Whroon's silver apples came out at near full speed - faster than I've ever seen. (I've owned both PCB's)Exarion wrote:You mean those stages weren't so nightmarish in the Japanese version, and Whroon's silver apples weren't on the level of a Futari Ultra pattern (I can actually dodge those occasionally, I can NEVER dodge that attack)? Can we please have a patch to make the game slowdown more?TonK wrote: Level 3, canyon...
"Hey, slow down, why is this stage scrolling so damn fast? 30m? WTF?"
Level 3, forest...
"Wow, they really fucked this game up - this stage is flying by"
Here comes the forest boss... you JUST make it past the red apples, then the silver apples come out... you have your pattern ready to go and BAM! you just got hit! "WHY DID THAT GO BY SO FAST?"
Now, you took a hit from a boss, which docks you 1 health and the counter you need to score with drops.
I can go on and on - but its little things like that.
I'm not going to relearn the game, as I'm no expert.
The scores I have are from HOURS and HOURS of practice, yelling and broken stools.
I'm not going to drive myself crazy with a $50 port.
You really need to practice that area and about 30 others on the U.S. version.
Ice Palace is fast as well.