Raiden Fighters Compilation heading to the Xbox 360
Re: Raiden Fighters Compilation heading to the Xbox 360
Posts on their official forums suggested they region-locked the US release because they wanted a European publisher to publish in Europe. Whether or not they find one is another matter..
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Defcon 5
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Re: Raiden Fighters Compilation heading to the Xbox 360
Can someone tell me why the japanese Game is about 50$ and the US Game about 15 or 20$ ?
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Re: Raiden Fighters Compilation heading to the Xbox 360
Maybe because the minimum first print of a 360 game is 50,000 in the US (that's a demand from MS) opposed to 7,000 in Japan. If they would try to sell it for 50 there's no way that they could sell 50,000 copies.Defcon 5 wrote:Can someone tell me why the japanese Game is about 50$ and the US Game about 15 or 20$ ?
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Re: Raiden Fighters Compilation heading to the Xbox 360
Quick question about the US version of RFA: provided I set difficulty to "Arcade," is each game's difficulty identical to Japanese RFA and the Japan region arcade games? Looked around elsewhere and couldn't seem to find confirmation or denial of this.
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Doctor Fugue
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Re: Raiden Fighters Compilation heading to the Xbox 360
According to Twiddle's Raiden Fighters Jet guide, the Xbox 360 port is identical to the Japanese region arcade settings.
Also, I asked about the rank and difficulty levels of the US version of RFA during STGT 09 and zakk replied that both the Japanese and US versions of Raiden Fighters Aces are identical; people were allowed to submit scores from either version provided it was set to Arcade difficulty.
Also, I asked about the rank and difficulty levels of the US version of RFA during STGT 09 and zakk replied that both the Japanese and US versions of Raiden Fighters Aces are identical; people were allowed to submit scores from either version provided it was set to Arcade difficulty.
Re: Raiden Fighters Compilation heading to the Xbox 360
Excellent, thanks! Just got my copy the other day, finally.
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Re: Raiden Fighters Compilation heading to the Xbox 360
i suppose this is a huge longshot, but ill ask anyways.
is there anyone out there who has the Japanese version of RFA (and some means of capturing video) that is willing to upload a copy of RF1's top Score Attack run?
or if anyone knows of anywhere i can find some replays on the web (unlikely i suppose). not only am i curious to see the run in general, but im curious if im missing something besides just doing good bullet scratch run.
anyone know anything about the Score Attack modes in RFA? are these exclusive to this collection, or were they somehow on the original PCB's or something?
im still playing this lovely collection of games. this series is easily one of my favorite shmup ever.
if someone could help out with that, i would be forever grateful.
is there anyone out there who has the Japanese version of RFA (and some means of capturing video) that is willing to upload a copy of RF1's top Score Attack run?
or if anyone knows of anywhere i can find some replays on the web (unlikely i suppose). not only am i curious to see the run in general, but im curious if im missing something besides just doing good bullet scratch run.
anyone know anything about the Score Attack modes in RFA? are these exclusive to this collection, or were they somehow on the original PCB's or something?
im still playing this lovely collection of games. this series is easily one of my favorite shmup ever.
if someone could help out with that, i would be forever grateful.
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KisakiProject
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Re: Raiden Fighters Compilation heading to the Xbox 360
antares wrote:Maybe because the minimum first print of a 360 game is 50,000 in the US (that's a demand from MS) opposed to 7,000 in Japan. If they would try to sell it for 50 there's no way that they could sell 50,000 copies.Defcon 5 wrote:Can someone tell me why the japanese Game is about 50$ and the US Game about 15 or 20$ ?
Is 50,000 really true for the US? I can think of tons of games that didn't sell close to that but I don't see them sitting on shelves anywhere.
Unrelatedly this is a great game. I played it a ton more than R4.
Any word form valcom on whether or not they are gonna bring more shmups over. I know RFA was a "testing of the waters" for them.
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Diebythesword
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Re: Raiden Fighters Compilation heading to the Xbox 360
I tried every single ship in all 3 and secrets including every Slave ship and no All Rounder Achievement, whats the dillio?
Re: Raiden Fighters Compilation heading to the Xbox 360
Anyone still playing this?
I took up RF2 a few weeks ago, again, and started taking over the leaderboards also a few hours away from the last achievement i need.
The 2nd place run on RF1 is by far the most badass replay I've seen in a while. Thumbs up man if you're on this site
I took up RF2 a few weeks ago, again, and started taking over the leaderboards also a few hours away from the last achievement i need.
The 2nd place run on RF1 is by far the most badass replay I've seen in a while. Thumbs up man if you're on this site
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Re: Raiden Fighters Compilation heading to the Xbox 360
Picking this up this afternoon after work. Saw a copy yesterday in a bin and it lingers in my mind... You could do a lot worse for 15$, or so I'm told.
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Re: Raiden Fighters Compilation heading to the Xbox 360
I've been playing RFJ, as well as RFJ score attack.
Got to stage 6 of RF2 on a no-medal run and yeah, you can see what happens when 54 FPS gameplay meets a 60 Hz screen. (Why was the RF series 54 FPS to begin with?)
Got to stage 6 of RF2 on a no-medal run and yeah, you can see what happens when 54 FPS gameplay meets a 60 Hz screen. (Why was the RF series 54 FPS to begin with?)
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Battlesmurf
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Re: Raiden Fighters Compilation heading to the Xbox 360
KindGrind wrote:Picking this up this afternoon after work. Saw a copy yesterday in a bin and it lingers in my mind... You could do a lot worse for 15$, or so I'm told.
Lol- you could do worse? It's one of the best games on the system
Re: Raiden Fighters Compilation heading to the Xbox 360
I'm considering getting a J360 just for this, Raiden IV, and Shooting Love. Cave games, nah. I need my fast bullet fix.
Re: Raiden Fighters Compilation heading to the Xbox 360
Are you not in the US? Excluding shooting love the others are available stateside.Domino wrote:I'm considering getting a J360 just for this, Raiden IV, and Shooting Love. Cave games, nah. I need my fast bullet fix.
Re: Raiden Fighters Compilation heading to the Xbox 360
That's true but not all STGs for the 360 willl come out in the US.agustusx wrote:Are you not in the US? Excluding shooting love the others are available stateside.Domino wrote:I'm considering getting a J360 just for this, Raiden IV, and Shooting Love. Cave games, nah. I need my fast bullet fix.
Re: Raiden Fighters Compilation heading to the Xbox 360
Your original post didn't indicate any interest in other shooters, that's why I asked. If you aren't interested in any of the other existing 360 games the US system would get you more for less. RIV and RFA can be aquired for $50 total and a US system for $200. These games can still go for $60+ for the J releases, plus the additional cost for the J hardware, which is typically more than $200 and then you pay shipping in addition.Domino wrote:That's true but not all STGs for the 360 willl come out in the US.agustusx wrote:Are you not in the US? Excluding shooting love the others are available stateside.Domino wrote:I'm considering getting a J360 just for this, Raiden IV, and Shooting Love. Cave games, nah. I need my fast bullet fix.
I do have a J system, so it's not a bad investment. Just happens RIV and RFA are the only shmups I own on my US system.
Re: Raiden Fighters Compilation heading to the Xbox 360
A question about autofire...
It seems that the original arcade version had 2 buttons only. (or did it have 3 buttons?)
But the 360 port has autofire button for all 3 games.
Do you RF players use the autofire? I mean, it will make the game much easier, but is that "legit"?
It seems that the original arcade version had 2 buttons only. (or did it have 3 buttons?)
But the 360 port has autofire button for all 3 games.
Do you RF players use the autofire? I mean, it will make the game much easier, but is that "legit"?
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Dragoforce
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Re: Raiden Fighters Compilation heading to the Xbox 360
I think almost everyone here use autofire. Playing RFJ without is a true pain: http://www.youtube.com/watch?v=c534ELeGpWM
Re: Raiden Fighters Compilation heading to the Xbox 360
there was 2 buttons, shot and bomb. as for RFA I use both auto fire and regular shot. You can't charge with auto fire (obviously) and shot yields a lot more precision when comes down to tricky scoring tactics such as tanks that have a fairy in them.HamidoOs wrote:A question about autofire...
It seems that the original arcade version had 2 buttons only. (or did it have 3 buttons?)
But the 360 port has autofire button for all 3 games.
Do you RF players use the autofire? I mean, it will make the game much easier, but is that "legit"?
"shrimps in my eyes! I cannot see!"GaijinPunch wrote:Someone PM me when we have to play w/ the stick up our asses.
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Re: Raiden Fighters Compilation heading to the Xbox 360
I played the PCB -- 2 button setup and achieved an 83 million score... later I came back with autofire, though, and reached 100mil. It's not that bad considering each tap shoots bullets for about a full second, so you can just use a steady pace for mashing.Dragoforce wrote:I think almost everyone here use autofire. Playing RFJ without is a true pain: http://www.youtube.com/watch?v=c534ELeGpWM
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Re: Raiden Fighters Compilation heading to the Xbox 360
WTF!!! so it turns out leaderboard scores get erased once they turn a year old! start saving your replays guys. now i have to start playing this again to get all my spots back
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drunkninja24
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Re: Raiden Fighters Compilation heading to the Xbox 360
Is there a way to set the scanline option so they look correct on a horizontal 16:9 screen? On mine, the x2 scanline settings look fine in vertical mode, but if I set the screen to horizontal, it comes out really weird looking, like with lines every other space or something. None of the scanline settings seem to fix this
Re: Raiden Fighters Compilation heading to the Xbox 360
how come I can't get medals higher than 10,000 on RF1?
I have no idea what I'm doing wrong but it's driving me crazy!
I kind of wish medal collecting was done in the same fashion as it's done in Raizing games. It'd make it a whole lot easier to manage.
I have no idea what I'm doing wrong but it's driving me crazy!
I kind of wish medal collecting was done in the same fashion as it's done in Raizing games. It'd make it a whole lot easier to manage.
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DJ Incompetent
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Re: Raiden Fighters Compilation heading to the Xbox 360
At 10000, I think you need a crapload of medals to be on the screen at once so they all explode. You pretty much need to know where a miclus is to pull that off.
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Re: Raiden Fighters Compilation heading to the Xbox 360
I know it's only 20 bucks and all, but when you need to uncover secrets to score, then I'd call that a somewhat flawed scoring system.DJ Incompetent wrote:At 10000, I think you need a crapload of medals to be on the screen at once so they all explode. You pretty much need to know where a miclus is to pull that off.
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Re: Raiden Fighters Compilation heading to the Xbox 360
get 10 10,000 medals on the screen at once then they explode, then every time you collect all the medals on the screen (best way is to uncover a single medal, grab it, uncover another, repeat) and they will cap out a 100kroker wrote:I know it's only 20 bucks and all, but when you need to uncover secrets to score, then I'd call that a somewhat flawed scoring system.DJ Incompetent wrote:At 10000, I think you need a crapload of medals to be on the screen at once so they all explode. You pretty much need to know where a miclus is to pull that off.
just watch the number 1 score on the leaderboards on the normal difficulty. if you can't understand by then...well...you're 20buks then if that's all this brilliant trilogy is to you then.
this game has one of the most solid scoring systems there is. grab medals, kill things before they shoot, graze bullets. the flaw isn't the game bro
"shrimps in my eyes! I cannot see!"GaijinPunch wrote:Someone PM me when we have to play w/ the stick up our asses.
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Re: Raiden Fighters Compilation heading to the Xbox 360
well if it isnt my favorite topic back on the front page.
time to go check. oh GOD i remember most of my scores were from june i think... i wanted to downlod some other folks' runs too.
goddammit! wish i had know about this earlier (all my fault)
fuck me! seriously?nash87 wrote:WTF!!! so it turns out leaderboard scores get erased once they turn a year old! start saving your replays guys. now i have to start playing this again to get all my spots back
time to go check. oh GOD i remember most of my scores were from june i think... i wanted to downlod some other folks' runs too.
goddammit! wish i had know about this earlier (all my fault)
correct.nash87 wrote:
this game has one of the most solid scoring systems there is. grab medals, kill things before they shoot, graze bullets. the flaw isn't the game bro
Re: Raiden Fighters Compilation heading to the Xbox 360
sorry for the DP, but maybe important news to some.
according to posters on Neogaf this game is available On Demand for xbox live and it is also finally getting a budget release in the UK soon!
great news. buy this game!
according to posters on Neogaf this game is available On Demand for xbox live and it is also finally getting a budget release in the UK soon!
great news. buy this game!
Re: Raiden Fighters Compilation heading to the Xbox 360
I like how you're inferring that I'm flawed. I respect your passion, but why should I spend my time looking at guide trying to figure out where all those pesky miclus's are? How often am I going to get ten 10,000 medals on the screen without finding a miclus?nash87 wrote:this game has one of the most solid scoring systems there is. grab medals, kill things before they shoot, graze bullets. the flaw isn't the game bro
I just want to pick up the controller, blow shit up and try to make it to the end. I look at vids and stuff when I want higher scores or better strategies not to do a song and dance to make "secret" scoring aides appear. You have to admit, this game is bit too stringent with it's scoring system compared to most shmups.
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