runs i reached mid stage 2. Gonna post my score when i get a little better.

Btw: Is there a special scoring system in this game and is there any use to the "fast forward" button ? What i can see is that it somehow piles monsters up sometimes. Then you can bomb the screen and it is funny but then i dont really have any use for it beside fast forwarding the first few seconds of the game.
User avatar
Despatche
Posts: 4196
Joined: Thu Dec 02, 2010 11:05 pm

Re: Truxton II/Tatsujin Oh [Arcade]

Post by Despatche »

Just destroy enemies and collect excess speedups/powerups. There's no penalty or gain for bombing/not bombing, though I don't know about lives.

Fast forward is a debug feature. Vimana has it too, but you have to flip a dipswitch to use it there. Don't use it in either game, lol.
Rage Pro, Rage Fury, Rage MAXX!
User avatar
bitkid
Posts: 148
Joined: Sun Mar 23, 2008 3:36 am
Location: Violent City
Contact:

Re: Truxton II/Tatsujin Oh [Arcade]

Post by bitkid »

Man this game makes me want to smash things quite literally. Each stage is so long but somehow it really feels like an accomplishment when you finally clear to the next area.
User avatar
Evilmaxwar
Posts: 249
Joined: Thu Dec 16, 2010 5:23 pm

Re: Truxton II/Tatsujin Oh [Arcade]

Post by Evilmaxwar »

Arggh this game is so infuriating, why is the speed upgrade making you so fast so you cant micro-dodge properly, I always end up losing a life at the first boss and then will needs a bomb to finish him off. Second boss is actually easier.

I was on a good run and then died stupidly from a tower snipe and ruined everything. Might as well post the score since i wont be the last one on the list . :shock:
Will try again tomorrow

Truxton II
Evilmaxwar - 242810 - 2 - Final burn legends
User avatar
Mills
Posts: 1107
Joined: Mon Oct 02, 2006 6:57 pm
Location: London, United Kingdom
Contact:

Re: Truxton II/Tatsujin Oh [Arcade]

Post by Mills »

The high speed movement of your craft is there for a reason, plus it was what made the original Truxton popular. Just get used to it or adjust your joystick setting if you can.
Image
User avatar
Evilmaxwar
Posts: 249
Joined: Thu Dec 16, 2010 5:23 pm

Re: Truxton II/Tatsujin Oh [Arcade]

Post by Evilmaxwar »

Yes i am practicing with full speed, it helps most of the times, especially in levels. Actually its mostly for the first boss that i seem to have an easier time at lower speed. After playing Truxton 2 if i try another shmup the ship feels slow lol.

Now my problem is i cant beat third boss ... After i break the two main cannons i die from the combination of spread shots and the two gizmos that sweep the screen. I searched on youtube and the only video i found , the guy just waits him out... I tried and did it but still it takes like 3 min to wait him out and i think waiting out bosses plain sucks.
User avatar
sikraiken
Posts: 1137
Joined: Tue Jan 25, 2005 11:08 pm

Re: Truxton II/Tatsujin Oh [Arcade]

Post by sikraiken »

The third boss gets messy when you start destroying it. I like to personally just wait, it's easier. The game is long as it is, it takes about 2 1/2 minutes for the boss to time out, and it'd take you a little time to destroy him anyway.
User avatar
Mills
Posts: 1107
Joined: Mon Oct 02, 2006 6:57 pm
Location: London, United Kingdom
Contact:

Re: Truxton II/Tatsujin Oh [Arcade]

Post by Mills »

Evilmaxwar wrote:Yes i am practicing with full speed, it helps most of the times, especially in levels. Actually its mostly for the first boss that i seem to have an easier time at lower speed. After playing Truxton 2 if i try another shmup the ship feels slow lol.

Now my problem is i cant beat third boss ... After i break the two main cannons i die from the combination of spread shots and the two gizmos that sweep the screen. I searched on youtube and the only video i found , the guy just waits him out... I tried and did it but still it takes like 3 min to wait him out and i think waiting out bosses plain sucks.
Nobody fights the 3rd boss as everyone goes for time out.
Image
User avatar
Evilmaxwar
Posts: 249
Joined: Thu Dec 16, 2010 5:23 pm

Re: Truxton II/Tatsujin Oh [Arcade]

Post by Evilmaxwar »

All right i am not gonna argue, waiting this one out is the way. I just hope to reach him on my first credit sometime.

Heres my latest hi-score :

Truxton 2 :
Evilmaxwar - 378640 - 2 - MAME ( shmupmame )

Died at second boss like a noob even though i near always beat him no bomb in practice, must have gotten nervous.
User avatar
Evilmaxwar
Posts: 249
Joined: Thu Dec 16, 2010 5:23 pm

Re: Truxton II/Tatsujin Oh [Arcade]

Post by Evilmaxwar »

Heres a little new hi score submission, i dont go up in the ranking but go up one level. I actually almost reached third boss.... look at the pic.
I really kept dying at the stupidest places , but ironically i still beat my hi-score.

Evilmaxwar - 421980 - 3 - SHMUPMAME 2.2

Image


Maybe wont be posting on this thread for a while, just fixed myself a 360 and got Raiden IV. :D
User avatar
azinth
Posts: 205
Joined: Mon May 25, 2009 4:29 am

Re: Truxton II/Tatsujinou [Arcade]

Post by azinth »

Tatsujin Oh:
Azinth - 630,050 - 4 - Shmupmame 3.0b

*barf*

edit:
Despatche wrote: Apparently, the Europe and US "Territory" settings (Truxton II) are harder than any other setting (Tatsujinou).
Isn't Tatsujinou supposed to be harder than Truxton II, not the other way around?
User avatar
Ruldra
Posts: 4222
Joined: Wed Mar 05, 2008 1:27 am
Location: Brazil

Re: Truxton II/Tatsujinou [Arcade]

Post by Ruldra »

Yep, Tatsujin Oh is the harder version.
[Youtube | 1cc list | Steam]
mastermx wrote:
xorthen wrote:You guys are some hardcore MOFOs and masochists.
This is the biggest compliment you can give to people on this forum.
User avatar
Mills
Posts: 1107
Joined: Mon Oct 02, 2006 6:57 pm
Location: London, United Kingdom
Contact:

Re: Truxton II/Tatsujinou [Arcade]

Post by Mills »

Anyone 2nd loop this game?
Image
User avatar
ChainsawGuitarSP
Posts: 937
Joined: Mon Mar 14, 2011 2:25 am

Re: Truxton II/Tatsujinou [Arcade]

Post by ChainsawGuitarSP »

I'd gladly be proven wrong, but no, no one's done it yet. Someone came dangerously close though. As in, died right at the final boss close. Hardest game ever? Y/N
Innovations in Recreational Electronic Media
User avatar
Despatche
Posts: 4196
Joined: Thu Dec 02, 2010 11:05 pm

Re: Truxton II/Tatsujinou [Arcade]

Post by Despatche »

I'm sure sik could if he wanted to.
azinth wrote:Isn't Tatsujinou supposed to be harder than Truxton II, not the other way around?
Thanks, I literally put the wrong word down.
Rage Pro, Rage Fury, Rage MAXX!
User avatar
azinth
Posts: 205
Joined: Mon May 25, 2009 4:29 am

Re: Truxton II/Tatsujinou [Arcade]

Post by azinth »

Hopefully this will quell any claims that this game can't be 2-Allled :wink: (how'd you even come to that conclusion, the WR is 10,000,000+ isn't it).

Here's a 2-All+ video that I had the pleasure of watching earlier tonight while it was streamed live. Don't know who the player is (Naut was the one who found the stream), but he managed to make it all the way to the end of 3-6 with a score of around 3.8 million. Phenomenal replay, especially 2-5 and 2-6. :o

Looks like loop 3 and onward are just repeats of the second loop.
User avatar
Limbrooke
Posts: 1884
Joined: Fri Dec 23, 2005 4:24 am
Location: Ontario, Canada
Contact:

Post by Limbrooke »

azinth wrote:Hopefully this will quell any claims that this game can't be 2-Allled :wink: (how'd you even come to that conclusion, the WR is 10,000,000+ isn't it).

Here's a 2-All+ video that I had the pleasure of watching earlier tonight while it was streamed live. Don't know who the player is (Naut was the one who found the stream), but he managed to make it all the way to the end of 3-6 with a score of around 3.8 million. Phenomenal replay, especially 2-5 and 2-6. :o

Looks like loop 3 and onward are just repeats of the second loop.
A hour 3 replay? Good grief. This is like a Gradius 3 replay - horribly long... thanks for sharing all the same, I'm sure it's a good one.
'Only a fool trusts his life to a weapon.'
User avatar
ChainsawGuitarSP
Posts: 937
Joined: Mon Mar 14, 2011 2:25 am

Re: Truxton II/Tatsujinou [Arcade]

Post by ChainsawGuitarSP »

Innovations in Recreational Electronic Media
User avatar
jepjepjep
Posts: 970
Joined: Tue Nov 18, 2008 7:42 pm

Re: Truxton II/Tatsujinou [Arcade]

Post by jepjepjep »

I just got this PCB. This game is tough.

Tatsujin Oh
JEP - 209,990 - 2 - PCB
User avatar
Evilmaxwar
Posts: 249
Joined: Thu Dec 16, 2010 5:23 pm

Re: Truxton II/Tatsujinou [Arcade]

Post by Evilmaxwar »

It is very tough and frustrating, but you still wanna come back to it :p
User avatar
jepjepjep
Posts: 970
Joined: Tue Nov 18, 2008 7:42 pm

Re: Truxton II/Tatsujinou [Arcade]

Post by jepjepjep »

Evilmaxwar wrote:It is very tough and frustrating, but you still wanna come back to it :p
You're totally right.
Small improvement,

JEP - 278,600 - 2 - PCB
User avatar
Krimzon Kitzune
Posts: 331
Joined: Wed Jun 15, 2005 8:31 pm

Re: Truxton II/Tatsujinou [Arcade]

Post by Krimzon Kitzune »

*
Last edited by Krimzon Kitzune on Tue Jun 18, 2013 8:59 pm, edited 1 time in total.
".... that would be rubbish."
User avatar
azinth
Posts: 205
Joined: Mon May 25, 2009 4:29 am

Re: Truxton II/Tatsujinou [Arcade]

Post by azinth »

*fart*

Image

Tatsuin Oh
Azinth - 740,830 - 5 - ShmupMAME

I went into the asshole stage 5 opening section with no bombs or lives left and somehow managed to ace the entire thing. Then in the very next section I crashed into the midboss while trying to pointblank. :x
User avatar
jepjepjep
Posts: 970
Joined: Tue Nov 18, 2008 7:42 pm

Re: Truxton II/Tatsujinou [Arcade]

Post by jepjepjep »

Tatsujin Oh

JEP - 316,910 - 2 - PCB
User avatar
Despatche
Posts: 4196
Joined: Thu Dec 02, 2010 11:05 pm

Re: Truxton II/Tatsujinou [Arcade]

Post by Despatche »

Truxton II
Despatche - 243,810 - 02 - ShmupMAME v3.0b (Europe)

Probably going to hate boss 1 forever.
Rage Pro, Rage Fury, Rage MAXX!
User avatar
MX7
Posts: 3223
Joined: Fri Mar 09, 2007 9:46 pm
Location: Cambridge
Contact:

Re: Truxton II/Tatsujinou [Arcade]

Post by MX7 »

MX7 - 497,820 - 03 - MAME

Truxton 2 score. Taking a break from Truxton 1. This is a walk in the park in comparison, though the game does feel a bit sparse.
pieslice
Posts: 200
Joined: Sat Mar 01, 2008 12:15 pm
Location: Finland

Re: Truxton II/Tatsujinou [Arcade]

Post by pieslice »

Been playing this a bit. Man, this is hard game. Great fun and great looking though, better gfx than DDP imo.
Got nearly to the third boss.

Truxton 2 - BAA - Stage 3 - 411,520, shmupmame 3.0
Post Reply