Dodonpachi Daifukkatsu
Re: Dodonpachi Daifukkatsu
I could take a pic if you want, but it's not that high of a score. 1.51 is way more generous and easy to score in than 1.5 (I never really played this before the port, so this was done after my first few tries). I think the top scores on the leaderboards are over 10 times this (and there's no loop).
Re: Dodonpachi Daifukkatsu
Oh I see, I'm probably gonna be asking lots of questions about all the modes for a while...
Re: Dodonpachi Daifukkatsu
HA a second stage boss score
xbox ver. 1.51
Sandlegs - 20,717,962,670 - 2 Boss - B Power
I may do better with C? I'm having trouble killing the laser buddies with C though.
Need to stop hypering so much after i get past 2nd stage i believe.
xbox ver. 1.51
Sandlegs - 20,717,962,670 - 2 Boss - B Power
I may do better with C? I'm having trouble killing the laser buddies with C though.
Need to stop hypering so much after i get past 2nd stage i believe.

(2x middle fingers)
Re: Dodonpachi Daifukkatsu
1.51
frux - 159,791,448,450 - EX Boss - C-Bomb
Edit for pic (not that it's particularly good) and that I want to shoot Taisabachi in the face. I've gotten him so close to death now. I just want to die by Hibachi's hand. Hoping to break 200,000,000,000 or get to Hibachi tomorrow.
score picture
Also, it's odd that you get the ALL even if you die on the EX Bosses.
frux - 159,791,448,450 - EX Boss - C-Bomb
Edit for pic (not that it's particularly good) and that I want to shoot Taisabachi in the face. I've gotten him so close to death now. I just want to die by Hibachi's hand. Hoping to break 200,000,000,000 or get to Hibachi tomorrow.
score picture
Also, it's odd that you get the ALL even if you die on the EX Bosses.
Last edited by flux on Sat Dec 04, 2010 11:01 pm, edited 2 times in total.
Re: Dodonpachi Daifukkatsu
Btw, you might want to instate some kind of notation for 1.5/BL port scores (like it's done in the Futari thread, for instance).

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: Dodonpachi Daifukkatsu
Good idea, workin on it now.moozooh wrote:Btw, you might want to instate some kind of notation for 1.5/BL port scores (like it's done in the Futari thread, for instance).
Re: Dodonpachi Daifukkatsu
Updated. just to be clear, Arrange A only has one ship, correct?
-
tinotormed
- Posts: 1069
- Joined: Mon May 24, 2010 10:08 pm
- Location: Philippines
- Contact:
Re: Dodonpachi Daifukkatsu
Woah! That was one big score! And you only died a few times!SFKhoa wrote:Arrange A
SFKhoa - 680,437,731,308 - 2-2 Tsuujou
Re: Dodonpachi Daifukkatsu
ver 1.51
NTSC-J - 704,936,855,895 - 5 - C-Power
NTSC-J - 837,048,964,107 - 5 - A-Power
NTSC-J - 704,936,855,895 - 5 - C-Power
NTSC-J - 837,048,964,107 - 5 - A-Power
Re: Dodonpachi Daifukkatsu
Arrange A

no billion score for me because i missed both bee's at the end of stage 2-3.
need some practise at the loop. (only got ~200mrd from the loop at that run)
Code: Select all
1. CRI - 966,333,760,344 - 2-5 Tsuujou

no billion score for me because i missed both bee's at the end of stage 2-3.
need some practise at the loop. (only got ~200mrd from the loop at that run)
Last edited by CRI on Tue Dec 07, 2010 7:14 pm, edited 2 times in total.
Re: Dodonpachi Daifukkatsu
DDP DFK ver 1.51
Akraten - 77,194,404,010 - 1-4 - C Power
first crack at this 1.51

Akraten - 77,194,404,010 - 1-4 - C Power
first crack at this 1.51

Re: Dodonpachi Daifukkatsu
v1.51
NTSC-J - 1,209,561,331,704 - 5 - A-Power
Scoring is a bit busted so I guess I'll get to work on 1.5.
NTSC-J - 1,209,561,331,704 - 5 - A-Power
Scoring is a bit busted so I guess I'll get to work on 1.5.
Re: Dodonpachi Daifukkatsu
v1.51
NTSC-J - 1,542,942,937,861 - EX-Boss - A-Power
I guess I kept playing. :/
NTSC-J - 1,542,942,937,861 - EX-Boss - A-Power
I guess I kept playing. :/
Re: Dodonpachi Daifukkatsu
Updated everyones scores, hopefully I didn't miss any
Re: Dodonpachi Daifukkatsu
i didn't played much score run's since my last score. (best was 0,93 bil at stage 2-3 midboss)
today i will only do one demonstration run at a shmup meet.
but tomorrow i will try to get a new score.
another reason why i'm a bit slow at this game is that i still can't do the last laserwheels at stage 5.
today i will only do one demonstration run at a shmup meet.
but tomorrow i will try to get a new score.
another reason why i'm a bit slow at this game is that i still can't do the last laserwheels at stage 5.
Re: Dodonpachi Daifukkatsu
That laserwheel is pretty retarded, yeah.
I end up terminating my hypers early to abuse invincibility as much as I can for those parts.
I end up terminating my hypers early to abuse invincibility as much as I can for those parts.
Re: Dodonpachi Daifukkatsu
Fixed, sorry about that.SFKhoa wrote:Why am I still below CRI :p
And yes, the laser wheels are the bane of my existence with this game, I've never been able to do a perfect chain through stage 5 where I also scored 300 Bil+.
Re: Dodonpachi Daifukkatsu
I'm finally ranked 9th overall in Daifukkatsu Arrange A
SFKhoa - 1,746,952,196,385 - 2-5 Boss Tsuujou
http://www.twitpic.com/3f7v6r
SFKhoa - 1,746,952,196,385 - 2-5 Boss Tsuujou
http://www.twitpic.com/3f7v6r
Re: Dodonpachi Daifukkatsu
Nice, you aren't that far from 8th or 7th place either.SFKhoa wrote:I'm finally ranked 9th overall in Daifukkatsu Arrange A
SFKhoa - 1,746,952,196,385 - 2-5 Boss Tsuujou
http://www.twitpic.com/3f7v6r
Re: Dodonpachi Daifukkatsu
babby's first 2-ALL
ver 1.5 (xbox360)
EPS21 - 31,028,409,685 - 2-ALL Tsuujou - C-Strong
ver 1.5 (xbox360)
EPS21 - 31,028,409,685 - 2-ALL Tsuujou - C-Strong
Re: Dodonpachi Daifukkatsu
Hello, DaiFukkatsu! I have some puny scores for you!
1.5 Xbox 360
moozooh - 1,954,442,821 - 1-ALL - C-B
moozooh - 1,790,615,507 - 1-ALL - B-S
1.5 Novice
moozooh - 39,043,835,126 - 2-ALL - B-B
Now that I've 1-ALLed the game with both Strong and Bomb styles (Power is a bit out of my league), I'm gonna move back to Futari Original for the time being. Chaining is surprisingly hard in 1.5; with full hyper meter (or during the hyper use) it's almost as easy to drop a chain as in DOJ. :o
In Novice, however, the game pretty much chains itself in Bomb and Power styles.
1.5 Xbox 360
moozooh - 1,954,442,821 - 1-ALL - C-B
moozooh - 1,790,615,507 - 1-ALL - B-S
1.5 Novice
moozooh - 39,043,835,126 - 2-ALL - B-B
Now that I've 1-ALLed the game with both Strong and Bomb styles (Power is a bit out of my league), I'm gonna move back to Futari Original for the time being. Chaining is surprisingly hard in 1.5; with full hyper meter (or during the hyper use) it's almost as easy to drop a chain as in DOJ. :o
In Novice, however, the game pretty much chains itself in Bomb and Power styles.

Matskat wrote:This neighborhood USED to be nice...until that family of emulators moved in across the street....
Re: Dodonpachi Daifukkatsu
Initial scores:
1.5 Xbox 360
Sapz - 4,238,747,454 - 2-2 Boss - A-S
Sapz - 5,841,946,694 - 2-2 - A-B
Haven't touched B or C yet. I'm pleasantly surprised, this is a lot harder than it looked in videos (though I guess I should have expected that).
EDIT: Improved my A-S score.
1.5 Xbox 360
Sapz - 17,128,796,332 - 1-ALL - A-S
The Ura midbosses stopped coming after the second one, for some reason, so no loop.
On the other hand, got the first two stages down - 15.3b after the second boss.
Why so few Type A scores?
1.5 Xbox 360
Sapz - 4,238,747,454 - 2-2 Boss - A-S
Sapz - 5,841,946,694 - 2-2 - A-B
Haven't touched B or C yet. I'm pleasantly surprised, this is a lot harder than it looked in videos (though I guess I should have expected that).

EDIT: Improved my A-S score.
1.5 Xbox 360
Sapz - 17,128,796,332 - 1-ALL - A-S
The Ura midbosses stopped coming after the second one, for some reason, so no loop.

Why so few Type A scores?
STGT '11 - #1 | STGT '12 - #1

