The game has 4 difficulty levels: EASY, NORMAL, HARD and MANIAC.
Now is time to define difficulty parameters for the first level.
The first level consists of 3 scenes:
-1- the asteroid tempest
-2- the asteroid belt with spiders
-3- the asteroid pirats HQ appearing
Each scene has an 'appear time' parameter thus a scene can last the duration we want.
Existing parameters:
- scene start time, currently: scene 1 at 37s, scene 2 at 56s and scene 3 at 2:04s
- scene duration, currently: scene 2 lasts about 70s
- the shield has an initial power capacity of: 50, decreased by some units when fire key pressed, increased by a factor of 8x, 6x, 5x or 4x some units (according to difficulty level)
- the shield color changes if the power crosses 15, 10 and 5 power units (modifiable according to difficulty level?)
- asteroid generation rate: 0.08; 0.04 if shield reloads
- big asteroid in frontground transparent at 75%
- big asteroid generation rate: 0.08; 0.04 if shield reloads and the chance it appears on screen is 1/100
- asteroid size random between 0.8 and 1.3
- big asteroid size random between 1.6 and 3.6
- background asteroid generation rate: 0.1 with a size between 0.5 and .833
- spider generation according to background asteroid generation rate and size > 0.7 and 1 chance on 5
- spider laser generation: at every frame, and chances according to difficulty level is: 1/200, 1/100, 1/50, 1/25
- spider laser speed: 220
- asteroid speed: along X axis, random from 350 to 750; along Y axis, random from 0 to 70
- golden asteroid: 1 chance over 128 for an asteroid to be golden (bonus); speed as other asteroids
That's all I can see currently.
