STGT'10 Week 2: Xexex
-
Gähnende Leere
- Posts: 27
- Joined: Mon Aug 02, 2010 2:44 pm
-
clp
- Posts: 238
- Joined: Mon Aug 16, 2010 1:08 pm
Re: STGT'10 Week 2: Xexex
Count yourself lucky im yet to have one extend ever lol and that was after a good 30-40 credits wtf!Teku wrote:This. Either give them out every time or not at all, not some random crapfest.MX7 wrote:Got two 1-ups in the first half of stage one. Broken game is broken.

-
phrenzee
- Posts: 74
- Joined: Wed May 27, 2009 4:26 pm
- Location: Denmark
Re: STGT'10 Week 2: Xexex
phrenzee - Team Denmark - 358,500 - 1-3 - MAME


The sky above the port was the color of television, tuned to a dead channel.
-
Zerst
- Posts: 480
- Joined: Mon Aug 02, 2010 5:21 pm
Re: STGT'10 Week 2: Xexex
This game is growing on me a bit. I like managing the flint to use it as a big huge shield, and stage 3 is so much fun in that regard. Stage 6 is pretty dumb though, and the extend system is pure shit.
Dimahoo is a fun game.
<trap15> C is for Bakraid
<trap15> C is for Bakraid
-
ShadowWraith
- Posts: 218
- Joined: Sun Jul 27, 2008 6:40 pm
Re: STGT'10 Week 2: Xexex
Asdaflnkafla. The start of 2-7 is an absolute cunt. >>
At least I *finally* beat 2-3...
ShadowWraith - Team Sweet Tacos - 2,049,400 - 2-7 - MAME

At least I *finally* beat 2-3...
ShadowWraith - Team Sweet Tacos - 2,049,400 - 2-7 - MAME

-
Skykid
- Posts: 17661
- Joined: Sun Nov 18, 2007 2:16 pm
- Location: Planet Dust Asia
Re: STGT'10 Week 2: Xexex
What extend system?!Zerst wrote:This game is growing on me a bit. I like managing the flint to use it as a big huge shield, and stage 3 is so much fun in that regard. Stage 6 is pretty dumb though, and the extend system is pure shit.
Always outnumbered, never outgunned - No zuo no die
ChurchOfSolipsism wrote: ALso, this is how SKykid usually posts
-
ShadowWraith
- Posts: 218
- Joined: Sun Jul 27, 2008 6:40 pm
Re: STGT'10 Week 2: Xexex
The 'get lucky on hidden powerups being extends' system, of course. So far I haven't seen a single extend. 
-
Kollision
- Posts: 2605
- Joined: Sat Aug 16, 2008 3:48 am
- Location: BRA
- Contact:
Re: STGT'10 Week 2: Xexex
Today I tried the PSP version and got my first extend.
.... 
-
Aquas
- Posts: 1576
- Joined: Thu Jan 11, 2007 1:37 am
- Location: Minnesota, USA
- Contact:
Re: STGT'10 Week 2: Xexex
Aquas - League of Generally Nice People - 1,406,000 - 2-4 - MAME

I had a good fortune (even got the crazy fortune? in the high-score ranking) and got an extend in this run. Lucky me. I used it, too. Spent my lives recovering in the hyperspace stage.
You know I'm steppin' up to dis Konami shit.

I had a good fortune (even got the crazy fortune? in the high-score ranking) and got an extend in this run. Lucky me. I used it, too. Spent my lives recovering in the hyperspace stage.
You know I'm steppin' up to dis Konami shit.
STG Weekly!, 1cc's, twitch, XBL: DJ Aquazition
The in-game papers prove that being the paperboy is actually a position of the greatest importance,
ranking alongside top elected officials for notoriety. -Ed Oscuro
The in-game papers prove that being the paperboy is actually a position of the greatest importance,
ranking alongside top elected officials for notoriety. -Ed Oscuro
-
:::Redsun:::
- Posts: 42
- Joined: Sun Dec 06, 2009 5:24 pm
-
RGC
- Posts: 1571
- Joined: Wed Jan 31, 2007 12:23 am
- Location: UK
Re: STGT'10 Week 2: Xexex
RGC - Team Casino Royale - 513,200 - 1-4 - MAME32 Plus! 0.99
-
The Coop
- Posts: 2948
- Joined: Wed Mar 01, 2006 2:57 am
- Location: Outskirts of B.F.E.
Re: STGT'10 Week 2: Xexex

The Coop - Team Oldschoolers - 2,214,300 - 2-7 - MAME
Did better scoring this time, but still got clobbered at that damn spot with all the enemies crawling along the pipes.
-
dex
- Posts: 465
- Joined: Sun Jul 27, 2008 6:20 pm
Re: STGT'10 Week 2: Xexex
Yeah, seriously.Dragoforce wrote:Hey, lay it off guys. It's not like he did it on purpose the first time, I can only imagine how embarrassing it must have been for Luy.
Thread updated.
-
spineshark
- Posts: 274
- Joined: Thu Sep 13, 2007 6:28 am
Re: STGT'10 Week 2: Xexex
Yeah, but it's an old-school Konami game, so usually if you die it's time to start over anyway =/Zerst wrote:This game is growing on me a bit. I like managing the flint to use it as a big huge shield, and stage 3 is so much fun in that regard. Stage 6 is pretty dumb though, and the extend system is pure shit.
-
Rupert H
- Posts: 646
- Joined: Sun Dec 30, 2007 4:25 am
- Location: London
Re: STGT'10 Week 2: Xexex
Rupert H - Team Casino Royale - 455,300 - 1-4 - MAME
-
lgb
- Posts: 2179
- Joined: Thu Oct 18, 2007 2:12 pm
Re: STGT'10 Week 2: Xexex
nah it's easier than some games, but it's still tricky; I can die in stage 3 all the time and recover. dunno about the loop, it's probably difficult, don't carespineshark wrote:Yeah, but it's an old-school Konami game, so usually if you die it's time to start over anyway =/
-
CRI
- Posts: 586
- Joined: Mon Jun 19, 2006 8:51 am
- Location: Austria / Vienna
-
Aleanil
- Posts: 156
- Joined: Mon Jul 09, 2007 9:25 pm
Re: STGT'10 Week 2: Xexex
Aleanil - Team Lower Quartile - 138,500 - 1-1 - MAME
No matter how I try, I can't even beat level 1. I suuuuuuuuuuuuuuuuuuuuuuuuuuck. /done
No matter how I try, I can't even beat level 1. I suuuuuuuuuuuuuuuuuuuuuuuuuuck. /done

-
JusticeDude
- Posts: 9
- Joined: Sat Jul 03, 2010 2:07 pm
Re: STGT'10 Week 2: Xexex
Please remove my current score; it was accidentally not made on the Japanese ROM and I don't have a decent replacement score yet.
-
ReplicaX
- Posts: 17
- Joined: Sun Sep 06, 2009 4:43 pm
- Location: MA
Re: STGT'10 Week 2: Xexex
ReplicaX - Rocky Dennis Shooting Team - 558,000 - 1-5 - MAME

Final.

Final.
Q GrandAm 25 | NNC | Vewlix L AMI | Medieval Madness RE
Arcade Tech since 1994
Arcade Tech since 1994
-
t0yrobo
- Posts: 665
- Joined: Sun Feb 03, 2008 4:17 am
- Location: Grand Rapids, MI
Re: STGT'10 Week 2: Xexex
t0yrobo - Attack Ships on Fire - 335,700 - 1-3 - MAME
I know I should be able to improve this pretty easily. I'm feeling a lot better about this game than Cyvern, oh that game pissed me off.
I know I should be able to improve this pretty easily. I'm feeling a lot better about this game than Cyvern, oh that game pissed me off.
XBL - CountryGolden


-
mesh control
- Posts: 2496
- Joined: Mon Dec 21, 2009 1:10 am
- Location: internet
Re: STGT'10 Week 2: Xexex
mesh control - Underdogs - 1-4 - 404,500 - MAME
PSP was great for practice at work.
I will definitely improve this score by the end of the playing week.
PSP was great for practice at work.
I will definitely improve this score by the end of the playing week.
lol
-
njiska
- Posts: 2412
- Joined: Sun Jan 10, 2010 8:36 am
- Location: Waterloo, On, Canada
Re: STGT'10 Week 2: Xexex
njiska - Underdogs - 1-3 - 429,600 - MAME
May get another in before the weekend.
May get another in before the weekend.
Look at our friendly members:
MX7 wrote:I'm not a fan of a racist, gun nut brony puking his odious and uninformed arguments over every thread that comes up.
Drum wrote:He's also a pederast. Presumably.
-
pat33999
- Posts: 23
- Joined: Sat Dec 22, 2007 2:53 am
Re: STGT'10 Week 2: Xexex
pat33999 - Team Oldschoolers - 832,200 - 1-6 - MAME
-
trap15
- Posts: 7835
- Joined: Mon Aug 31, 2009 4:13 am
- Location: 東京都杉並区
- Contact:
Re: STGT'10 Week 2: Xexex
SquidMan - Super Sleep Fighters - 378,600 - 1-3 - MAME
@trap0xf | daifukkat.su/blog | scores | FIRE LANCER
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
<S.Yagawa> I like the challenge of "doing the impossible" with older hardware, and pushing it as far as it can go.
-
DBHashman93
- Posts: 78
- Joined: Tue Apr 10, 2007 8:33 pm
Re: STGT'10 Week 2: Xexex
Was able to bump the score up a bit (and make it out of stage 3!)
DBHashman93 - Team Lower Quartile - 447,000 - 1-4 - PSP
DBHashman93 - Team Lower Quartile - 447,000 - 1-4 - PSP

-
xris
- Posts: 817
- Joined: Mon Nov 09, 2009 12:27 am
Re: STGT'10 Week 2: Xexex
xris - League of Generally Nice People - 591,400 - 1-5 - Mame
I liked the fourth stage, all gooey and stuff. Then it switches to polygonal mish mash on stage 5, wtf?
I liked the fourth stage, all gooey and stuff. Then it switches to polygonal mish mash on stage 5, wtf?

-
AKRATEN
- Posts: 989
- Joined: Wed Jun 27, 2007 5:46 am
- Location: Middle Tennessee
- Contact:
Re: STGT'10 Week 2: Xexex

Last edited by AKRATEN on Wed Aug 24, 2011 7:03 pm, edited 1 time in total.
-
ED-057
- Posts: 1560
- Joined: Fri Jan 28, 2005 7:21 am
- Location: USH
Re: STGT'10 Week 2: Xexex
ED-057 - Team Oldschoolers - 827,300 - 1-6 - MAME

Died twice on scene 3. Humbug.

Died twice on scene 3. Humbug.
-
DK64_MASTER
- Posts: 62
- Joined: Tue Aug 24, 2010 6:08 am
Re: STGT'10 Week 2: Xexex
2-3 is a beast 
agill - Team Dickpenis Cockenstrudel - 1,308,900- 2-3 - MAME

agill - Team Dickpenis Cockenstrudel - 1,308,900- 2-3 - MAME



