Virtual-On Force (360)

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Davey
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Re: New Sega game: Virtua On Force

Post by Davey »

I don't think so. There's a thread at oratan.com with a trailer, but I can't link to it right now (Websense :?).

Other than that, the only real news is that Hori is currently taking preorders for another batch of twinsticks; I assume they'll arrive around the time of VOF's launch. But they're expensive to begin with, and shipping them outside of Japan costs a fortune... I contacted NCSX, and they're not even sure if they're going to sell them this time. Even at $440, they lost money on the last batch. :shock:

No word yet on whether this will get released internationally. VOOM, VOOT, and Marz all made it over here, so that's promising, but it doesn't change the fact that this is a really niche game. If it ends up being Japanese only, I'll have to pray that some Japanese players will be willing to team up with the mediocre white guy with the bad ping time. :o
Phellan Wolf
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Re: New Sega game: Virtua On Force

Post by Phellan Wolf »

I really want one of those twin sticks. Also it would be interesting if SEGA decides to join Hori and bundle the game with the stick and adds and extra code to download VOoT
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Strider77
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Re: New Sega game: Virtua On Force

Post by Strider77 »

We have sanwa twin sticks at lizardlick for order if you are up to making your own.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
Phellan Wolf
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Re: New Sega game: Virtua On Force

Post by Phellan Wolf »

Strider77 wrote:We have sanwa twin sticks at lizardlick for order if you are up to making your own.
Sorry I am just too lazy and not really handy. If you don't mind making one and sell it for a reasonable price let me know :)
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Davey
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Re: New Sega game: Virtua On Force

Post by Davey »

Phellan Wolf wrote:Any news about the port?
Now there is.

- December 22 release date
- There will be regular and collector's editions

No news regarding a release outside of Japan.
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Re: New Sega game: Virtua On Force

Post by Phellan Wolf »

Davey wrote:
Phellan Wolf wrote:Any news about the port?
Now there is.

- December 22 release date
- There will be regular and collector's editions

No news regarding a release outside of Japan.
I have already preordered the memorial package. Whoa a 6 Cd's music box. I can't really wait for it. I just wish I find a Twin Stick for the 360.
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Gespenst
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Re: New Sega game: Virtua On Force

Post by Gespenst »

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Davey
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Re: New Sega game: Virtua On Force

Post by Davey »

Pre-order Force (LE only?), get robotits.

Link (in Japanese)
Image

Be sure to get your DOWNLOAD CORDE. :o
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Davey
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Re: New Sega game: Virtua On Force

Post by Davey »

This seems like something I should already know, but what's the difference between Asian and Japanese versions of Xbox 360 games?

Play-Asia is taking preorders for both versions of this game, but the Asian version is like $20 cheaper:

Asia
Japan

I have a Japanese console, FWIW.

Also, Virtual On had its 15th anniversary the other day:
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Zaarock
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Re: New Sega game: Virtua On Force

Post by Zaarock »

This has now been confirmed to be region free by sega (21st dec): http://vo-force360.sega.jp/index.shtml

Wasn't expecting this, probably importing the Asia version now :D
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Elixir
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Re: New Sega game: Virtua On Force

Post by Elixir »

Zaarock wrote:This has now been confirmed to be region free by sega (21st dec): http://vo-force360.sega.jp/index.shtml

Wasn't expecting this, probably importing the Asia version now :D
Fantastic news.

Tempted to order this, but I'm low on money due to Christmas and due to spending money all the time. Plus, nobody locally will buy it and there's no way I will learn this with a 360 controller.
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Thjodbjorn
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Re: New Sega game: Virtua On Force

Post by Thjodbjorn »

This was a big reason why I bought a J360. heh.

And I actually prefer the pad to the twin sticks... I'm able to manoever much quicker.
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Zaarock
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Re: New Sega game: Virtua On Force

Post by Zaarock »

Elixir wrote:Plus, nobody locally will buy it and there's no way I will learn this with a 360 controller.
360 pad is perfect in VOOT for me so I should be well prepared. I dont really get why this game is getting much attention though, oratorio tangram is clearly the better(deeper, faster, more balanced, etc..) game apart from the 2v2 aspect which it lacks.

The netcode was really good in VOOT so you shouldnt have any lag against japanese players.

edit: yeah, this rumor wasnt true.. (Also, looks like that same article by sega also says the game has english text if you're not using japanese as your 360 system language, sweet.)
Last edited by Zaarock on Thu Dec 30, 2010 7:18 pm, edited 1 time in total.
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Davey
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Re: New Sega game: Virtua On Force

Post by Davey »

Thjodbjorn wrote:This was a big reason why I bought a J360. heh.
You know, if my J360 dies, I'm replacing it with a US console. Everything I want to play is either region free or in MAME at this point.
Thjodbjorn wrote:And I actually prefer the pad to the twin sticks... I'm able to manoever much quicker.
Yeah, the pad vs. stick debate always comes up. Personally, I'm much better with a pad, but that's probably just due to experience. I doubt there are many people that learned the game with twin sticks that prefer a pad.

Rotation and curve dashes are way easier with twin sticks, but I find some things easier with pad (jump cancels, watari dashes). It might just be a matter of getting used to it, but I find stuff like this easier with a pad:

Side dash -> Watari into a forward dash -> cRW

or

Jump -> diagonal forward air dash -> Watari to forward air dash -> CW

I think most of the really high level players use twin sticks, but there are people that are really, really good with the pad.
Zaarock wrote:The netcode was really good in VOOT so you shouldnt have any lag against japanese players.
I'm wondering what the lag will be like in Force. Like what if you and I played against kongbox720 and a Japanese player? I'm not sure how all that gets routed, but those packets would be doing some serious traveling. :)
Zaarock wrote:Also, looks like that same article by sega also says the game has english text if you're not using japanese as your 360 system language, sweet.
Excellent. For me this is more important than it being region free. 8) (although it's probably like this because it's region free)
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Zaarock
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Re: New Sega game: Virtua On Force

Post by Zaarock »

Davey wrote:Rotation and curve dashes are way easier with twin sticks, but I find some things easier with pad (jump cancels, watari dashes). It might just be a matter of getting used to it, but I find stuff like this easier with a pad: ...
Yeah, also crouch attacks are easier with a pad of course. I can't imagine there being any easier way to do crouch prediction lasers than my control setup: Right turbo + crouch on RB.
Davey wrote:I'm wondering what the lag will be like in Force. Like what if you and I played against kongbox720 and a Japanese player? I'm not sure how all that gets routed, but those packets would be doing some serious traveling. :)
I messaged aniking and he says the lag is barely noticable (this was in coop though).

Me and the other finnish VOOT player, Teuska are both getting force. Will be fun having a finnish team to play ranked match or competitions with. I'm probably going with Myzr or Kagekiyo and he with Temjin Firefly.
dcharlie
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Re: Virtual-On Force (360)

Post by dcharlie »

the memorial box edition is so so so sexy. <3 <3 <3
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Thjodbjorn
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Re: Virtual-On Force (360)

Post by Thjodbjorn »

I kind of wish I had ordered that version!

My copy of the SE shipped today. I can't wait to play!
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MachineAres 1CC
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Re: Virtual-On Force (360)

Post by MachineAres 1CC »

Been playing this a bit throughout the day, its pretty impressive. Graphics were re-tooled and textures re-skinned to look much, much better in HD and the game seems to run more smoothly and a little bit faster, to be on-par with VOOT. Enjoying it quite a bit and want to get into mission mode and some online matches after Christmas, since I'll be busy through the weekend. If anyone wants to play some online matches, post gamertag here :) I tried 2 missions online and both were 4-player team matches and there was pretty much no lag whatsoever, and it was against Japanese players, so the netcode seems to be on par with VOOT.

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Zaarock
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Re: Virtual-On Force (360)

Post by Zaarock »

Nice to have another confirmation on the netcode.. that speed up sounds weird though? If its true then that's even better. I'll get my copy on monday and will probably be playing a lot since then. Since force is slower and dumbed down I'll switch to voot every once in a while when I want more action though :P (hell, I've been learning new stuff at an accelerated pace nowadays anyway)

I'll be up for Force and VOOT most of the time I'm online, Gamertag: Zaarock

Here is another list of western VO4 players from oratan.com: http://www.oratan.com/forum/viewtopic.p ... 67&start=0
Phellan Wolf
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Re: Virtual-On Force (360)

Post by Phellan Wolf »

I am just gone mad with this release. I have managed to get my hands on a new Twin Stick VO4 themed and the Memorial Box. I can't wait to put my hands on ti. It is been a while since I have played a Virtual On game (those wonderful Saturn and Dreamcast days :) ) I am glad that Sega decided to release the gam on DvD instead of XBLA though the memorial package should have inckuded VOT too as a prsent for the fans. I hate DLC.
I will soon post my impressions of both, the Twin Sticks and the game :D

Edit: Damn I have just forgotten. Merry christmas for everyone. I hope that Santa give you the games you wanted :lol:
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Zaarock
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Re: Virtual-On Force (360)

Post by Zaarock »

Phellan Wolf wrote:I am glad that Sega decided to release the gam on DvD instead of XBLA though the memorial package should have inckuded VOT too as a prsent for the fans. I hate DLC.
Well, VOOT is still 400msp(1/3 of the normal price..) on the japanese marketplace until the 27th because of the force launch, thats something at least. They were probably thinking most fans already have it and that those who dont can spare 6$ :p

Hope you like those twinsticks. I think they might actually be more useful for force than VOOT, rotating while dashing is more important afaik.
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Re: Virtual-On Force (360)

Post by Phellan Wolf »

Zaarock wrote:
Phellan Wolf wrote:I am glad that Sega decided to release the gam on DvD instead of XBLA though the memorial package should have inckuded VOT too as a prsent for the fans. I hate DLC.
Well, VOOT is still 400msp(1/3 of the normal price..) on the japanese marketplace until the 27th because of the force launch, thats something at least. They were probably thinking most fans already have it and that those who dont can spare 6$ :p

Hope you like those twinsticks. I think they might actually be more useful for force than VOOT, rotating while dashing is more important afaik.
That is nice to hear however has yous aid most of the fanbase already has downloaded the game and the few that haven't will sirely do it for that price. But I am still adamant as far as DLC goes.
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Elixir
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Re: Virtual-On Force (360)

Post by Elixir »

The limited edition is crazy, I love it.

http://blog.livedoor.jp/shinsha3/archives/1364213.html
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Re: Virtual-On Force (360)

Post by Phellan Wolf »

Elixir wrote:The limited edition is crazy, I love it.

http://blog.livedoor.jp/shinsha3/archives/1364213.html
You can have a better look in this video: http://www.youtube.com/watch?v=j5EAyDo0IVM

What I don't like is the artbook. It'd better be in hard cover though the whole package is very good.
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Thjodbjorn
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Re: Virtual-On Force (360)

Post by Thjodbjorn »

I hope to be able to put some time in this weekend (just got the game yesterday). What abbot the English text? I wasn't able to find it last night when I was poking around.
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Re: Virtual-On Force (360)

Post by MachineAres 1CC »

Thjodbjorn wrote:I hope to be able to put some time in this weekend (just got the game yesterday). What abbot the English text? I wasn't able to find it last night when I was poking around.
There is none on any version of the game, it was just a rumor.
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Thjodbjorn
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Re: Virtual-On Force (360)

Post by Thjodbjorn »

Aw, booo. Oh well. At least I can play it on either machine.
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Davey
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Re: Virtual-On Force (360)

Post by Davey »

Here's a translation thread at Oratan.

Hopefully I can play this soon... I've had the game since Christmas Eve, but my 360 won't read game discs any more (but it can read CDs... weird).
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Re: Virtual-On Force (360)

Post by MachineAres 1CC »

Davey wrote:Here's a translation thread at Oratan.

Hopefully I can play this soon... I've had the game since Christmas Eve, but my 360 won't read game discs any more (but it can read CDs... weird).
This game does read very wacky from the disc drive as well, now since we're on that subject. This is the only game in the 5 years I've had a 360 where the disc was so wonky it actually crashed once and said "disc is unreadable." The disc wasn't dirty or anything, it came right out of the case and didn't leave my system for a few days, but I think it was the 2nd day I was playing it and it crashed with a "disc unreadable" error. Has anyone else had this? I installed it to my hard drive after that and had no more problems.
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Re: Virtual-On Force (360)

Post by Strider77 »

I've hadn't had any of those issues and i haven't installed it on my hard drive. Have not invested huge amounts of time into it yet though.

The limited edition package is quite nice though, really glad I picked that up.
Damn Tim, you know there are quite a few Americans out there who still lives in tents due to this shitty economy, and you're dropping loads on a single game which only last 20 min. Do you think it's fair? How much did you spend this time?
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